Player Matchup

Cthulhu
Cthulhu
MainApe
Cthulhu
Level 128
God Stats
2W - 1L
1,754 SR
Queue Stats
17W - 13L
1,660 Elo+
Party 1
Eset
Eset
OhWowaWhat
Eset
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
479W - 471L
1,428 Elo+
Solo
Ne Zha
Ne Zha
Runeshape
Ne Zha
Level 43
God Stats
2W - 1L
1,469 SR
Queue Stats
4W - 1L
1,743 Elo+
Party 1
Team Averages
Level 109
1,574 SR
1,610 Elo+

VS

Team Averages
Level 127
1,530 SR
1,425 Elo+
Ymir
Ymir
Logicfam
Ymir
Level 158
God Stats
1W - 1L
1,608 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
mrlagx
Ix Chel
Level 109
God Stats
0W - 1L
1,397 SR
Queue Stats
2W - 4L
1,274 Elo+
Party 2
Nut
Nut
scamboni
Nut
Level 114
God Stats
0W - 2L
1,584 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MainApe
Cthulhu
14
4 / 0 / 11
8,218
822
8,839
6,203
5,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 0 / 9
8,213
821
9,920
4,234
2,040
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Runeshape
Ne Zha
13
7 / 2 / 6
8,588
859
6,985
7,959
4,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 6 / 1
6,342
634
2,112
11,882
9,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ix Chel
mrlagx
Ix Chel
11
0 / 5 / 2
6,279
628
5,259
10,284
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 4 / 1
6,904
690
5,277
8,144
3,085
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
15
Kills
2
2
Deaths
15
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
6
1
0.25
W
Cthulhu
MainApe
Cthulhu
4
0
11
9.5
W
4
0
9
8.5
W
Ne Zha
Runeshape
Ne Zha
7
2
6
5
L
Ix Chel
mrlagx
Ix Chel
0
5
2
0.2
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,744
Damage
12,648
18,396
Taken
30,310
11,462
Mitigated
16,249
2,837
Healing
5,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,112
345
0
450
11,882
9,442
0
6,110
5,523
5,093
422
W
Cthulhu
MainApe
Cthulhu
8,839
390
143
250
6,203
5,285
398
2,308
3,895
24,289
2,173
W
9,920
540
510
502
4,234
2,040
885
1,492
2,742
24,625
0
W
Ne Zha
Runeshape
Ne Zha
6,985
1,887
0
1,432
7,959
4,137
377
3,612
4,347
0
29,542
L
Ix Chel
mrlagx
Ix Chel
5,259
553
1,867
2,685
10,284
3,722
0
6,422
3,383
16,626
0
L
5,277
2,969
0
659
8,144
3,085
0
4,379
3,387
0
33,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,019
Gold Earned
19,525
127
Minions Killed
98
0
Camps Cleared
0
580,828
Distance Traveled
480,474
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,342
634
8
1
0
155,926
0
W
Cthulhu
8,218
822
43
4
0
199,088
0
W
Eset
8,213
821
46
5
0
174,665
0
W
Ne Zha
8,588
859
38
4
0
207,075
5
L
Ix Chel
6,279
628
17
2
0
162,432
1
L
Nut
6,904
690
73
7
0
162,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role