Player Matchup

Cerberus
Cerberus
MoistToast61
Cerberus
Level 87
God Stats
2W - 0L
1,679 SR
Queue Stats
7W - 3L
1,646 Elo+
Party 2
Nut
Nut
Oatliest
Nut
Level 130
God Stats
18W - 14L
1,615 SR
Queue Stats
40W - 48L
1,572 Elo+
Solo
Thoth
Thoth
SwiFtMighty
Thoth
Level 129
God Stats
1W - 0L
1,640 SR
Queue Stats
20W - 7L
1,446 Elo+
Party 2
Serqet
Serqet
YaBoyCLutchy
Serqet
Level 143
God Stats
2W - 1L
1,239 SR
Queue Stats
27W - 16L
1,523 Elo+
Party 2
Vamana
Vamana
flqmed
Vamana
Level 60
God Stats
2W - 0L
1,426 SR
Queue Stats
4W - 4L
1,446 Elo+
Party 2
Team Averages
Level 110
1,520 SR
1,527 Elo+

VS

Team Averages
Level 147
1,523 SR
1,529 Elo+
Cu Chulainn
Cu Chulainn
BigNickEnergy614
Cu Chulainn
Level 157
God Stats
4W - 2L
1,506 SR
Queue Stats
133W - 146L
1,532 Elo+
Party 1
Xbalanque
Xbalanque
FryedIceCream
Xbalanque
Level 147
God Stats
5W - 7L
1,372 SR
Queue Stats
174W - 206L
1,508 Elo+
Party 1
Nu Wa
Nu Wa
LazerLegionnaire
Nu Wa
Level 158
God Stats
22W - 22L
1,701 SR
Queue Stats
115W - 125L
1,594 Elo+
Solo
Serqet
Serqet
MIDGOD100
Serqet
Level 154
God Stats
3W - 3L
1,500 SR
Queue Stats
280W - 347L
1,502 Elo+
Party 1
Hel
Hel
phoinexking
Hel
Level 118
God Stats
0W - 2L
1,537 SR
Queue Stats
90W - 87L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MoistToast61
Cerberus
15
8 / 1 / 7
9,129
537
8,662
13,393
12,016
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
4 / 4 / 10
8,785
517
10,527
13,926
5,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 2 / 10
8,988
529
6,208
8,077
2,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
18
9 / 1 / 10
10,248
603
16,055
13,532
7,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
flqmed
Vamana
14
1 / 2 / 6
8,418
495
7,029
17,032
18,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BigNickEnergy614
Cu Chulainn
16
2 / 3 / 2
10,044
591
11,891
17,936
14,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
FryedIceCream
Xbalanque
15
2 / 6 / 3
8,549
503
9,299
15,885
6,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 7 / 0
8,446
497
8,802
9,306
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
MIDGOD100
Serqet
14
5 / 3 / 0
8,631
508
4,631
13,652
5,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 4 / 3
8,019
472
5,286
12,319
11,232
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
18
23
Kills
10
10
Deaths
23
43
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BigNickEnergy614
Cu Chulainn
2
3
2
1
L
Xbalanque
FryedIceCream
Xbalanque
2
6
3
0.58
L
0
7
0
0
L
Serqet
MIDGOD100
Serqet
5
3
0
1.67
W
Cerberus
MoistToast61
Cerberus
8
1
7
11.5
W
4
4
10
2.25
W
1
2
10
3
W
Serqet
9
1
10
14
W
Vamana
flqmed
Vamana
1
2
6
2
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,481
Damage
39,909
65,960
Taken
69,098
46,747
Mitigated
41,256
18,601
Healing
17,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BigNickEnergy614
Cu Chulainn
11,891
1,127
0
2,676
17,936
14,633
0
2,753
13,696
0
80,937
L
Xbalanque
FryedIceCream
Xbalanque
9,299
4,459
0
3,687
15,885
6,677
2,475
3,426
12,334
0
82,322
L
8,802
3,282
10
442
9,306
2,876
780
2,992
6,174
60,208
3,010
L
Serqet
MIDGOD100
Serqet
4,631
1,258
0
4,267
13,652
5,838
0
2,166
11,333
0
43,642
W
Cerberus
MoistToast61
Cerberus
8,662
780
0
4,164
13,393
12,016
122
2,492
10,813
37,108
0
W
10,527
7,604
0
4,533
13,926
5,951
2,583
4,911
9,015
0
73,631
W
6,208
391
0
693
8,077
2,812
358
3,370
4,328
87,355
786
W
Serqet
16,055
4,728
0
3,658
13,532
7,593
0
1,698
11,834
0
92,434
W
Vamana
flqmed
Vamana
7,029
2,582
0
5,553
17,032
18,375
0
1,198
15,834
0
57,891
L
5,286
308
2,877
3,735
12,319
11,232
222
3,511
8,527
28,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,568
Gold Earned
43,689
515
Minions Killed
476
0
Camps Cleared
0
1,743,157
Distance Traveled
1,574,268
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,044
591
134
8
0
296,664
4
L
Xbalanque
8,549
503
119
7
0
293,093
2
L
Nu Wa
8,446
497
106
6
0
253,242
0
L
Serqet
8,631
508
72
4
0
374,858
6
W
Cerberus
9,129
537
48
3
0
339,387
6
W
Nut
8,785
517
118
7
0
299,007
0
W
Thoth
8,988
529
134
8
0
319,914
0
W
Serqet
10,248
603
119
7
0
422,832
0
W
Vamana
8,418
495
96
6
0
362,017
0
L
Hel
8,019
472
45
3
0
356,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role