Player Matchup

Ne Zha
Ne Zha
BigBoySad1
Ne Zha
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 58L
1,253 Elo+
Party 1
Horus
Horus
Gnox88
Horus
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
HollowOutcast1
Ah Puch
Level 129
God Stats
1W - 1L
1,299 SR
Queue Stats
47W - 45L
1,418 Elo+
Party 1
Hercules
Hercules
ReportMyBallZInU
Hercules
Level 17
God Stats
9W - 3L
1,500 SR
Queue Stats
165W - 203L
1,307 Elo+
Solo
Anhur
Anhur
TSYpickle
Anhur
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 79L
1,367 Elo+
Party 1
Team Averages
Level 46
1,460 SR
1,369 Elo+

VS

Team Averages
Level 30
1,500 SR
1,327 Elo+
Maman Brigitte
Maman Brigitte
HIGHKEYROUGHASS
Maman Brigitte
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 95L
1,182 Elo+
Party 2
Arachne
Arachne
ImAHater
Arachne
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Ix Chel
Ix Chel
f6NoobParty
Ix Chel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,363 Elo+
Solo
Nike
Nike
mikeydluffy
Nike
Level 26
God Stats
6W - 5L
1,500 SR
Queue Stats
231W - 249L
1,182 Elo+
Party 2
He Bo
He Bo
solvable_shame38
He Bo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 65L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BigBoySad1
Ne Zha
14
1 / 5 / 7
7,836
712
6,930
12,380
7,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
Gnox88
Horus
11
0 / 5 / 10
7,567
688
2,415
11,693
12,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

18
8 / 1 / 9
9,826
893
22,855
8,207
4,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
5 / 1 / 9
9,468
861
10,663
15,289
22,771
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
TSYpickle
Anhur
16
3 / 1 / 14
9,064
824
6,098
6,418
3,395
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
HIGHKEYROUGHASS
Maman Brigitte
14
3 / 3 / 6
8,071
734
7,766
10,088
4,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
ImAHater
Arachne
14
1 / 5 / 8
7,981
726
13,487
15,626
16,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ix Chel
f6NoobParty
Ix Chel
12
1 / 2 / 6
7,351
668
7,576
9,015
7,514
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
3 / 4 / 6
8,781
798
10,157
14,032
10,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
5 / 3 / 6
8,773
798
6,079
7,640
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
45
17
Kills
13
13
Deaths
17
49
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
BigBoySad1
Ne Zha
1
5
7
0.9
W
Horus
Gnox88
Horus
0
5
10
1
L
Maman Brigitte
HIGHKEYROUGHASS
Maman Brigitte
3
3
6
2
W
8
1
9
12.5
L
Arachne
ImAHater
Arachne
1
5
8
1
W
5
1
9
9.5
W
Anhur
TSYpickle
Anhur
3
1
14
10
L
Ix Chel
f6NoobParty
Ix Chel
1
2
6
2
L
3
4
6
1.5
L
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,961
Damage
45,065
53,987
Taken
56,401
51,128
Mitigated
42,195
21,147
Healing
19,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
BigBoySad1
Ne Zha
6,930
1,304
0
2,432
12,380
7,257
0
6,256
5,985
0
17,936
W
Horus
Gnox88
Horus
2,415
1,415
1,708
2,088
11,693
12,879
0
4,542
6,787
0
5,415
L
Maman Brigitte
HIGHKEYROUGHASS
Maman Brigitte
7,766
336
1,421
2,049
10,088
4,248
0
4,369
5,319
13,448
0
W
22,855
710
730
2,547
8,207
4,826
36
2,311
5,758
37,759
0
L
Arachne
ImAHater
Arachne
13,487
9,747
281
2,867
15,626
16,877
0
7,094
7,849
0
17,891
W
10,663
1,627
1,713
8,929
15,289
22,771
0
5,010
10,097
0
36,212
W
Anhur
TSYpickle
Anhur
6,098
2,450
0
1,000
6,418
3,395
114
2,741
3,598
0
19,206
L
Ix Chel
f6NoobParty
Ix Chel
7,576
2,530
2,958
2,681
9,015
7,514
0
3,372
5,242
14,937
1,897
L
10,157
1,659
949
3,203
14,032
10,706
0
2,884
10,793
0
17,752
L
6,079
266
1,606
1,563
7,640
2,850
0
2,979
4,343
25,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,761
Gold Earned
40,957
181
Minions Killed
120
0
Camps Cleared
0
1,039,770
Distance Traveled
1,021,533
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,836
712
16
1
0
206,956
1
W
Horus
7,567
688
12
1
0
170,062
0
L
Maman Brigitte
8,071
734
21
2
0
236,053
0
W
Ah Puch
9,826
893
49
4
0
211,720
0
L
Arachne
7,981
726
18
2
0
231,961
0
W
Hercules
9,468
861
63
6
0
212,923
0
W
Anhur
9,064
824
41
4
0
238,109
0
L
Ix Chel
7,351
668
23
2
0
132,305
0
L
Nike
8,781
798
17
2
0
217,508
0
L
He Bo
8,773
798
41
4
0
203,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role