Player Matchup

Tyr
Tyr
RoaringTortoise
Tyr
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,676 Elo+
Party 1
Hercules
Hercules
SparklyToast
Hercules
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,742 Elo+
Party 1
Merlin
Merlin
andy7675
Merlin
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,742 Elo+
Party 1
Artio
Artio
biblegirl
Artio
Level 122
God Stats
3W - 1L
1,869 SR
Queue Stats
36W - 39L
1,511 Elo+
Solo
Medusa
Medusa
treedoger12
Medusa
Level 123
God Stats
1W - 0L
1,366 SR
Queue Stats
2W - 2L
1,742 Elo+
Party 1
Team Averages
Level 113
1,547 SR
1,683 Elo+

VS

Team Averages
Level 128
1,508 SR
1,585 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
G1V3 UP R0B0T
Achilles
Level 89
God Stats
1W - 4L
1,538 SR
Queue Stats
427W - 428L
1,561 Elo+
Solo
Hera
Hera
GtownSkeever
Hera
Level 121
God Stats
6W - 5L
1,500 SR
Queue Stats
239W - 222L
1,582 Elo+
Party 2
Eset
Eset
Iyaka
Eset
Level 158
God Stats
1W - 2L
1,503 SR
Queue Stats
100W - 95L
1,641 Elo+
Solo
Bacchus
Bacchus
NastyVirginia
Bacchus
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 94L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 10
9,108
911
6,492
10,152
9,277
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hercules
SparklyToast
Hercules
13
1 / 0 / 12
7,811
781
6,995
9,300
8,356
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Merlin
andy7675
Merlin
17
4 / 1 / 11
9,896
990
12,814
7,552
3,533
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
biblegirl
Artio
14
2 / 3 / 9
8,488
849
4,593
12,047
12,414
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
14
2 / 2 / 10
8,256
826
10,728
7,878
3,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
0 / 4 / 3
6,866
687
6,011
12,734
13,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
G1V3 UP R0B0T
Achilles
12
1 / 4 / 2
6,714
671
9,805
13,192
15,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 4 / 2
8,255
826
13,196
8,098
4,418
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Eset
Iyaka
Eset
5
0 / 0 / 0
5,416
542
0
0
0
Bacchus
14
1 / 4 / 2
7,684
768
7,487
12,862
17,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
15
15
Kills
6
6
Deaths
16
52
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
4
3
0.38
L
Achilles
G1V3 UP R0B0T
Achilles
1
4
2
0.5
L
4
4
2
1.25
L
Eset
Iyaka
Eset
0
0
0
0
L
Bacchus
1
4
2
0.5
W
6
0
10
11
W
Hercules
SparklyToast
Hercules
1
0
12
7
W
Merlin
andy7675
Merlin
4
1
11
9.5
W
Artio
biblegirl
Artio
2
3
9
2.17
W
Medusa
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,622
Damage
36,499
46,929
Taken
46,886
37,161
Mitigated
51,628
22,173
Healing
6,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
6,011
463
209
1,896
12,734
13,415
0
4,058
7,970
14,466
296
L
Achilles
G1V3 UP R0B0T
Achilles
9,805
363
107
1,941
13,192
15,985
0
3,684
9,194
0
12,377
L
13,196
3,354
230
374
8,098
4,418
0
3,146
4,741
29,327
0
L
Eset
Iyaka
Eset
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
7,487
550
169
1,803
12,862
17,810
0
4,010
8,370
13,888
582
W
6,492
1,487
1,014
2,559
10,152
9,277
646
5,682
3,905
0
10,442
W
Hercules
SparklyToast
Hercules
6,995
889
1,224
4,156
9,300
8,356
641
4,970
4,029
0
10,427
W
Merlin
andy7675
Merlin
12,814
2,102
2,035
2,455
7,552
3,533
416
3,150
4,179
33,753
2,341
W
Artio
biblegirl
Artio
4,593
322
3,389
3,642
12,047
12,414
121
5,130
6,450
9,050
0
W
Medusa
10,728
5,456
454
1,245
7,878
3,581
2,283
5,979
1,689
0
24,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,559
Gold Earned
34,935
121
Minions Killed
85
0
Camps Cleared
0
1,005,808
Distance Traveled
657,867
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,866
687
21
2
0
149,870
0
L
Achilles
6,714
671
8
1
0
157,607
0
L
Hera
8,255
826
34
3
0
173,290
0
L
Eset
5,416
542
0
0
0
0
0
L
Bacchus
7,684
768
22
2
0
177,100
0
W
Tyr
9,108
911
11
1
0
210,278
0
W
Hercules
7,811
781
9
1
0
222,486
0
W
Merlin
9,896
990
52
5
0
197,126
0
W
Artio
8,488
849
10
1
0
181,182
0
W
Medusa
8,256
826
39
4
0
194,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role