Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Joe_Dead_Shadow
Hades
Level 109
God Stats
20W - 12L
1,569 SR
Queue Stats
466W - 457L
1,523 Elo+
Solo
Baron Samedi
Baron Samedi
Peluche10
Baron Samedi
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,713 Elo+
Solo
Hachiman
Hachiman
Tin10Men
Hachiman
Level 127
God Stats
7W - 7L
1,512 SR
Queue Stats
277W - 287L
1,389 Elo+
Solo
Nut
Nut
lulbahbie
Nut
Level 88
God Stats
37W - 45L
1,481 SR
Queue Stats
109W - 103L
1,420 Elo+
Solo
Team Averages
Level 109
1,512 SR
1,509 Elo+

VS

Team Averages
Level 135
1,409 SR
1,408 Elo+
Cerberus
Cerberus
Hoodiezsn
Cerberus
Level 125
God Stats
6W - 3L
1,718 SR
Queue Stats
51W - 52L
1,476 Elo+
Solo
Nut
Nut
ben666taco
Nut
Level 155
God Stats
3W - 3L
1,181 SR
Queue Stats
4W - 5L
1,165 Elo+
Solo
He Bo
He Bo
hulk2324
He Bo
Level 92
God Stats
0W - 6L
1,105 SR
Queue Stats
185W - 185L
1,443 Elo+
Solo
Erlang Shen
Erlang Shen
puffyd50
Erlang Shen
Level 145
God Stats
15W - 20L
1,579 SR
Queue Stats
126W - 135L
1,526 Elo+
Solo
Aphrodite
Aphrodite
stacisbak21
Aphrodite
Level 159
God Stats
43W - 38L
1,461 SR
Queue Stats
85W - 75L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
1 / 0 / 3
8,105
579
4,251
9,734
4,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 0 / 2
9,363
669
5,256
7,263
4,402
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Peluche10
Baron Samedi
11
0 / 0 / 0
7,272
519
5,301
6,937
4,689
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Tin10Men
Hachiman
10
0 / 2 / 0
5,995
428
3,282
6,902
2,429
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

14
5 / 1 / 0
8,343
596
8,396
7,010
2,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hoodiezsn
Cerberus
5
0 / 1 / 0
5,100
364
1,394
3,357
2,200
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 0 / 2
6,347
453
6,444
9,359
4,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
hulk2324
He Bo
11
1 / 5 / 0
6,457
461
2,810
7,630
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
puffyd50
Erlang Shen
12
0 / 3 / 1
6,199
443
4,716
13,255
6,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Aphrodite
stacisbak21
Aphrodite
11
2 / 0 / 1
7,030
502
4,362
10,531
6,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
9
Kills
3
3
Deaths
9
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
0
3
2.5
L
Cerberus
Hoodiezsn
Cerberus
0
1
0
0
W
3
0
2
4
W
Baron Samedi
Peluche10
Baron Samedi
0
0
0
0
W
Hachiman
Tin10Men
Hachiman
0
2
0
0
L
0
0
2
1
L
He Bo
hulk2324
He Bo
1
5
0
0.2
W
5
1
0
5
L
Erlang Shen
puffyd50
Erlang Shen
0
3
1
0.17
L
Aphrodite
stacisbak21
Aphrodite
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,486
Damage
19,726
37,846
Taken
44,132
19,007
Mitigated
22,032
15,592
Healing
20,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,251
2,060
0
1,382
9,734
4,577
409
1,090
8,644
0
86,577
L
Cerberus
Hoodiezsn
Cerberus
1,394
54
0
1,954
3,357
2,200
0
1,092
2,265
12,921
2,739
W
5,256
435
160
5,978
7,263
4,402
1,625
2,020
5,243
66,456
1,252
W
Baron Samedi
Peluche10
Baron Samedi
5,301
359
761
3,667
6,937
4,689
138
1,300
5,637
31,696
0
W
Hachiman
Tin10Men
Hachiman
3,282
1,404
0
1,510
6,902
2,429
479
1,856
5,046
0
32,027
L
6,444
2,698
319
3,713
9,359
4,012
146
2,010
7,349
0
61,185
L
He Bo
hulk2324
He Bo
2,810
183
0
776
7,630
2,194
0
1,771
5,859
31,533
580
W
8,396
4,387
0
2,134
7,010
2,910
355
1,898
5,112
0
62,323
L
Erlang Shen
puffyd50
Erlang Shen
4,716
1,747
0
2,675
13,255
6,871
0
2,532
10,723
0
48,320
L
Aphrodite
stacisbak21
Aphrodite
4,362
117
3,637
7,052
10,531
6,755
80
3,152
7,379
24,262
1,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,078
Gold Earned
31,133
433
Minions Killed
313
0
Camps Cleared
0
1,332,037
Distance Traveled
1,170,310
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,105
579
116
8
0
344,325
3
L
Cerberus
5,100
364
52
4
0
74,470
0
W
Hades
9,363
669
122
9
0
255,945
0
W
Baron Samedi
7,272
519
38
3
0
253,264
0
W
Hachiman
5,995
428
67
5
0
235,223
0
L
Nut
6,347
453
88
6
0
266,216
0
L
He Bo
6,457
461
67
5
0
257,280
3
W
Nut
8,343
596
90
6
0
243,280
4
L
Erlang Shen
6,199
443
70
5
0
306,417
0
L
Aphrodite
7,030
502
36
3
0
265,927
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role