Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
Alyssà
Awilix
Level 189
God Stats
2W - 3L
1,561 SR
Queue Stats
69W - 86L
1,639 Elo+
Party 3
Ares
Ares
Häyzu
Ares
Level 168
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 100L
1,639 Elo+
Party 3
Charon
Charon
LoliWithAShotty
Charon
Level 156
God Stats
5W - 0L
1,566 SR
Queue Stats
15W - 7L
1,670 Elo+
Party 3
Jing Wei
Jing Wei
TakaNe4
Jing Wei
Level 138
God Stats
3W - 1L
1,715 SR
Queue Stats
83W - 92L
1,746 Elo+
Party 3
Team Averages
Level 136
1,568 SR
1,639 Elo+

VS

Team Averages
Level 103
1,421 SR
1,505 Elo+
Osiris
Osiris
BamseFaren
Osiris
Level 42
God Stats
2W - 2L
1,691 SR
Queue Stats
52W - 45L
1,537 Elo+
Party 1
Poseidon
Poseidon
DezyHeart
Poseidon
Level 80
God Stats
1W - 4L
1,255 SR
Queue Stats
60W - 70L
1,368 Elo+
Party 2
Charon
Charon
PPINTO7
Charon
Level 102
God Stats
3W - 5L
1,311 SR
Queue Stats
460W - 428L
1,617 Elo+
Solo
Anhur
Anhur
TUEEASYYY
Anhur
Level 143
God Stats
0W - 2L
1,284 SR
Queue Stats
33W - 22L
1,596 Elo+
Party 1
Arachne
Arachne
thisisjimmy2
Arachne
Level 147
God Stats
3W - 3L
1,562 SR
Queue Stats
129W - 129L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
3 / 1 / 5
8,522
568
7,376
15,817
12,423
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
Alyssà
Awilix
16
11 / 3 / 0
8,867
591
8,175
14,220
5,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
Häyzu
Ares
15
5 / 1 / 2
8,705
580
8,434
14,475
9,338
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
4 / 1 / 5
8,987
599
12,367
7,254
3,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
TakaNe4
Jing Wei
15
1 / 2 / 8
8,720
581
8,816
8,574
3,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BamseFaren
Osiris
12
1 / 7 / 1
7,385
492
10,567
19,800
15,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
DezyHeart
Poseidon
13
2 / 4 / 0
7,868
525
4,199
9,670
3,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charon
PPINTO7
Charon
11
0 / 5 / 3
6,204
414
3,272
14,492
10,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
TUEEASYYY
Anhur
13
2 / 3 / 1
7,645
510
5,586
10,933
4,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Arachne
thisisjimmy2
Arachne
13
2 / 5 / 0
7,227
482
7,168
14,680
7,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
24
Kills
7
8
Deaths
24
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
1
5
5.5
W
Awilix
Alyssà
Awilix
11
3
0
3.67
L
Osiris
BamseFaren
Osiris
1
7
1
0.21
L
Poseidon
DezyHeart
Poseidon
2
4
0
0.5
W
Ares
Häyzu
Ares
5
1
2
6
W
4
1
5
6.5
L
Charon
PPINTO7
Charon
0
5
3
0.3
L
Anhur
TUEEASYYY
Anhur
2
3
1
0.83
W
Jing Wei
TakaNe4
Jing Wei
1
2
8
2.5
L
Arachne
thisisjimmy2
Arachne
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,168
Damage
30,792
60,340
Taken
69,575
34,915
Mitigated
39,906
16,579
Healing
16,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,376
2,017
0
3,090
15,817
12,423
0
1,546
14,271
0
27,880
W
Awilix
Alyssà
Awilix
8,175
4,104
0
5,804
14,220
5,730
0
1,469
12,751
0
76,451
L
Osiris
BamseFaren
Osiris
10,567
4,713
0
5,508
19,800
15,260
26
8,660
11,059
0
52,482
L
Poseidon
DezyHeart
Poseidon
4,199
1,210
0
2,388
9,670
3,219
0
0
9,670
59,823
1,120
W
Ares
Häyzu
Ares
8,434
1,754
0
4,622
14,475
9,338
124
0
14,475
57,066
0
W
12,367
3,010
0
1,567
7,254
3,764
0
1,227
6,027
77,317
2,385
L
Charon
PPINTO7
Charon
3,272
683
269
1,284
14,492
10,223
0
4,172
9,810
26,679
3,984
L
Anhur
TUEEASYYY
Anhur
5,586
2,956
0
3,272
10,933
4,021
0
4,231
6,256
0
58,039
W
Jing Wei
TakaNe4
Jing Wei
8,816
6,509
0
1,496
8,574
3,660
185
2,924
5,650
0
70,451
L
Arachne
thisisjimmy2
Arachne
7,168
4,973
0
3,746
14,680
7,183
0
2,489
12,081
0
57,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,801
Gold Earned
36,329
489
Minions Killed
444
0
Camps Cleared
0
1,566,327
Distance Traveled
1,464,318
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,522
568
47
3
0
313,431
5
W
Awilix
8,867
591
125
8
0
388,213
0
L
Osiris
7,385
492
86
6
0
270,820
0
L
Poseidon
7,868
525
123
8
0
290,842
0
W
Ares
8,705
580
70
5
0
250,084
0
W
Charon
8,987
599
134
9
0
310,149
0
L
Charon
6,204
414
46
3
0
286,565
0
L
Anhur
7,645
510
105
7
0
295,951
0
W
Jing Wei
8,720
581
113
8
0
304,450
0
L
Arachne
7,227
482
84
6
0
320,140
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role