Player Matchup

Chaac
Chaac
Gold I
KidUnforgiven
Chaac
Gold I
Level 158
God Stats
30W - 21L
1,704 SR
Queue Stats
71W - 56L
1,741 MMR
Party 1
Ix Chel
Ix Chel
Gold I
TokijinCry
Ix Chel
Gold I
Level 157
God Stats
6W - 5L
1,359 SR
Queue Stats
76W - 61L
1,741 MMR
Party 1
Skadi
Skadi
Gold I
oJUS MONKo
Skadi
Gold I
Level 154
God Stats
22W - 5L
1,991 SR
Queue Stats
68W - 50L
1,741 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 156
1,685 SR
1,741 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 110
1,594 SR
1,642 MMR
Bacchus
Bacchus
Platinum IV
 
Bacchus
Platinum IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Silver I
KingPolaBear
Surtr
Silver I
Level 125
God Stats
12W - 13L
1,614 SR
Queue Stats
14W - 16L
1,691 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
Pyroblaster54
Morgan Le Fay
Gold IV
Level 85
God Stats
3W - 3L
1,667 SR
Queue Stats
19W - 22L
1,734 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 7
8,515
774
10,040
8,946
8,446
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
TokijinCry
Ix Chel
14
3 / 0 / 5
8,821
802
6,763
6,716
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Skadi
13
4 / 1 / 5
8,396
763
8,068
8,648
3,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Ne ZhaAchillesThorThothHorus

VS

Bans
AthenaMartichorasVulcanFenrirNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 2 / 0
7,321
666
6,686
11,124
12,384
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 2 / 1
7,118
647
4,763
10,157
8,877
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Pyroblaster54
Morgan Le Fay
12
0 / 5 / 0
7,105
646
5,841
8,174
3,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
9
Kills
1
1
Deaths
9
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
2
0
0.5
W
2
0
7
5.5
L
0
2
1
0.25
L
Morgan Le Fay
Pyroblaster54
Morgan Le Fay
0
5
0
0
W
Ix Chel
TokijinCry
Ix Chel
3
0
5
5.5
W
Skadi
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,871
Damage
17,290
24,310
Taken
29,455
15,445
Mitigated
24,853
8,715
Healing
5,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,686
884
0
3,048
11,124
12,384
0
3,554
7,552
20,730
0
W
10,040
2,245
0
3,047
8,946
8,446
292
3,111
5,420
0
35,231
L
4,763
1,831
0
1,718
10,157
8,877
0
1,168
8,969
808
21,521
L
Morgan Le Fay
Pyroblaster54
Morgan Le Fay
5,841
227
0
544
8,174
3,592
0
1,824
6,350
24,972
0
W
Ix Chel
TokijinCry
Ix Chel
6,763
326
1,752
1,818
6,716
3,114
490
5,006
1,410
43,134
852
W
Skadi
8,068
3,038
0
2,098
8,648
3,885
765
3,745
4,666
0
33,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,732
Gold Earned
21,544
183
Minions Killed
129
0
Camps Cleared
0
644,741
Distance Traveled
619,251
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,321
666
23
2
0
212,041
0
W
Chaac
8,515
774
47
4
0
228,904
4
L
Surtr
7,118
647
46
4
0
210,725
2
L
Morgan Le Fay
7,105
646
60
5
0
196,485
3
W
Ix Chel
8,821
802
86
8
0
209,011
0
W
Skadi
8,396
763
50
5
0
206,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role