Player Matchup

Artio
Artio
Madtomb145
Artio
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 60L
1,504 Elo+
Party 1
Janus
Janus
Nekоma
Janus
Level 38
God Stats
1W - 4L
1,639 SR
Queue Stats
29W - 25L
1,625 Elo+
Solo
Horus
Horus
djsparker
Horus
Level 94
God Stats
2W - 3L
1,629 SR
Queue Stats
23W - 48L
1,318 Elo+
Party 1
Thor
Thor
gh0st-_-R1D3R18
Thor
Level 149
God Stats
1W - 3L
1,486 SR
Queue Stats
46W - 48L
1,497 Elo+
Solo
Nut
Nut
minicook001
Nut
Level 106
God Stats
1W - 3L
1,308 SR
Queue Stats
175W - 183L
1,488 Elo+
Party 1
Team Averages
Level 101
1,513 SR
1,486 Elo+

VS

Team Averages
Level 134
1,577 SR
1,510 Elo+
Anubis
Anubis
AzulHunger
Anubis
Level 120
God Stats
2W - 2L
1,685 SR
Queue Stats
73W - 72L
1,472 Elo+
Solo
Ix Chel
Ix Chel
LaB0SS
Ix Chel
Level 153
God Stats
11W - 9L
1,526 SR
Queue Stats
146W - 135L
1,514 Elo+
Party 2
Nut
Nut
Shugx3
Nut
Level 136
God Stats
27W - 25L
1,493 SR
Queue Stats
270W - 271L
1,508 Elo+
Solo
Bellona
Bellona
XExecaliburX
Bellona
Level 106
God Stats
16W - 11L
1,575 SR
Queue Stats
138W - 130L
1,533 Elo+
Solo
Bastet
Bastet
killbill2003
Bastet
Level 155
God Stats
38W - 24L
1,605 SR
Queue Stats
216W - 194L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
7
0 / 2 / 2
5,792
414
2,816
10,716
6,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Nekоma
Janus
10
0 / 2 / 0
6,133
438
3,686
4,672
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
djsparker
Horus
11
1 / 1 / 0
6,576
470
7,167
16,727
11,835
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
1 / 3 / 0
6,685
478
2,200
14,555
5,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 2 / 1
7,454
532
5,306
9,967
3,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AzulHunger
Anubis
14
1 / 1 / 2
7,790
556
3,792
9,397
4,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ix Chel
LaB0SS
Ix Chel
13
2 / 0 / 3
7,781
556
10,129
6,569
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nut
Shugx3
Nut
14
0 / 2 / 1
7,812
558
6,738
6,629
2,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

Bellona
XExecaliburX
Bellona
14
0 / 0 / 1
8,181
584
9,547
13,988
17,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
14
7 / 1 / 2
8,329
595
9,303
9,234
3,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
10
10
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
AzulHunger
Anubis
1
1
2
2
W
Ix Chel
LaB0SS
Ix Chel
2
0
3
3.5
L
Artio
0
2
2
0.5
L
Janus
Nekоma
Janus
0
2
0
0
W
Nut
Shugx3
Nut
0
2
1
0.25
W
Bellona
XExecaliburX
Bellona
0
0
1
0.5
L
Horus
djsparker
Horus
1
1
0
1
L
1
3
0
0.33
W
Bastet
7
1
2
8
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,175
Damage
39,509
56,637
Taken
45,817
29,699
Mitigated
29,649
18,427
Healing
16,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AzulHunger
Anubis
3,792
796
718
4,355
9,397
4,275
1,142
1,339
8,058
55,901
0
W
Ix Chel
LaB0SS
Ix Chel
10,129
1,218
909
1,084
6,569
2,182
473
2,566
3,763
51,609
1,594
L
Artio
2,816
568
1,128
3,472
10,716
6,951
0
4,798
5,580
8,871
1,764
L
Janus
Nekоma
Janus
3,686
0
0
890
4,672
1,635
0
1,574
2,978
39,869
0
W
Nut
Shugx3
Nut
6,738
3,252
0
1,245
6,629
2,486
596
729
5,900
0
65,375
W
Bellona
XExecaliburX
Bellona
9,547
2,505
0
4,834
13,988
17,447
463
0
13,988
0
67,937
L
Horus
djsparker
Horus
7,167
3,557
80
7,144
16,727
11,835
0
1,045
14,462
0
38,247
L
2,200
345
0
2,375
14,555
5,869
0
3,787
10,544
0
56,974
W
Bastet
9,303
1,983
0
3,243
9,234
3,259
29
1,214
7,860
0
51,673
L
5,306
3,207
0
3,338
9,967
3,409
165
1,686
8,257
0
56,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,640
Gold Earned
39,893
340
Minions Killed
451
0
Camps Cleared
0
1,184,027
Distance Traveled
1,323,452
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,790
556
78
6
0
238,656
2
W
Ix Chel
7,781
556
109
8
0
295,815
0
L
Artio
5,792
414
16
1
0
213,210
1
L
Janus
6,133
438
75
5
0
189,435
0
W
Nut
7,812
558
108
8
0
247,889
4
W
Bellona
8,181
584
93
7
0
223,410
5
L
Horus
6,576
470
58
4
0
236,804
1
L
Thor
6,685
478
92
7
0
289,200
0
W
Bastet
8,329
595
63
5
0
317,682
0
L
Nut
7,454
532
99
7
0
255,378
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role