Player Matchup

Pele
Pele
DrJellyFinger7
Pele
Level 58
God Stats
3W - 4L
1,787 SR
Queue Stats
239W - 201L
1,497 Elo+
Party 2
Ix Chel
Ix Chel
PeanuButtaJC
Ix Chel
Level 48
God Stats
6W - 8L
1,599 SR
Queue Stats
153W - 153L
1,493 Elo+
Party 2
Bellona
Bellona
Spartin525
Bellona
Level 44
God Stats
1W - 3L
1,481 SR
Queue Stats
2W - 6L
1,348 Elo+
Solo
Ares
Ares
SwampDonkeyed
Ares
Level 67
God Stats
7W - 9L
1,564 SR
Queue Stats
112W - 74L
1,540 Elo+
Solo
Heimdallr
Heimdallr
giozxeg
Heimdallr
Level 47
God Stats
1W - 2L
1,641 SR
Queue Stats
82W - 67L
1,423 Elo+
Solo
Team Averages
Level 53
1,614 SR
1,460 Elo+

VS

Team Averages
Level 84
1,557 SR
1,458 Elo+
Mulan
Mulan
Dr_Buki
Mulan
Level 106
God Stats
12W - 6L
1,637 SR
Queue Stats
92W - 80L
1,436 Elo+
Solo
Bakasura
Bakasura
HekTiic Colt54
Bakasura
Level 67
God Stats
3W - 1L
1,236 SR
Queue Stats
54W - 52L
1,496 Elo+
Party 1
Zeus
Zeus
Masterman054
Zeus
Level 89
God Stats
12W - 9L
1,592 SR
Queue Stats
60W - 47L
1,565 Elo+
Party 1
Izanami
Izanami
MyxxTwisterZ
Izanami
Level 58
God Stats
9W - 7L
1,881 SR
Queue Stats
24W - 23L
1,329 Elo+
Party 1
Hades
Hades
SoTragicX
Hades
Level 102
God Stats
3W - 3L
1,439 SR
Queue Stats
352W - 328L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 2
8,299
519
7,961
16,368
7,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
PeanuButtaJC
Ix Chel
14
1 / 4 / 1
7,614
476
8,739
11,319
5,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bellona
Spartin525
Bellona
12
1 / 4 / 1
7,625
477
4,289
16,881
13,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

10
0 / 1 / 0
6,379
399
5,186
14,415
9,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
giozxeg
Heimdallr
13
0 / 2 / 0
7,512
470
10,265
14,584
6,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dr_Buki
Mulan
16
4 / 1 / 0
10,066
629
11,792
13,244
16,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
14
4 / 3 / 2
8,434
527
5,275
12,980
6,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 1 / 4
9,471
592
11,569
7,727
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
MyxxTwisterZ
Izanami
14
2 / 0 / 2
8,410
526
10,079
9,069
3,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
SoTragicX
Hades
13
1 / 0 / 6
8,449
528
8,456
17,265
14,828
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
15
15
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
W
Mulan
Dr_Buki
Mulan
4
1
0
4
W
Bakasura
4
3
2
1.67
W
4
1
4
6
W
Izanami
MyxxTwisterZ
Izanami
2
0
2
3
L
Ix Chel
PeanuButtaJC
Ix Chel
1
4
1
0.38
W
Hades
SoTragicX
Hades
1
0
6
4
L
Bellona
Spartin525
Bellona
1
4
1
0.38
L
0
1
0
0
L
Heimdallr
giozxeg
Heimdallr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,440
Damage
47,171
73,567
Taken
60,285
42,280
Mitigated
44,345
19,589
Healing
16,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,961
2,457
0
3,897
16,368
7,439
0
4,765
11,119
0
69,427
W
Mulan
Dr_Buki
Mulan
11,792
754
0
3,586
13,244
16,688
0
555
12,689
1,821
77,040
W
Bakasura
5,275
4,043
0
1,700
12,980
6,301
0
2,584
10,104
0
54,254
W
11,569
1,777
0
997
7,727
3,105
242
3,269
4,162
81,519
0
W
Izanami
MyxxTwisterZ
Izanami
10,079
6,863
0
3,398
9,069
3,423
517
2,401
6,668
0
69,484
L
Ix Chel
PeanuButtaJC
Ix Chel
8,739
823
532
2,884
11,319
5,041
350
6,870
4,149
59,405
959
W
Hades
SoTragicX
Hades
8,456
1,339
287
6,166
17,265
14,828
54
4,434
12,513
36,311
1,307
L
Bellona
Spartin525
Bellona
4,289
1,102
0
4,540
16,881
13,842
0
2,250
13,842
1,470
38,544
L
5,186
403
0
2,922
14,415
9,263
0
3,848
10,567
28,408
2,107
L
Heimdallr
giozxeg
Heimdallr
10,265
5,398
0
4,814
14,584
6,695
0
2,833
11,751
0
71,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,429
Gold Earned
44,830
422
Minions Killed
507
0
Camps Cleared
0
1,460,864
Distance Traveled
1,563,137
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,299
519
109
7
0
296,946
0
W
Mulan
10,066
629
129
8
0
240,508
0
W
Bakasura
8,434
527
86
5
0
384,333
0
W
Zeus
9,471
592
140
9
0
311,460
3
W
Izanami
8,410
526
118
7
0
334,679
0
L
Ix Chel
7,614
476
114
7
0
307,421
0
W
Hades
8,449
528
34
2
0
292,157
2
L
Bellona
7,625
477
61
4
0
304,028
0
L
Ares
6,379
399
28
2
0
285,729
2
L
Heimdallr
7,512
470
110
7
0
266,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role