Player Matchup

Zeus
Zeus
Archimemes
Zeus
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,360 Elo+
Party 2
Erlang Shen
Erlang Shen
Roscoe1234
Erlang Shen
Level 26
God Stats
0W - 2L
1,280 SR
Queue Stats
6W - 10L
1,370 Elo+
Party 2
Danzaburou
Danzaburou
charlesmarsh
Danzaburou
Level 28
God Stats
1W - 1L
1,576 SR
Queue Stats
5W - 8L
1,330 Elo+
Party 2
Team Averages
Level 51
1,452 SR
1,353 Elo+

VS

Team Averages
Level 101
1,362 SR
1,520 Elo+
Chaac
Chaac
Raleski
Chaac
Level 105
God Stats
3W - 1L
1,282 SR
Queue Stats
23W - 15L
1,632 Elo+
Party 1
Janus
Janus
Sy2Saucy
Janus
Level 77
God Stats
28W - 50L
1,261 SR
Queue Stats
582W - 593L
1,409 Elo+
Solo
Thanatos
Thanatos
oVisuaL Twistz
Thanatos
Level 120
God Stats
6W - 1L
1,543 SR
Queue Stats
93W - 89L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,653
605
8,566
8,161
2,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Roscoe1234
Erlang Shen
10
0 / 6 / 0
6,150
559
3,004
15,253
8,355
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
charlesmarsh
Danzaburou
12
0 / 0 / 0
6,464
588
2,416
3,788
1,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Raleski
Chaac
13
2 / 0 / 7
8,324
757
6,659
8,431
6,912
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Sy2Saucy
Janus
14
5 / 0 / 4
8,885
808
10,078
3,359
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
12
3 / 0 / 6
8,157
742
7,765
7,706
3,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
10
10
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Chaac
Raleski
Chaac
2
0
7
5.5
L
Erlang Shen
Roscoe1234
Erlang Shen
0
6
0
0
W
Janus
Sy2Saucy
Janus
5
0
4
7
L
Danzaburou
charlesmarsh
Danzaburou
0
0
0
0
W
Thanatos
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,986
Damage
24,502
27,202
Taken
19,496
12,014
Mitigated
11,311
1,989
Healing
9,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,566
910
0
180
8,161
2,391
0
1,829
5,712
23,590
0
W
Chaac
Raleski
Chaac
6,659
630
0
4,003
8,431
6,912
0
3,037
4,780
0
21,998
L
Erlang Shen
Roscoe1234
Erlang Shen
3,004
1,380
0
1,469
15,253
8,355
0
6,655
7,537
0
10,115
W
Janus
Sy2Saucy
Janus
10,078
765
0
250
3,359
1,293
180
995
2,234
37,076
724
L
Danzaburou
charlesmarsh
Danzaburou
2,416
451
0
340
3,788
1,268
0
470
3,273
0
15,765
W
Thanatos
7,765
554
0
4,808
7,706
3,106
159
3,431
3,841
0
28,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,267
Gold Earned
25,366
87
Minions Killed
155
0
Camps Cleared
0
581,292
Distance Traveled
642,949
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,653
605
42
4
0
174,014
0
W
Chaac
8,324
757
43
4
0
221,275
0
L
Erlang Shen
6,150
559
18
2
0
209,871
0
W
Janus
8,885
808
69
6
0
194,435
0
L
Danzaburou
6,464
588
27
2
0
197,407
0
W
Thanatos
8,157
742
43
4
0
227,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role