Player Matchup

Tyr
Tyr
Cosmic227
Tyr
Level 42
God Stats
4W - 3L
1,539 SR
Queue Stats
277W - 276L
1,510 Elo+
Party 3
Hachiman
Hachiman
GZxPeibol
Hachiman
Level 62
God Stats
1W - 2L
1,801 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Tiamat
Tiamat
IIenvoII
Tiamat
Level 53
God Stats
25W - 20L
1,620 SR
Queue Stats
123W - 102L
1,544 Elo+
Party 3
Ratatoskr
Ratatoskr
Thomas276
Ratatoskr
Level 114
God Stats
23W - 11L
1,624 SR
Queue Stats
168W - 141L
1,518 Elo+
Party 3
Sobek
Sobek
messikabezabolo
Sobek
Level 5
God Stats
0W - 1L
1,770 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 55
1,671 SR
1,514 Elo+

VS

Team Averages
Level 83
1,502 SR
1,487 Elo+
Discordia
Discordia
MKaylis
Discordia
Level 137
God Stats
1W - 0L
1,746 SR
Queue Stats
19W - 18L
1,468 Elo+
Party 4
King Arthur
King Arthur
Mainspatan
King Arthur
Level 66
God Stats
3W - 10L
1,500 SR
Queue Stats
203W - 195L
1,491 Elo+
Party 2
Hachiman
Hachiman
QMissImBlind
Hachiman
Level 18
God Stats
5W - 1L
1,499 SR
Queue Stats
18W - 15L
1,489 Elo+
Party 4
Thanatos
Thanatos
Yacocap1497
Thanatos
Level 90
God Stats
13W - 2L
1,333 SR
Queue Stats
177W - 163L
1,488 Elo+
Party 2
Maui
Maui
ahmetcanyyyy
Maui
Level 106
God Stats
2W - 0L
1,433 SR
Queue Stats
97W - 90L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,524
466
3,342
15,417
13,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
GZxPeibol
Hachiman
10
0 / 6 / 1
6,068
433
3,713
8,899
2,341
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
IIenvoII
Tiamat
12
1 / 4 / 1
6,747
482
5,102
11,354
4,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
Thomas276
Ratatoskr
15
6 / 1 / 1
8,456
604
8,671
12,450
5,108
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 6 / 1
6,069
434
1,303
10,944
8,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MKaylis
Discordia
13
3 / 2 / 2
7,619
544
8,198
6,585
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
Mainspatan
King Arthur
15
1 / 0 / 1
8,468
605
9,124
9,503
10,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
QMissImBlind
Hachiman
14
6 / 2 / 4
8,558
611
10,200
10,023
4,012
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Yacocap1497
Thanatos
14
7 / 2 / 3
8,057
576
9,608
13,473
6,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 1 / 4
7,424
530
2,313
11,101
9,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
7
Kills
19
19
Deaths
7
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Hachiman
GZxPeibol
Hachiman
0
6
1
0.08
L
Tiamat
IIenvoII
Tiamat
1
4
1
0.38
W
Discordia
MKaylis
Discordia
3
2
2
2
W
King Arthur
Mainspatan
King Arthur
1
0
1
1.5
W
Hachiman
QMissImBlind
Hachiman
6
2
4
4
L
Ratatoskr
Thomas276
Ratatoskr
6
1
1
6.5
W
Thanatos
Yacocap1497
Thanatos
7
2
3
4.25
W
2
1
4
4
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,131
Damage
39,443
59,064
Taken
50,685
33,989
Mitigated
31,746
15,084
Healing
16,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,342
392
0
5,356
15,417
13,096
0
1,028
14,373
0
43,249
L
Hachiman
GZxPeibol
Hachiman
3,713
2,953
0
1,570
8,899
2,341
536
785
8,114
0
35,375
L
Tiamat
IIenvoII
Tiamat
5,102
378
0
1,528
11,354
4,859
0
5,506
5,197
34,135
988
W
Discordia
MKaylis
Discordia
8,198
159
0
1,230
6,585
2,075
0
1,423
4,907
52,395
0
W
King Arthur
Mainspatan
King Arthur
9,124
1,088
0
1,506
9,503
10,046
44
0
9,503
1,124
65,278
W
Hachiman
QMissImBlind
Hachiman
10,200
6,894
0
3,821
10,023
4,012
973
932
9,053
0
63,229
L
Ratatoskr
Thomas276
Ratatoskr
8,671
3,639
0
5,812
12,450
5,108
0
980
11,378
0
71,684
W
Thanatos
Yacocap1497
Thanatos
9,608
1,728
0
7,862
13,473
6,366
192
970
12,278
0
55,640
W
2,313
897
0
2,298
11,101
9,247
709
2,008
8,645
29,891
486
L
1,303
363
0
818
10,944
8,585
412
1,748
9,116
7,663
1,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,864
Gold Earned
40,126
360
Minions Killed
375
0
Camps Cleared
0
1,299,881
Distance Traveled
1,337,319
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,524
466
79
6
0
249,750
0
L
Hachiman
6,068
433
62
4
0
227,414
0
L
Tiamat
6,747
482
76
5
0
245,007
0
W
Discordia
7,619
544
86
6
0
257,131
5
W
King Arthur
8,468
605
88
6
0
259,327
3
W
Hachiman
8,558
611
96
7
0
259,973
0
L
Ratatoskr
8,456
604
129
9
0
316,738
4
W
Thanatos
8,057
576
80
6
0
301,552
0
W
Maui
7,424
530
25
2
0
259,336
0
L
Sobek
6,069
434
14
1
0
260,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role