Player Matchup

Sobek
Sobek
Dinioh
Sobek
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 20L
1,494 Elo+
Party 1
Nu Wa
Nu Wa
FlowerPotHat
Nu Wa
Level 155
God Stats
40W - 34L
1,606 SR
Queue Stats
926W - 1,017L
1,461 Elo+
Solo
Bellona
Bellona
Jetlad123
Bellona
Level 125
God Stats
2W - 3L
1,184 SR
Queue Stats
47W - 44L
1,475 Elo+
Party 1
Nut
Nut
Phezem
Nut
Level 103
God Stats
4W - 2L
1,656 SR
Queue Stats
53W - 40L
1,454 Elo+
Party 1
Mercury
Mercury
Pásidaan
Mercury
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 27L
1,406 Elo+
Solo
Team Averages
Level 127
1,489 SR
1,458 Elo+

VS

Team Averages
Level 117
1,645 SR
1,623 Elo+
Cabrakan
Cabrakan
Hentura
Cabrakan
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 22L
1,825 Elo+
Party 2
Arachne
Arachne
Minguoz
Arachne
Level 127
God Stats
7W - 3L
1,500 SR
Queue Stats
30W - 16L
1,496 Elo+
Party 2
Sun Wukong
Sun Wukong
Robinson277
Sun Wukong
Level 148
God Stats
2W - 2L
1,735 SR
Queue Stats
82W - 74L
1,429 Elo+
Solo
Merlin
Merlin
dontcryagain
Merlin
Level 68
God Stats
5W - 1L
1,792 SR
Queue Stats
69W - 42L
1,722 Elo+
Solo
Anhur
Anhur
iR3VParadise
Anhur
Level 125
God Stats
1W - 1L
1,700 SR
Queue Stats
40W - 23L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dinioh
Sobek
10
2 / 0 / 3
6,093
609
2,721
5,851
3,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 0 / 1
5,523
552
2,169
3,181
1,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Jetlad123
Bellona
11
1 / 0 / 1
6,289
629
5,189
7,610
6,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nut
Phezem
Nut
11
2 / 0 / 3
6,633
663
5,896
6,045
2,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Mercury
Pásidaan
Mercury
11
3 / 0 / 3
5,972
597
5,031
8,258
3,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Hentura
Cabrakan
9
0 / 3 / 0
5,207
521
2,124
8,750
7,227
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
Minguoz
Arachne
9
0 / 2 / 0
4,717
472
2,321
8,996
3,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sun Wukong
Robinson277
Sun Wukong
8
0 / 2 / 0
4,922
492
3,945
8,475
4,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
11
0 / 0 / 0
5,473
547
2,121
3,472
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 0
5,166
517
2,587
4,822
1,749
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
8
Kills
0
0
Deaths
8
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sobek
Dinioh
Sobek
2
0
3
3.5
W
0
0
1
0.5
L
Cabrakan
Hentura
Cabrakan
0
3
0
0
W
Bellona
Jetlad123
Bellona
1
0
1
1.5
L
Arachne
Minguoz
Arachne
0
2
0
0
W
Nut
Phezem
Nut
2
0
3
3.5
W
Mercury
Pásidaan
Mercury
3
0
3
4.5
L
Sun Wukong
Robinson277
Sun Wukong
0
2
0
0
L
Merlin
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,006
Damage
13,098
30,945
Taken
34,515
17,213
Mitigated
18,900
13,363
Healing
8,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Dinioh
Sobek
2,721
307
1,543
3,338
5,851
3,958
0
864
4,987
16,444
0
W
2,169
1,053
0
740
3,181
1,033
0
1,473
1,708
40,571
2,205
L
Cabrakan
Hentura
Cabrakan
2,124
282
0
1,685
8,750
7,227
0
2,290
6,460
11,957
623
W
Bellona
Jetlad123
Bellona
5,189
1,678
0
3,679
7,610
6,396
0
0
7,610
0
44,441
L
Arachne
Minguoz
Arachne
2,321
1,422
0
2,328
8,996
3,948
0
1,303
7,693
0
28,438
W
Nut
Phezem
Nut
5,896
4,029
0
3,133
6,045
2,296
0
1,065
4,980
0
54,525
W
Mercury
Pásidaan
Mercury
5,031
2,660
0
930
8,258
3,530
0
1,216
7,042
0
44,930
L
Sun Wukong
Robinson277
Sun Wukong
3,945
1,417
0
1,766
8,475
4,768
0
227
8,248
0
36,164
L
Merlin
2,121
146
0
750
3,472
1,208
0
737
2,735
51,035
0
L
2,587
997
0
1,823
4,822
1,749
0
243
4,579
0
49,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,510
Gold Earned
25,485
350
Minions Killed
314
0
Camps Cleared
0
1,067,210
Distance Traveled
937,588
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,093
609
21
2
0
216,771
5
W
Nu Wa
5,523
552
91
9
0
195,406
1
L
Cabrakan
5,207
521
4
0
0
195,303
0
W
Bellona
6,289
629
79
8
0
213,902
0
L
Arachne
4,717
472
56
6
0
223,048
0
W
Nut
6,633
663
98
10
0
180,594
0
W
Mercury
5,972
597
61
6
0
260,537
0
L
Sun Wukong
4,922
492
52
5
0
142,027
0
L
Merlin
5,473
547
101
10
0
197,619
0
L
Anhur
5,166
517
101
10
0
179,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role