Player Matchup

Ah Puch
Ah Puch
CrimsonOtachi
Ah Puch
Level 148
God Stats
2W - 0L
1,320 SR
Queue Stats
94W - 123L
1,503 Elo+
Solo
Nut
Nut
Flacochento
Nut
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 13L
1,470 Elo+
Party 1
Bacchus
Bacchus
JiffyGoldBloom
Bacchus
Level 142
God Stats
2W - 3L
1,588 SR
Queue Stats
57W - 60L
1,546 Elo+
Party 1
Awilix
Awilix
YILO DUCKETS
Awilix
Level 153
God Stats
11W - 5L
1,767 SR
Queue Stats
131W - 111L
1,569 Elo+
Solo
Sun Wukong
Sun Wukong
drychicken12
Sun Wukong
Level 137
God Stats
1W - 1L
1,228 SR
Queue Stats
114W - 105L
1,555 Elo+
Party 1
Team Averages
Level 146
1,481 SR
1,529 Elo+

VS

Team Averages
Level 152
1,512 SR
1,544 Elo+
Arachne
Arachne
BougeyMonster
Arachne
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 93L
1,614 Elo+
Solo
Sobek
Sobek
LETHAL xKiNGx
Sobek
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 44L
1,545 Elo+
Solo
Bakasura
Bakasura
LosOneTheGod
Bakasura
Level 165
God Stats
3W - 3L
1,611 SR
Queue Stats
60W - 45L
1,444 Elo+
Solo
Heimdallr
Heimdallr
PSYCHSN1PE
Heimdallr
Level 164
God Stats
1W - 3L
1,312 SR
Queue Stats
172W - 169L
1,555 Elo+
Solo
Poseidon
Poseidon
Qyte
Poseidon
Level 129
God Stats
7W - 3L
1,636 SR
Queue Stats
29W - 19L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
15
3 / 3 / 10
9,174
573
10,835
8,463
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 0 / 3
8,971
561
8,358
9,375
4,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
4 / 2 / 8
8,222
514
7,545
13,687
13,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
17
11 / 0 / 6
9,884
618
13,523
14,575
6,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
drychicken12
Sun Wukong
15
1 / 2 / 3
8,828
552
6,308
12,119
9,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
14
5 / 7 / 0
8,331
521
4,457
16,320
6,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 1
6,477
405
3,470
16,945
13,953
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
LosOneTheGod
Bakasura
16
2 / 1 / 2
9,917
620
8,639
14,391
12,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
PSYCHSN1PE
Heimdallr
14
0 / 3 / 1
7,770
486
5,799
12,471
5,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
Qyte
Poseidon
14
0 / 6 / 1
8,045
503
6,558
9,189
3,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
22
Kills
7
7
Deaths
22
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
5
7
0
0.71
W
Ah Puch
3
3
10
2.67
W
3
0
3
4.5
W
4
2
8
4
L
0
5
1
0.1
L
Bakasura
LosOneTheGod
Bakasura
2
1
2
3
L
Heimdallr
PSYCHSN1PE
Heimdallr
0
3
1
0.17
L
Poseidon
Qyte
Poseidon
0
6
1
0.08
W
Awilix
11
0
6
14
W
Sun Wukong
drychicken12
Sun Wukong
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,569
Damage
28,923
58,219
Taken
69,316
37,096
Mitigated
41,481
21,963
Healing
18,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
4,457
3,755
0
2,086
16,320
6,531
0
4,125
12,159
0
51,905
W
Ah Puch
10,835
44
0
1,330
8,463
3,520
105
2,367
5,538
66,750
1,569
W
8,358
4,804
0
7,443
9,375
4,073
1,735
1,028
8,347
0
74,772
W
7,545
1,337
0
3,475
13,687
13,803
0
2,919
10,620
24,646
1,338
L
3,470
441
0
2,610
16,945
13,953
0
5,515
11,430
14,757
330
L
Bakasura
LosOneTheGod
Bakasura
8,639
4,364
0
8,911
14,391
12,686
155
687
12,768
0
49,787
L
Heimdallr
PSYCHSN1PE
Heimdallr
5,799
1,834
0
3,876
12,471
5,303
0
3,595
8,876
0
66,895
L
Poseidon
Qyte
Poseidon
6,558
749
0
678
9,189
3,008
0
3,874
5,271
72,636
726
W
Awilix
13,523
5,321
0
6,360
14,575
6,026
0
3,127
10,329
0
96,593
W
Sun Wukong
drychicken12
Sun Wukong
6,308
1,314
0
3,355
12,119
9,674
0
192
9,589
0
72,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,079
Gold Earned
40,540
528
Minions Killed
512
0
Camps Cleared
0
1,661,451
Distance Traveled
1,641,695
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,331
521
78
5
0
354,910
1
W
Ah Puch
9,174
573
124
8
0
317,848
0
W
Nut
8,971
561
112
7
0
277,072
0
W
Bacchus
8,222
514
20
1
0
362,899
4
L
Sobek
6,477
405
28
2
0
344,381
2
L
Bakasura
9,917
620
147
9
0
318,200
2
L
Heimdallr
7,770
486
121
8
0
309,314
0
L
Poseidon
8,045
503
138
9
0
314,890
4
W
Awilix
9,884
618
138
9
0
391,116
5
W
Sun Wukong
8,828
552
134
8
0
312,516
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role