Player Matchup

Hun Batz
Hun Batz
AceAce01
Hun Batz
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 66L
1,622 Elo+
Party 2
Gilgamesh
Gilgamesh
BigPapaSuccToes
Gilgamesh
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 106L
1,556 Elo+
Party 2
Ne Zha
Ne Zha
FluffyBearV2
Ne Zha
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 60L
1,634 Elo+
Solo
Zhong Kui
Zhong Kui
JesusWas2OP
Zhong Kui
Level 143
God Stats
4W - 3L
1,472 SR
Queue Stats
19W - 16L
1,553 Elo+
Solo
Martichoras
Martichoras
m8_you_are_ded
Martichoras
Level 170
God Stats
5W - 1L
1,786 SR
Queue Stats
17W - 11L
1,595 Elo+
Solo
Team Averages
Level 120
1,552 SR
1,592 Elo+

VS

Team Averages
Level 91
1,504 SR
1,506 Elo+
Serqet
Serqet
Pelems
Serqet
Level 106
God Stats
12W - 10L
1,715 SR
Queue Stats
83W - 75L
1,626 Elo+
Party 1
Vulcan
Vulcan
ToastedCutlery
Vulcan
Level 171
God Stats
7W - 5L
1,188 SR
Queue Stats
153W - 127L
1,653 Elo+
Party 1
Ymir
Ymir
ToraCheckmate
Ymir
Level 25
God Stats
7W - 7L
1,643 SR
Queue Stats
16W - 15L
1,743 Elo+
Party 1
Horus
Horus
Twin Slays
Horus
Level 30
God Stats
0W - 2L
1,263 SR
Queue Stats
365W - 415L
1,093 Elo+
Solo
Hachiman
Hachiman
silverpuddle
Hachiman
Level 124
God Stats
3W - 1L
1,709 SR
Queue Stats
71W - 73L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AceAce01
Hun Batz
12
2 / 0 / 1
6,019
602
1,575
5,429
2,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
BigPapaSuccToes
Gilgamesh
11
2 / 1 / 0
6,332
633
2,573
5,719
4,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
10
2 / 0 / 2
5,831
583
4,566
9,433
5,909
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
JesusWas2OP
Zhong Kui
11
2 / 0 / 3
6,273
627
6,502
6,785
5,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Martichoras
m8_you_are_ded
Martichoras
10
0 / 1 / 0
5,593
559
4,218
6,117
2,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Pelems
Serqet
10
2 / 2 / 0
5,318
532
3,237
8,794
3,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 0 / 1
5,764
576
5,254
5,035
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 1
5,379
538
2,630
7,294
5,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
8
0 / 2 / 0
4,423
442
159
3,937
1,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hachiman
silverpuddle
Hachiman
9
0 / 3 / 0
4,950
495
4,569
6,757
2,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
8
Kills
2
2
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AceAce01
Hun Batz
2
0
1
2.5
W
Gilgamesh
BigPapaSuccToes
Gilgamesh
2
1
0
2
W
Ne Zha
2
0
2
3
W
Zhong Kui
JesusWas2OP
Zhong Kui
2
0
3
3.5
L
Serqet
Pelems
Serqet
2
2
0
1
L
0
0
1
0.5
L
0
1
1
0.5
L
Horus
0
2
0
0
W
Martichoras
m8_you_are_ded
Martichoras
0
1
0
0
L
Hachiman
silverpuddle
Hachiman
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,434
Damage
15,849
33,483
Taken
31,817
20,246
Mitigated
15,132
13,315
Healing
11,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AceAce01
Hun Batz
1,575
242
0
1,252
5,429
2,394
0
292
5,137
0
48,764
W
Gilgamesh
BigPapaSuccToes
Gilgamesh
2,573
818
0
836
5,719
4,255
145
549
5,021
0
33,481
W
Ne Zha
4,566
1,333
0
3,562
9,433
5,909
0
3,738
5,695
781
18,855
W
Zhong Kui
JesusWas2OP
Zhong Kui
6,502
2,509
0
5,954
6,785
5,340
460
218
6,567
47,665
605
L
Serqet
Pelems
Serqet
3,237
917
0
4,461
8,794
3,321
0
731
8,025
0
33,287
L
5,254
2,739
0
1,919
5,035
2,129
0
102
4,933
49,167
1,022
L
2,630
479
0
2,372
7,294
5,268
0
1,765
5,485
11,744
0
L
Horus
159
121
0
433
3,937
1,925
0
0
3,705
0
6,763
W
Martichoras
m8_you_are_ded
Martichoras
4,218
1,411
0
1,711
6,117
2,348
0
3,025
2,936
0
45,431
L
Hachiman
silverpuddle
Hachiman
4,569
2,896
0
2,158
6,757
2,489
0
4,048
2,709
0
41,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,048
Gold Earned
25,834
329
Minions Killed
264
0
Camps Cleared
0
1,004,714
Distance Traveled
990,069
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,019
602
85
9
0
230,382
4
W
Gilgamesh
6,332
633
51
5
0
186,603
2
W
Ne Zha
5,831
583
27
3
0
208,541
0
W
Zhong Kui
6,273
627
82
8
0
191,915
0
L
Serqet
5,318
532
58
6
0
248,001
2
L
Vulcan
5,764
576
104
10
0
231,674
0
L
Ymir
5,379
538
14
1
0
221,189
0
L
Horus
4,423
442
16
2
0
117,249
0
W
Martichoras
5,593
559
84
8
0
187,273
2
L
Hachiman
4,950
495
72
7
0
171,956
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role