Player Matchup

Amaterasu
Amaterasu
TGT Jayy
Amaterasu
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,591 Elo+
Party 1
Chiron
Chiron
Wxpzz
Chiron
Level 158
God Stats
1W - 1L
1,814 SR
Queue Stats
16W - 19L
1,550 Elo+
Party 1
Aphrodite
Aphrodite
Zrathi
Aphrodite
Level 144
God Stats
6W - 7L
1,425 SR
Queue Stats
32W - 35L
1,597 Elo+
Party 1
Team Averages
Level 130
1,579 SR
1,579 Elo+

VS

Team Averages
Level 153
1,545 SR
1,422 Elo+
Cerberus
Cerberus
BlazeTheVulpine
Cerberus
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,244 Elo+
Party 2
Rama
Rama
MRWILSON931
Rama
Level 159
God Stats
24W - 30L
1,312 SR
Queue Stats
130W - 138L
1,435 Elo+
Party 2
Fenrir
Fenrir
TheBoogieMan974
Fenrir
Level 142
God Stats
5W - 4L
1,823 SR
Queue Stats
98W - 52L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
TGT Jayy
Amaterasu
14
0 / 5 / 5
9,346
668
7,639
15,764
11,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
Wxpzz
Chiron
17
6 / 1 / 2
11,132
795
15,934
14,140
5,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
Zrathi
Aphrodite
16
3 / 3 / 4
10,952
782
11,786
9,964
4,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
2 / 0 / 7
9,639
689
11,677
16,032
16,695
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
1 / 3 / 8
10,352
739
6,214
13,307
5,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 6 / 3
10,388
742
15,395
18,875
16,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
9
Kills
9
9
Deaths
9
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
0
7
5.5
L
1
3
8
1.67
W
Amaterasu
TGT Jayy
Amaterasu
0
5
5
0.5
L
6
6
3
1.25
W
Chiron
Wxpzz
Chiron
6
1
2
7
W
Aphrodite
Zrathi
Aphrodite
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,359
Damage
33,286
39,868
Taken
48,214
21,521
Mitigated
38,982
12,050
Healing
11,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
11,677
918
0
4,717
16,032
16,695
52
3,193
12,727
27,114
1,993
L
6,214
4,659
0
4,134
13,307
5,675
480
3,284
10,023
0
48,604
W
Amaterasu
TGT Jayy
Amaterasu
7,639
4,267
0
1,707
15,764
11,503
325
6,177
9,252
0
19,611
L
15,395
3,775
0
3,030
18,875
16,612
883
5,094
13,651
1,209
38,461
W
Chiron
Wxpzz
Chiron
15,934
5,620
477
2,429
14,140
5,523
1,286
3,319
10,405
0
54,699
W
Aphrodite
Zrathi
Aphrodite
11,786
508
2,972
4,465
9,964
4,495
1,097
2,347
7,273
48,322
584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,430
Gold Earned
30,379
190
Minions Killed
202
0
Camps Cleared
0
807,064
Distance Traveled
742,198
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,639
689
53
4
0
263,874
0
L
Rama
10,352
739
100
7
0
234,415
0
W
Amaterasu
9,346
668
22
2
0
271,208
0
L
Fenrir
10,388
742
49
4
0
243,909
0
W
Chiron
11,132
795
86
6
0
288,619
0
W
Aphrodite
10,952
782
82
6
0
247,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role