Player Matchup

Tsukuyomi
Tsukuyomi
MrSowewaGwock
Tsukuyomi
Level 91
God Stats
48W - 33L
1,555 SR
Queue Stats
472W - 471L
1,508 Elo+
Solo
Kuzenbo
Kuzenbo
TrynnaMatch
Kuzenbo
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 11L
1,544 Elo+
Party 1
Anubis
Anubis
thunderpackb6
Anubis
Level 100
God Stats
5W - 0L
1,500 SR
Queue Stats
16W - 13L
1,488 Elo+
Party 1
Team Averages
Level 70
1,518 SR
1,513 Elo+

VS

Team Averages
Level 103
1,740 SR
1,582 Elo+
Sylvanus
Sylvanus
Inner Belief
Sylvanus
Level 89
God Stats
4W - 2L
1,777 SR
Queue Stats
73W - 56L
1,589 Elo+
Solo
Merlin
Merlin
JuanchoDuk3
Merlin
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 133L
1,531 Elo+
Solo
Nut
Nut
its Crudify
Nut
Level 106
God Stats
4W - 1L
1,943 SR
Queue Stats
164W - 165L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MrSowewaGwock
Tsukuyomi
18
5 / 1 / 6
12,185
762
15,209
11,376
6,228
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
TrynnaMatch
Kuzenbo
17
6 / 2 / 9
11,717
732
10,315
16,793
23,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 1 / 11
12,112
757
14,533
12,562
13,454
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Inner Belief
Sylvanus
14
2 / 5 / 2
9,645
603
7,079
15,565
16,990
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
15
0 / 4 / 2
9,663
604
6,414
11,892
4,246
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 7 / 2
9,506
594
8,131
15,765
5,679
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
16
Kills
3
4
Deaths
16
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Inner Belief
Sylvanus
2
5
2
0.6
L
Merlin
0
4
2
0.25
W
Tsukuyomi
MrSowewaGwock
Tsukuyomi
5
1
6
8
W
Kuzenbo
TrynnaMatch
Kuzenbo
6
2
9
5.25
L
1
7
2
0.29
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,057
Damage
21,624
40,731
Taken
43,222
43,587
Mitigated
26,915
7,844
Healing
5,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Inner Belief
Sylvanus
7,079
1,789
1,182
2,314
15,565
16,990
0
6,977
7,267
18,742
0
L
Merlin
6,414
457
0
512
11,892
4,246
0
7,308
3,676
41,735
776
W
Tsukuyomi
MrSowewaGwock
Tsukuyomi
15,209
2,611
0
4,587
11,376
6,228
1,338
4,050
7,309
0
74,789
W
Kuzenbo
TrynnaMatch
Kuzenbo
10,315
2,782
0
1,102
16,793
23,905
707
3,886
12,860
38,054
0
L
8,131
4,214
0
1,446
15,765
5,679
0
8,029
6,666
0
36,249
W
14,533
1,083
0
2,155
12,562
13,454
672
5,436
7,075
37,564
1,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,014
Gold Earned
28,814
216
Minions Killed
152
0
Camps Cleared
0
811,037
Distance Traveled
733,965
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,645
603
19
1
0
244,216
0
L
Merlin
9,663
604
70
4
0
253,361
0
W
Tsukuyomi
12,185
762
107
7
0
305,379
0
W
Kuzenbo
11,717
732
44
3
0
253,825
4
L
Nut
9,506
594
63
4
0
236,388
0
W
Anubis
12,112
757
65
4
0
251,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role