Player Matchup

Chaac
Chaac
Bronze III
 
Chaac
Bronze III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ganesha
Ganesha
Gold IV
JoeHateClub
Ganesha
Gold IV
Level 123
God Stats
18W - 16L
1,546 SR
Queue Stats
339W - 333L
1,479 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Kris Wils
Nu Wa
Gold IV
Level 89
God Stats
88W - 54L
1,615 SR
Queue Stats
453W - 493L
1,492 MMR
Solo
Neith
Neith
Gold IV
aayjaytea
Neith
Gold IV
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 78L
1,489 MMR
Solo
Thor
Thor
Bronze III
lilbigflex
Thor
Bronze III
Level 83
God Stats
1W - 0L
1,641 SR
Queue Stats
1W - 3L
1,500 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,560 SR
1,492 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 105
1,566 SR
1,494 MMR
Raijin
Raijin
Silver III
 
Raijin
Silver III
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Bronze IV
Adawulf
Erlang Shen
Bronze IV
Level 145
God Stats
0W - 1L
1,586 SR
Queue Stats
3W - 9L
1,492 MMR
Solo
Hercules
Hercules
Gold III
Chvcorta
Hercules
Gold III
Level 99
God Stats
3W - 3L
1,556 SR
Queue Stats
347W - 347L
1,477 MMR
Solo
Xbalanque
Xbalanque
Bronze III
Rōnin02
Xbalanque
Bronze III
Level 89
God Stats
0W - 1L
1,697 SR
Queue Stats
1W - 3L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
jibsinacrib
Baron Samedi
Bronze III
Level 114
God Stats
0W - 1L
1,489 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
2 / 2 / 8
10,476
582
12,400
21,526
28,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ganesha
JoeHateClub
Ganesha
15
0 / 1 / 14
9,668
537
4,898
18,473
15,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nu Wa
Kris Wils
Nu Wa
17
4 / 0 / 7
11,185
621
13,567
4,079
1,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Neith
aayjaytea
Neith
18
7 / 2 / 7
11,410
634
19,107
17,366
7,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 2 / 9
10,764
598
7,658
16,814
8,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
OsirisSusanoAo KuangThanatos

VS

Bans
KukulkanHeimdallrDa JiHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
1 / 2 / 0
9,498
528
9,491
11,971
4,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Adawulf
Erlang Shen
16
2 / 4 / 1
8,729
485
9,420
19,594
11,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hercules
Chvcorta
Hercules
16
2 / 4 / 0
9,589
533
11,315
18,524
17,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
Rōnin02
Xbalanque
15
2 / 3 / 3
9,197
511
7,869
13,944
5,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
jibsinacrib
Baron Samedi
11
0 / 8 / 3
8,025
446
4,037
15,846
7,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
14
21
Kills
7
7
Deaths
21
45
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
2
8
3
L
Raijin
 
Raijin
1
2
0
0.5
L
Erlang Shen
Adawulf
Erlang Shen
2
4
1
0.63
L
Hercules
Chvcorta
Hercules
2
4
0
0.5
W
Ganesha
JoeHateClub
Ganesha
0
1
14
7
W
Nu Wa
Kris Wils
Nu Wa
4
0
7
7.5
L
Xbalanque
Rōnin02
Xbalanque
2
3
3
1.17
W
Neith
aayjaytea
Neith
7
2
7
5.25
L
Baron Samedi
jibsinacrib
Baron Samedi
0
8
3
0.19
W
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,630
Damage
42,132
78,258
Taken
79,879
61,650
Mitigated
46,336
24,323
Healing
20,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,400
3,498
0
9,933
21,526
28,002
210
1,438
18,950
1,674
70,406
L
Raijin
 
Raijin
9,491
736
0
2,826
11,971
4,706
0
4,049
7,276
95,723
1,168
L
Erlang Shen
Adawulf
Erlang Shen
9,420
5,358
0
4,402
19,594
11,941
0
3,454
15,648
0
77,338
L
Hercules
Chvcorta
Hercules
11,315
3,015
0
6,374
18,524
17,194
0
2,762
15,425
0
77,554
W
Ganesha
JoeHateClub
Ganesha
4,898
1,331
3,026
4,068
18,473
15,765
197
3,791
14,414
26,401
0
W
Nu Wa
Kris Wils
Nu Wa
13,567
1,802
0
1,129
4,079
1,470
500
1,430
2,469
85,262
2,846
L
Xbalanque
Rōnin02
Xbalanque
7,869
3,502
0
2,249
13,944
5,245
0
3,263
10,315
0
56,374
W
Neith
aayjaytea
Neith
19,107
6,945
0
4,667
17,366
7,584
2,973
4,085
13,141
0
104,416
L
Baron Samedi
jibsinacrib
Baron Samedi
4,037
1,080
1,567
2,881
15,846
7,250
0
3,541
11,929
32,538
0
W
7,658
1,773
0
1,500
16,814
8,829
0
2,455
14,128
0
100,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,503
Gold Earned
45,038
578
Minions Killed
567
0
Camps Cleared
0
1,890,407
Distance Traveled
1,720,220
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,476
582
110
6
0
375,828
0
L
Raijin
9,498
528
191
11
0
358,901
3
L
Erlang Shen
8,729
485
102
6
0
397,684
2
L
Hercules
9,589
533
135
8
0
322,901
4
W
Ganesha
9,668
537
1
0
0
409,165
7
W
Nu Wa
11,185
621
145
8
0
368,001
6
L
Xbalanque
9,197
511
89
5
0
355,540
0
W
Neith
11,410
634
177
10
0
331,048
0
L
Baron Samedi
8,025
446
50
3
0
285,194
5
W
Thor
10,764
598
145
8
0
406,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role