Player Matchup

Mercury
Mercury
BigEddieTTV
Mercury
Level 46
God Stats
1W - 2L
1,737 SR
Queue Stats
48W - 65L
1,301 Elo+
Party 1
Charon
Charon
BuckrayTFM
Charon
Level 25
God Stats
1W - 1L
1,735 SR
Queue Stats
65W - 53L
1,403 Elo+
Party 3
Tyr
Tyr
Strictly-503
Tyr
Level 27
God Stats
3W - 6L
1,664 SR
Queue Stats
120W - 133L
1,403 Elo+
Party 3
Martichoras
Martichoras
oompaville7130
Martichoras
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 32L
1,245 Elo+
Party 1
Merlin
Merlin
savitarMx
Merlin
Level 8
God Stats
5W - 8L
1,311 SR
Queue Stats
149W - 127L
1,385 Elo+
Solo
Team Averages
Level 25
1,589 SR
1,347 Elo+

VS

Team Averages
Level 26
1,525 SR
1,469 Elo+
Scylla
Scylla
Archer903
Scylla
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 33L
1,449 Elo+
Party 2
Bastet
Bastet
DemonicWade
Bastet
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 32L
1,449 Elo+
Party 2
Ares
Ares
Pantheon115
Ares
Level 19
God Stats
2W - 2L
1,449 SR
Queue Stats
6W - 10L
1,449 Elo+
Party 2
Achilles
Achilles
Sawerton1165
Achilles
Level 17
God Stats
1W - 1L
1,595 SR
Queue Stats
16W - 29L
1,449 Elo+
Party 2
Neith
Neith
itsbop
Neith
Level 26
God Stats
4W - 2L
1,584 SR
Queue Stats
4W - 2L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BigEddieTTV
Mercury
15
0 / 7 / 3
8,364
697
7,963
13,386
5,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
BuckrayTFM
Charon
15
1 / 2 / 0
8,448
704
6,051
9,192
8,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 2 / 1
8,196
683
4,077
11,031
11,118
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Martichoras
oompaville7130
Martichoras
14
0 / 3 / 1
8,055
671
5,845
9,490
4,603
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Merlin
savitarMx
Merlin
17
4 / 1 / 0
9,960
830
9,804
5,703
2,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Archer903
Scylla
16
2 / 2 / 3
9,312
776
9,254
7,023
3,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
17
2 / 1 / 5
10,146
846
7,483
10,323
4,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 0 / 4
8,956
746
4,212
9,366
9,020
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Achilles
Sawerton1165
Achilles
16
5 / 1 / 5
9,677
806
9,106
9,812
11,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Neith
itsbop
Neith
17
3 / 2 / 6
9,915
826
10,444
9,003
4,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
15
15
Deaths
6
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Scylla
Archer903
Scylla
2
2
3
1.75
L
Mercury
BigEddieTTV
Mercury
0
7
3
0.21
L
Charon
BuckrayTFM
Charon
1
2
0
0.5
W
Bastet
2
1
5
4.5
W
3
0
4
5
W
Achilles
Sawerton1165
Achilles
5
1
5
7.5
L
0
2
1
0.25
W
Neith
itsbop
Neith
3
2
6
3
L
Martichoras
oompaville7130
Martichoras
0
3
1
0.17
L
Merlin
savitarMx
Merlin
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,740
Damage
40,499
48,802
Taken
45,527
33,274
Mitigated
32,891
6,405
Healing
10,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Archer903
Scylla
9,254
1,152
0
781
7,023
3,664
679
1,793
5,103
27,515
0
L
Mercury
BigEddieTTV
Mercury
7,963
3,687
0
1,400
13,386
5,935
0
3,390
9,588
0
17,554
L
Charon
BuckrayTFM
Charon
6,051
1,254
0
2,103
9,192
8,979
0
2,965
5,646
18,969
0
W
Bastet
7,483
3,153
0
3,706
10,323
4,709
0
2,460
7,637
0
46,287
W
4,212
314
0
1,960
9,366
9,020
0
3,309
5,905
8,255
0
W
Achilles
Sawerton1165
Achilles
9,106
1,209
0
1,626
9,812
11,229
245
2,650
6,833
103
15,636
L
4,077
312
0
1,678
11,031
11,118
0
2,606
7,761
0
14,389
W
Neith
itsbop
Neith
10,444
2,587
0
2,513
9,003
4,269
539
4,242
4,658
0
39,045
L
Martichoras
oompaville7130
Martichoras
5,845
2,696
0
509
9,490
4,603
0
3,104
6,212
0
17,068
L
Merlin
savitarMx
Merlin
9,804
379
0
715
5,703
2,639
0
520
5,095
40,627
1,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,023
Gold Earned
48,006
176
Minions Killed
224
0
Camps Cleared
0
1,139,517
Distance Traveled
1,239,649
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,312
776
62
5
0
240,549
0
L
Mercury
8,364
697
18
2
0
247,280
0
L
Charon
8,448
704
25
2
0
224,555
0
W
Bastet
10,146
846
70
6
0
282,758
2
W
Ares
8,956
746
13
1
0
226,469
0
W
Achilles
9,677
806
23
2
0
252,793
0
L
Tyr
8,196
683
24
2
0
261,793
1
W
Neith
9,915
826
56
5
0
237,080
0
L
Martichoras
8,055
671
33
3
0
196,854
0
L
Merlin
9,960
830
76
6
0
209,035
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role