Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Alyssà
Cabrakan
Level 189
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 82L
1,604 Elo+
Party 2
Lancelot
Lancelot
Häyzu
Lancelot
Level 168
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 100L
1,219 Elo+
Party 2
Hun Batz
Hun Batz
LoliWithAShotty
Hun Batz
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,602 Elo+
Party 2
Hou Yi
Hou Yi
TakaNe4
Hou Yi
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 89L
1,701 Elo+
Party 2
Team Averages
Level 136
1,500 SR
1,525 Elo+

VS

Team Averages
Level 70
1,539 SR
1,584 Elo+
Ne Zha
Ne Zha
DinardoAjax
Ne Zha
Level 140
God Stats
4W - 2L
1,688 SR
Queue Stats
44W - 31L
1,579 Elo+
Solo
Nut
Nut
Hase99
Nut
Level 36
God Stats
1W - 2L
1,434 SR
Queue Stats
19W - 25L
1,496 Elo+
Solo
Chaac
Chaac
X-x_ADN51_x-X
Chaac
Level 65
God Stats
55W - 36L
1,573 SR
Queue Stats
223W - 197L
1,447 Elo+
Solo
Aphrodite
Aphrodite
xDemxn
Aphrodite
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,691 Elo+
Party 1
Fenrir
Fenrir
xPukka
Fenrir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,710 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 2 / 6
6,997
636
5,932
7,302
4,467
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cabrakan
Alyssà
Cabrakan
12
3 / 2 / 2
6,273
570
4,314
9,861
6,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
Häyzu
Lancelot
14
9 / 1 / 0
8,987
817
12,794
10,900
4,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hun Batz
13
2 / 0 / 4
7,358
669
9,888
7,901
3,208
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
TakaNe4
Hou Yi
12
1 / 0 / 6
6,476
589
8,344
6,088
2,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
1 / 4 / 1
5,657
514
2,303
11,608
4,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nut
Hase99
Nut
10
1 / 2 / 0
5,812
528
4,353
10,085
3,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 5 / 0
5,374
489
3,272
10,596
5,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
xDemxn
Aphrodite
11
1 / 2 / 2
6,018
547
3,872
10,485
4,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
xPukka
Fenrir
10
1 / 4 / 2
5,801
527
4,792
15,456
9,095
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
17
Kills
5
5
Deaths
17
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
2
6
2.5
W
Cabrakan
Alyssà
Cabrakan
3
2
2
2
L
Ne Zha
1
4
1
0.38
L
Nut
Hase99
Nut
1
2
0
0.5
W
Lancelot
Häyzu
Lancelot
9
1
0
9
W
Hun Batz
2
0
4
4
W
Hou Yi
TakaNe4
Hou Yi
1
0
6
4
L
1
5
0
0.2
L
Aphrodite
xDemxn
Aphrodite
1
2
2
1
L
Fenrir
xPukka
Fenrir
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,272
Damage
18,592
42,052
Taken
58,230
21,701
Mitigated
26,882
8,800
Healing
15,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,932
1,346
0
1,664
7,302
4,467
0
306
6,996
31,689
0
W
Cabrakan
Alyssà
Cabrakan
4,314
896
0
2,115
9,861
6,724
0
1,383
8,478
40,192
5,230
L
Ne Zha
2,303
1,005
0
984
11,608
4,584
0
876
10,732
0
41,320
L
Nut
Hase99
Nut
4,353
2,355
0
976
10,085
3,510
0
2,155
7,925
0
42,526
W
Lancelot
Häyzu
Lancelot
12,794
3,064
0
3,210
10,900
4,890
919
0
10,900
0
72,699
W
Hun Batz
9,888
2,888
0
1,347
7,901
3,208
0
656
7,245
0
68,652
W
Hou Yi
TakaNe4
Hou Yi
8,344
3,787
0
464
6,088
2,412
0
1,513
4,575
0
52,164
L
3,272
829
0
2,227
10,596
5,584
0
370
10,226
0
27,211
L
Aphrodite
xDemxn
Aphrodite
3,872
582
3,346
5,217
10,485
4,109
0
2,936
7,549
38,867
840
L
Fenrir
xPukka
Fenrir
4,792
1,438
0
2,665
15,456
9,095
0
3,591
11,849
0
26,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,091
Gold Earned
28,662
419
Minions Killed
314
0
Camps Cleared
0
1,212,290
Distance Traveled
1,079,716
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,997
636
35
3
0
221,628
3
W
Cabrakan
6,273
570
69
6
0
234,552
0
L
Ne Zha
5,657
514
66
6
0
239,617
0
L
Nut
5,812
528
81
7
0
207,737
0
W
Lancelot
8,987
817
105
10
0
266,607
0
W
Hun Batz
7,358
669
124
11
0
251,023
0
W
Hou Yi
6,476
589
86
8
0
238,480
0
L
Chaac
5,374
489
50
5
0
174,476
0
L
Aphrodite
6,018
547
78
7
0
213,829
0
L
Fenrir
5,801
527
39
4
0
244,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role