Player Matchup

Ra
Ra
 
Ra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
GALLEGOS21MLKS
Chaac
Level 154
God Stats
8W - 12L
1,500 SR
Queue Stats
292W - 281L
1,493 Elo+
Solo
Cerberus
Cerberus
Soulblaze1025
Cerberus
Level 137
God Stats
5W - 5L
1,500 SR
Queue Stats
293W - 263L
1,478 Elo+
Party 2
Nut
Nut
WolvesAreChil
Nut
Level 146
God Stats
56W - 55L
1,538 SR
Queue Stats
368W - 363L
1,454 Elo+
Party 2
Fenrir
Fenrir
turnNpray
Fenrir
Level 81
God Stats
28W - 22L
1,604 SR
Queue Stats
83W - 75L
1,541 Elo+
Solo
Team Averages
Level 133
1,529 SR
1,493 Elo+

VS

Team Averages
Level 79
1,433 SR
1,321 Elo+
Achilles
Achilles
DopeyBiscuit
Achilles
Level 65
God Stats
0W - 4L
1,022 SR
Queue Stats
26W - 38L
1,307 Elo+
Party 1
Vulcan
Vulcan
Jinx3658
Vulcan
Level 75
God Stats
0W - 1L
1,302 SR
Queue Stats
5W - 3L
1,511 Elo+
Party 1
Hachiman
Hachiman
KahootMaster
Hachiman
Level 86
God Stats
10W - 14L
1,634 SR
Queue Stats
38W - 40L
1,237 Elo+
Party 1
Mercury
Mercury
jaylan2002
Mercury
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 52L
1,222 Elo+
Party 1
Cerberus
Cerberus
sope80
Cerberus
Level 64
God Stats
5W - 4L
1,706 SR
Queue Stats
34W - 41L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
3 / 0 / 2
6,915
692
3,692
5,434
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 2 / 2
6,126
613
6,141
8,660
3,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Soulblaze1025
Cerberus
10
1 / 0 / 4
6,283
628
2,654
4,662
2,897
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 0 / 3
6,804
680
7,692
4,727
1,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fenrir
turnNpray
Fenrir
12
6 / 0 / 1
6,232
623
2,482
6,586
3,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DopeyBiscuit
Achilles
9
2 / 2 / 0
5,442
544
5,096
8,533
6,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Jinx3658
Vulcan
8
0 / 4 / 0
4,811
481
3,245
5,726
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
KahootMaster
Hachiman
8
0 / 3 / 0
4,156
416
2,551
5,556
1,539
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
jaylan2002
Mercury
9
0 / 2 / 1
4,902
490
632
5,728
2,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
sope80
Cerberus
7
0 / 3 / 0
4,366
437
2,126
7,977
5,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
14
Kills
2
2
Deaths
14
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
2
4
L
Achilles
DopeyBiscuit
Achilles
2
2
0
1
W
0
2
2
0.5
L
Vulcan
Jinx3658
Vulcan
0
4
0
0
L
Hachiman
KahootMaster
Hachiman
0
3
0
0
W
Cerberus
Soulblaze1025
Cerberus
1
0
4
3
W
4
0
3
5.5
L
Mercury
jaylan2002
Mercury
0
2
1
0.25
L
Cerberus
sope80
Cerberus
0
3
0
0
W
Fenrir
turnNpray
Fenrir
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,661
Damage
13,650
30,069
Taken
33,520
13,786
Mitigated
17,510
9,571
Healing
4,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,692
256
183
2,719
5,434
2,093
120
3,094
2,340
53,594
1,910
L
Achilles
DopeyBiscuit
Achilles
5,096
1,246
0
1,848
8,533
6,471
0
134
8,399
0
28,806
W
6,141
938
0
2,617
8,660
3,981
0
0
7,965
0
42,138
L
Vulcan
Jinx3658
Vulcan
3,245
867
0
375
5,726
2,128
50
2,623
3,103
31,950
0
L
Hachiman
KahootMaster
Hachiman
2,551
1,724
0
816
5,556
1,539
0
855
4,701
0
23,621
W
Cerberus
Soulblaze1025
Cerberus
2,654
97
0
2,018
4,662
2,897
86
953
3,709
23,266
0
W
7,692
4,856
0
984
4,727
1,635
251
1,034
3,693
0
55,913
L
Mercury
jaylan2002
Mercury
632
272
0
345
5,728
2,202
0
1,154
4,574
0
27,724
L
Cerberus
sope80
Cerberus
2,126
108
0
1,308
7,977
5,170
0
1,444
6,533
12,244
0
W
Fenrir
turnNpray
Fenrir
2,482
259
0
1,050
6,586
3,180
0
290
6,260
0
45,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,360
Gold Earned
23,677
401
Minions Killed
202
0
Camps Cleared
0
1,033,212
Distance Traveled
987,788
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,915
692
102
10
0
239,318
1
L
Achilles
5,442
544
56
6
0
205,895
1
W
Chaac
6,126
613
74
7
0
159,728
0
L
Vulcan
4,811
481
48
5
0
186,548
4
L
Hachiman
4,156
416
25
3
0
162,076
0
W
Cerberus
6,283
628
54
5
0
213,791
2
W
Nut
6,804
680
93
9
0
174,926
1
L
Mercury
4,902
490
52
5
0
217,949
0
L
Cerberus
4,366
437
21
2
0
215,320
1
W
Fenrir
6,232
623
78
8
0
245,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role