Player Matchup

Hachiman
Hachiman
BobertManderson
Hachiman
Level 7
God Stats
1W - 1L
1,358 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Jexterbro
Cthulhu
Level 24
God Stats
8W - 6L
1,533 SR
Queue Stats
13W - 18L
1,393 Elo+
Party 2
Amaterasu
Amaterasu
Tinspeed95
Amaterasu
Level 44
God Stats
0W - 2L
1,197 SR
Queue Stats
18W - 27L
1,383 Elo+
Party 2
Team Averages
Level 25
1,363 SR
1,425 Elo+

VS

Team Averages
Level 43
1,519 SR
1,427 Elo+
Surtr
Surtr
ANDREWtheKYDD
Surtr
Level 45
God Stats
12W - 2L
1,516 SR
Queue Stats
97W - 101L
1,449 Elo+
Party 1
Kukulkan
Kukulkan
Cheapersteve
Kukulkan
Level 33
God Stats
77W - 78L
1,559 SR
Queue Stats
79W - 81L
1,413 Elo+
Party 1
Tiamat
Tiamat
MuLaN2293
Tiamat
Level 50
God Stats
26W - 25L
1,482 SR
Queue Stats
258W - 269L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
2 / 4 / 2
9,545
682
12,323
12,835
6,087
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
Jexterbro
Cthulhu
14
1 / 2 / 3
9,092
649
11,946
19,434
20,690
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Tinspeed95
Amaterasu
13
2 / 2 / 2
9,102
650
5,938
16,576
16,607
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 5
9,621
687
9,111
18,927
22,823
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
Cheapersteve
Kukulkan
16
5 / 3 / 2
10,514
751
16,048
11,165
5,365
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tiamat
MuLaN2293
Tiamat
16
2 / 1 / 4
9,973
712
12,258
8,948
7,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
5
Kills
8
8
Deaths
5
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
L
Hachiman
2
4
2
0.75
W
Kukulkan
Cheapersteve
Kukulkan
5
3
2
2
L
Cthulhu
Jexterbro
Cthulhu
1
2
3
1.25
W
Tiamat
MuLaN2293
Tiamat
2
1
4
4
L
Amaterasu
Tinspeed95
Amaterasu
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,207
Damage
37,417
48,845
Taken
39,040
43,384
Mitigated
35,210
7,618
Healing
4,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,111
2,872
0
1,590
18,927
22,823
236
4,633
14,294
395
29,116
L
Hachiman
12,323
8,089
0
1,091
12,835
6,087
0
7,551
5,159
0
39,169
W
Kukulkan
Cheapersteve
Kukulkan
16,048
509
0
631
11,165
5,365
1,082
4,300
6,865
41,867
0
L
Cthulhu
Jexterbro
Cthulhu
11,946
1,345
609
1,296
19,434
20,690
0
11,756
7,503
34,680
0
W
Tiamat
MuLaN2293
Tiamat
12,258
382
372
2,027
8,948
7,022
984
3,135
5,813
41,672
0
L
Amaterasu
Tinspeed95
Amaterasu
5,938
1,877
272
4,350
16,576
16,607
0
8,976
7,481
0
21,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,739
Gold Earned
30,108
144
Minions Killed
149
0
Camps Cleared
0
799,022
Distance Traveled
820,872
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,621
687
29
2
0
275,264
0
L
Hachiman
9,545
682
73
5
0
241,432
0
W
Kukulkan
10,514
751
67
5
0
267,970
0
L
Cthulhu
9,092
649
35
3
0
266,235
0
W
Tiamat
9,973
712
53
4
0
277,638
0
L
Amaterasu
9,102
650
36
3
0
291,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role