Player Matchup

Medusa
Medusa
Bronze III
 
Medusa
Bronze III
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Platinum V
DeadBlackHole
Vulcan
Platinum V
Level 158
God Stats
44W - 41L
1,587 SR
Queue Stats
265W - 296L
1,580 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
kidfendi
Erlang Shen
Gold II
Level 64
God Stats
3W - 6L
1,511 SR
Queue Stats
66W - 73L
1,548 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 99
1,533 SR
1,542 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 97
1,423 SR
1,537 MMR
Agni
Agni
Bronze III
Itiin
Agni
Bronze III
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Bronze III
dantser
Guan Yu
Bronze III
Level 108
God Stats
1W - 0L
1,458 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Skadi
Skadi
Bronze III
midleafs
Skadi
Bronze III
Level 127
God Stats
1W - 0L
1,312 SR
Queue Stats
3W - 2L
1,610 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
1 / 7 / 1
8,134
581
4,335
14,703
4,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
0 / 2 / 2
8,638
617
8,673
8,853
3,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
kidfendi
Erlang Shen
14
1 / 1 / 1
8,513
608
8,438
15,357
11,875
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AchillesNoxHerculesMulanAthena

VS

Bans
NeithDiscordiaBastetMorgan Le FayKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Itiin
Agni
17
6 / 1 / 2
10,855
775
16,957
5,928
2,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
dantser
Guan Yu
16
3 / 0 / 6
9,890
706
10,722
14,605
12,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
midleafs
Skadi
15
1 / 1 / 6
9,741
696
7,270
9,335
3,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
2
Kills
10
10
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
7
1
0.21
L
0
2
2
0.5
W
Agni
Itiin
Agni
6
1
2
7
W
Guan Yu
dantser
Guan Yu
3
0
6
6
L
Erlang Shen
kidfendi
Erlang Shen
1
1
1
1.5
W
Skadi
midleafs
Skadi
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,446
Damage
34,949
38,913
Taken
29,868
20,433
Mitigated
18,059
6,795
Healing
4,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,335
1,342
144
521
14,703
4,578
0
5,634
7,776
0
16,073
L
8,673
4,448
0
2,328
8,853
3,980
0
3,405
4,852
40,772
0
W
Agni
Itiin
Agni
16,957
916
0
40
5,928
2,231
451
1,244
4,468
46,871
1,588
W
Guan Yu
dantser
Guan Yu
10,722
936
74
2,243
14,605
12,416
0
3,958
10,084
1,008
40,100
L
Erlang Shen
kidfendi
Erlang Shen
8,438
3,169
0
3,802
15,357
11,875
0
6,342
7,527
0
36,684
W
Skadi
midleafs
Skadi
7,270
1,669
0
1,814
9,335
3,412
2,130
3,558
5,507
0
46,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,285
Gold Earned
30,486
151
Minions Killed
214
0
Camps Cleared
0
769,773
Distance Traveled
784,854
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,134
581
26
2
0
246,645
0
L
Vulcan
8,638
617
73
5
0
253,615
0
W
Agni
10,855
775
76
5
0
250,428
0
W
Guan Yu
9,890
706
41
3
0
280,812
0
L
Erlang Shen
8,513
608
52
4
0
269,513
0
W
Skadi
9,741
696
97
7
0
253,614
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role