Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Lone rider16485
Baron Samedi
Level 63
God Stats
6W - 7L
1,596 SR
Queue Stats
83W - 75L
1,624 Elo+
Solo
Surtr
Surtr
oG HazrD
Surtr
Level 84
God Stats
27W - 20L
1,544 SR
Queue Stats
321W - 320L
1,459 Elo+
Solo
Kali
Kali
pabloxju22
Kali
Level 146
God Stats
2W - 1L
1,848 SR
Queue Stats
219W - 205L
1,510 Elo+
Solo
Maman Brigitte
Maman Brigitte
pelu5800
Maman Brigitte
Level 140
God Stats
5W - 10L
1,456 SR
Queue Stats
108W - 115L
1,510 Elo+
Party 2
Team Averages
Level 116
1,589 SR
1,520 Elo+

VS

Team Averages
Level 75
1,584 SR
1,448 Elo+
Surtr
Surtr
DopeyBiscuit
Surtr
Level 65
God Stats
10W - 8L
1,692 SR
Queue Stats
26W - 38L
1,379 Elo+
Party 1
Chiron
Chiron
GavinJ1008
Chiron
Level 87
God Stats
4W - 0L
1,749 SR
Queue Stats
114W - 94L
1,543 Elo+
Solo
Fenrir
Fenrir
Jinx3658
Fenrir
Level 75
God Stats
1W - 1L
1,315 SR
Queue Stats
5W - 3L
1,565 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KahootMaster
Ah Muzen Cab
Level 86
God Stats
3W - 1L
1,648 SR
Queue Stats
38W - 40L
1,357 Elo+
Party 1
Ymir
Ymir
sope80
Ymir
Level 64
God Stats
3W - 2L
1,518 SR
Queue Stats
34W - 41L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
0 / 4 / 0
6,444
430
3,559
13,191
12,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Lone rider16485
Baron Samedi
12
1 / 2 / 1
6,822
455
7,075
9,951
5,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
oG HazrD
Surtr
6
0 / 4 / 0
5,126
342
1,609
5,439
2,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

12
3 / 3 / 0
7,366
491
6,576
17,230
8,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Maman Brigitte
pelu5800
Maman Brigitte
13
0 / 2 / 3
6,726
448
4,147
14,106
5,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 1
8,421
561
13,681
11,012
6,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
GavinJ1008
Chiron
12
0 / 1 / 2
7,219
481
4,051
7,327
2,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fenrir
Jinx3658
Fenrir
12
3 / 3 / 2
7,047
470
5,435
15,200
7,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
KahootMaster
Ah Muzen Cab
13
4 / 0 / 8
8,105
540
11,918
5,249
1,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
sope80
Ymir
13
4 / 0 / 4
8,617
574
5,268
8,230
8,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
15
15
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
4
0
0
W
4
1
1
4.5
W
Chiron
GavinJ1008
Chiron
0
1
2
1
W
Fenrir
Jinx3658
Fenrir
3
3
2
1.33
W
Ah Muzen Cab
KahootMaster
Ah Muzen Cab
4
0
8
8
L
Baron Samedi
Lone rider16485
Baron Samedi
1
2
1
0.75
L
Surtr
oG HazrD
Surtr
0
4
0
0
L
3
3
0
1
L
Maman Brigitte
pelu5800
Maman Brigitte
0
2
3
0.75
W
Ymir
sope80
Ymir
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,966
Damage
40,353
59,917
Taken
47,018
33,788
Mitigated
26,062
19,553
Healing
10,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,559
530
90
1,916
13,191
12,189
0
1,598
11,496
0
39,538
W
13,681
5,244
0
2,436
11,012
6,253
0
806
10,159
1,570
46,030
W
Chiron
GavinJ1008
Chiron
4,051
1,336
103
2,459
7,327
2,869
372
5,497
1,829
0
39,631
W
Fenrir
Jinx3658
Fenrir
5,435
1,085
0
2,643
15,200
7,022
0
2,168
12,987
0
50,852
W
Ah Muzen Cab
KahootMaster
Ah Muzen Cab
11,918
5,386
0
605
5,249
1,868
646
1,356
3,710
0
60,628
L
Baron Samedi
Lone rider16485
Baron Samedi
7,075
162
201
2,398
9,951
5,179
265
1,059
8,843
38,651
1,775
L
Surtr
oG HazrD
Surtr
1,609
803
0
822
5,439
2,203
0
1,178
4,261
345
17,491
L
6,576
2,588
0
8,008
17,230
8,243
0
382
15,969
0
53,051
L
Maman Brigitte
pelu5800
Maman Brigitte
4,147
177
0
6,118
14,106
5,974
0
1,627
12,253
49,589
3,105
W
Ymir
sope80
Ymir
5,268
1,103
0
2,246
8,230
8,050
393
1,161
6,753
36,388
1,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,484
Gold Earned
39,409
352
Minions Killed
378
0
Camps Cleared
0
1,256,459
Distance Traveled
1,431,130
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,444
430
73
5
0
293,807
6
W
Surtr
8,421
561
75
5
0
294,934
1
W
Chiron
7,219
481
83
6
0
212,672
1
W
Fenrir
7,047
470
69
5
0
321,426
0
W
Ah Muzen Cab
8,105
540
83
6
0
306,006
0
L
Baron Samedi
6,822
455
60
4
0
269,746
3
L
Surtr
5,126
342
34
2
0
121,883
0
L
Kali
7,366
491
85
6
0
231,764
0
L
Maman Brigitte
6,726
448
100
7
0
339,259
0
W
Ymir
8,617
574
68
5
0
296,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role