Player Matchup

Sylvanus
Sylvanus
BMURPH92
Sylvanus
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Da Ji
Da Ji
KhyKama
Da Ji
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 81L
1,424 Elo+
Solo
Ra
Ra
PipeHHRs19
Ra
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,674 Elo+
Party 1
Horus
Horus
SiriuS1507
Horus
Level 146
God Stats
0W - 3L
1,483 SR
Queue Stats
32W - 18L
1,735 Elo+
Party 1
Hachiman
Hachiman
dementhorr
Hachiman
Level 124
God Stats
3W - 3L
1,632 SR
Queue Stats
32W - 17L
1,650 Elo+
Party 1
Team Averages
Level 130
1,523 SR
1,597 Elo+

VS

Team Averages
Level 136
1,558 SR
1,656 Elo+
Baron Samedi
Baron Samedi
BigBabyJackson
Baron Samedi
Level 147
God Stats
16W - 9L
1,580 SR
Queue Stats
134W - 130L
1,504 Elo+
Solo
Danzaburou
Danzaburou
Motra33
Danzaburou
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 21L
1,872 Elo+
Party 2
Bellona
Bellona
SickTiqhT
Bellona
Level 126
God Stats
1W - 0L
1,298 SR
Queue Stats
27W - 26L
1,602 Elo+
Solo
Bacchus
Bacchus
Slicktwiggy
Bacchus
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 40L
1,692 Elo+
Party 2
Scylla
Scylla
nemo856
Scylla
Level 147
God Stats
13W - 3L
1,912 SR
Queue Stats
239W - 220L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BMURPH92
Sylvanus
13
0 / 4 / 3
7,278
728
4,643
11,024
7,392
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
KhyKama
Da Ji
13
0 / 1 / 1
7,097
710
4,965
7,174
4,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
4 / 3 / 1
8,546
855
5,936
8,895
4,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
14
1 / 2 / 4
7,613
761
5,369
12,916
12,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
dementhorr
Hachiman
14
4 / 2 / 0
7,931
793
7,864
9,943
4,740
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigBabyJackson
Baron Samedi
14
1 / 2 / 7
8,043
804
7,484
8,115
5,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Motra33
Danzaburou
14
2 / 2 / 7
8,595
860
6,718
8,215
3,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
SickTiqhT
Bellona
15
3 / 0 / 5
8,126
813
8,661
7,830
8,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bacchus
Slicktwiggy
Bacchus
15
4 / 4 / 6
8,666
867
10,647
11,279
13,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
nemo856
Scylla
15
2 / 1 / 5
8,490
849
7,862
6,246
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
9
Kills
12
12
Deaths
9
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BMURPH92
Sylvanus
0
4
3
0.38
W
Baron Samedi
BigBabyJackson
Baron Samedi
1
2
7
2.25
L
Da Ji
KhyKama
Da Ji
0
1
1
0.5
W
Danzaburou
Motra33
Danzaburou
2
2
7
2.75
L
4
3
1
1.5
W
Bellona
SickTiqhT
Bellona
3
0
5
5.5
L
Horus
1
2
4
1.5
W
Bacchus
Slicktwiggy
Bacchus
4
4
6
1.75
L
Hachiman
dementhorr
Hachiman
4
2
0
2
W
Scylla
nemo856
Scylla
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,777
Damage
41,372
49,952
Taken
41,685
34,579
Mitigated
33,277
11,233
Healing
10,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BMURPH92
Sylvanus
4,643
863
1,003
1,815
11,024
7,392
170
7,259
3,420
13,024
0
W
Baron Samedi
BigBabyJackson
Baron Samedi
7,484
136
1,889
1,976
8,115
5,147
184
949
7,097
25,663
667
L
Da Ji
KhyKama
Da Ji
4,965
1,280
0
209
7,174
4,598
0
3,174
3,734
0
13,384
W
Danzaburou
Motra33
Danzaburou
6,718
3,191
0
1,130
8,215
3,824
1,090
3,147
4,937
0
23,622
L
5,936
395
1,173
1,280
8,895
4,851
44
4,254
4,415
31,964
472
W
Bellona
SickTiqhT
Bellona
8,661
1,671
0
2,694
7,830
8,526
0
1,889
5,769
369
19,641
L
Horus
5,369
1,928
1,389
3,173
12,916
12,998
0
5,354
6,587
0
12,259
W
Bacchus
Slicktwiggy
Bacchus
10,647
1,404
0
2,656
11,279
13,635
32
2,611
8,439
19,704
584
L
Hachiman
dementhorr
Hachiman
7,864
4,450
0
1,191
9,943
4,740
551
4,665
5,138
0
19,942
W
Scylla
nemo856
Scylla
7,862
648
0
303
6,246
2,145
91
1,760
4,404
27,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,465
Gold Earned
41,920
155
Minions Killed
218
0
Camps Cleared
0
942,040
Distance Traveled
1,011,837
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,278
728
15
2
0
174,337
0
W
Baron Samedi
8,043
804
42
4
0
181,731
0
L
Da Ji
7,097
710
22
2
0
198,112
0
W
Danzaburou
8,595
860
58
6
0
198,820
0
L
Ra
8,546
855
63
6
0
208,960
0
W
Bellona
8,126
813
31
3
0
226,341
4
L
Horus
7,613
761
22
2
0
178,814
0
W
Bacchus
8,666
867
24
2
0
193,480
0
L
Hachiman
7,931
793
33
3
0
181,817
5
W
Scylla
8,490
849
63
6
0
211,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role