Player Matchup

Sun Wukong
Sun Wukong
FentanylJunkie
Sun Wukong
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 76L
1,443 Elo+
Solo
Agni
Agni
Mens0Puerc0
Agni
Level 96
God Stats
2W - 3L
1,638 SR
Queue Stats
144W - 130L
1,548 Elo+
Party 3
Maman Brigitte
Maman Brigitte
PrincesFiona807
Maman Brigitte
Level 27
God Stats
0W - 2L
1,478 SR
Queue Stats
108W - 109L
1,513 Elo+
Party 3
Lancelot
Lancelot
TheMagMagik
Lancelot
Level 45
God Stats
2W - 1L
1,872 SR
Queue Stats
230W - 214L
1,489 Elo+
Solo
Heimdallr
Heimdallr
imsohoppy
Heimdallr
Level 101
God Stats
2W - 1L
1,714 SR
Queue Stats
158W - 172L
1,457 Elo+
Solo
Team Averages
Level 63
1,640 SR
1,490 Elo+

VS

Team Averages
Level 77
1,507 SR
1,431 Elo+
Camazotz
Camazotz
Aldri
Camazotz
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,273 Elo+
Party 1
Zeus
Zeus
Oowaxii
Zeus
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,467 Elo+
Party 2
Cernunnos
Cernunnos
ScaseMeleee
Cernunnos
Level 79
God Stats
1W - 1L
1,297 SR
Queue Stats
9W - 15L
1,466 Elo+
Party 1
Scylla
Scylla
ZzD34DshotzZ
Scylla
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 47L
1,484 Elo+
Party 2
Rama
Rama
zTc Phantom
Rama
Level 57
God Stats
3W - 1L
1,740 SR
Queue Stats
91W - 84L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FentanylJunkie
Sun Wukong
16
1 / 3 / 8
9,307
665
9,848
14,111
15,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 3 / 6
9,922
709
9,103
9,086
4,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Maman Brigitte
PrincesFiona807
Maman Brigitte
18
3 / 6 / 8
10,379
741
5,797
14,204
8,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lancelot
TheMagMagik
Lancelot
16
5 / 7 / 5
10,117
723
13,836
19,018
16,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
imsohoppy
Heimdallr
17
6 / 5 / 9
10,374
741
17,859
17,545
10,578
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Aldri
Camazotz
18
3 / 3 / 13
10,330
738
7,986
15,932
11,136
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
Oowaxii
Zeus
18
7 / 5 / 9
11,202
800
11,129
10,841
4,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cernunnos
ScaseMeleee
Cernunnos
19
7 / 3 / 11
11,332
809
17,790
15,027
7,550
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
18
5 / 3 / 11
10,958
783
17,857
10,027
3,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 4 / 13
10,036
717
10,701
12,212
5,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
80
17
Kills
23
24
Deaths
18
36
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Aldri
Camazotz
3
3
13
3.17
L
Sun Wukong
FentanylJunkie
Sun Wukong
1
3
8
1.67
L
2
3
6
1.67
W
Zeus
Oowaxii
Zeus
7
5
9
2.3
L
Maman Brigitte
PrincesFiona807
Maman Brigitte
3
6
8
1.17
W
Cernunnos
ScaseMeleee
Cernunnos
7
3
11
4.17
L
Lancelot
TheMagMagik
Lancelot
5
7
5
1.07
W
Scylla
5
3
11
3.5
L
Heimdallr
imsohoppy
Heimdallr
6
5
9
2.1
W
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,443
Damage
65,463
73,964
Taken
64,039
55,128
Mitigated
32,282
21,127
Healing
25,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Aldri
Camazotz
7,986
1,450
1,089
5,014
15,932
11,136
203
4,302
11,630
0
15,764
L
Sun Wukong
FentanylJunkie
Sun Wukong
9,848
728
1,047
2,611
14,111
15,431
66
5,168
8,943
0
22,716
L
9,103
542
2,353
2,503
9,086
4,796
361
5,183
3,903
30,091
0
W
Zeus
Oowaxii
Zeus
11,129
1,198
1,267
1,616
10,841
4,342
876
1,364
9,477
25,576
230
L
Maman Brigitte
PrincesFiona807
Maman Brigitte
5,797
232
638
1,860
14,204
8,230
0
6,294
7,910
15,233
882
W
Cernunnos
ScaseMeleee
Cernunnos
17,790
9,562
1,615
6,157
15,027
7,550
1,746
3,756
11,271
0
35,442
L
Lancelot
TheMagMagik
Lancelot
13,836
1,704
855
2,161
19,018
16,093
210
5,370
13,648
0
18,455
W
Scylla
17,857
544
3,238
3,765
10,027
3,986
747
3,459
6,568
34,532
939
L
Heimdallr
imsohoppy
Heimdallr
17,859
5,615
1,481
5,618
17,545
10,578
1,259
6,317
11,228
0
30,922
W
10,701
5,589
193
2,034
12,212
5,268
1,526
1,877
10,332
0
21,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,099
Gold Earned
53,858
150
Minions Killed
145
0
Camps Cleared
0
1,301,246
Distance Traveled
1,394,274
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
10,330
738
20
1
0
316,916
0
L
Sun Wukong
9,307
665
28
2
0
301,716
0
L
Agni
9,922
709
44
3
0
215,045
0
W
Zeus
11,202
800
23
2
0
185,898
0
L
Maman Brigitte
10,379
741
28
2
0
271,890
0
W
Cernunnos
11,332
809
31
2
0
248,227
0
L
Lancelot
10,117
723
19
1
0
259,317
0
W
Scylla
10,958
783
45
3
0
279,462
0
L
Heimdallr
10,374
741
31
2
0
253,278
0
W
Rama
10,036
717
26
2
0
363,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role