Player Matchup

Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Kme-112
Izanami
Level 127
God Stats
10W - 10L
1,574 SR
Queue Stats
27W - 35L
1,476 Elo+
Solo
Tyr
Tyr
ThenamesTre v2
Tyr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,500 Elo+
Party 1
Ares
Ares
treegopea
Ares
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,463 Elo+
Party 1
Team Averages
Level 136
1,515 SR
1,488 Elo+

VS

Team Averages
Level 123
1,518 SR
1,536 Elo+
Erlang Shen
Erlang Shen
Hademetra
Erlang Shen
Level 129
God Stats
2W - 4L
1,037 SR
Queue Stats
78W - 78L
1,543 Elo+
Party 2
Cerberus
Cerberus
IloveCerberus
Cerberus
Level 88
God Stats
8W - 2L
1,860 SR
Queue Stats
86W - 72L
1,518 Elo+
Party 3
Agni
Agni
LuisOSO95
Agni
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 69L
1,528 Elo+
Party 3
Nut
Nut
Tandemation
Nut
Level 157
God Stats
5W - 1L
1,634 SR
Queue Stats
82W - 66L
1,613 Elo+
Party 2
Shiva
Shiva
UN MANCO 8v
Shiva
Level 129
God Stats
25W - 14L
1,560 SR
Queue Stats
343W - 328L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 1 / 0
6,755
614
3,850
4,953
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
 
Hun Batz
11
1 / 2 / 0
5,665
515
2,091
7,228
3,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Kme-112
Izanami
10
0 / 2 / 1
5,226
475
2,805
7,410
2,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

11
0 / 2 / 0
5,996
545
3,967
10,815
4,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ares
7
0 / 5 / 1
4,719
429
2,885
12,599
8,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Hademetra
Erlang Shen
11
2 / 0 / 0
5,729
521
2,870
8,659
4,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cerberus
IloveCerberus
Cerberus
12
1 / 0 / 1
7,062
642
5,375
7,921
6,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Agni
12
2 / 3 / 1
6,606
601
4,621
6,723
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
3 / 0 / 5
6,847
622
10,914
5,709
2,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
4 / 0 / 2
6,283
571
5,623
8,336
3,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
12
12
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
1
0
2
L
Hun Batz
 
Hun Batz
1
2
0
0.5
W
Erlang Shen
Hademetra
Erlang Shen
2
0
0
2
W
Cerberus
IloveCerberus
Cerberus
1
0
1
1.5
L
Izanami
Kme-112
Izanami
0
2
1
0.25
W
Agni
2
3
1
0.83
W
3
0
5
5.5
L
0
2
0
0
W
4
0
2
5
L
Ares
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,598
Damage
29,403
43,005
Taken
37,348
19,750
Mitigated
18,388
7,610
Healing
12,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,850
369
0
250
4,953
1,665
0
1,895
3,058
50,041
672
L
Hun Batz
 
Hun Batz
2,091
433
0
625
7,228
3,085
0
982
6,246
0
43,570
W
Erlang Shen
Hademetra
Erlang Shen
2,870
1,507
0
2,296
8,659
4,305
0
1,074
7,484
0
44,670
W
Cerberus
IloveCerberus
Cerberus
5,375
276
0
4,102
7,921
6,101
0
0
7,921
44,967
0
L
Izanami
Kme-112
Izanami
2,805
1,899
0
791
7,410
2,314
0
0
7,410
0
37,464
W
Agni
4,621
550
0
676
6,723
2,054
0
2,900
3,631
50,782
36
W
10,914
7,639
0
4,458
5,709
2,019
1,334
1,000
4,709
0
54,353
L
3,967
1,422
0
4,363
10,815
4,510
0
4,711
5,440
0
44,794
W
5,623
689
326
1,088
8,336
3,909
414
1,344
6,992
0
41,489
L
Ares
2,885
239
0
1,581
12,599
8,176
0
1,708
10,891
9,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,361
Gold Earned
32,527
355
Minions Killed
424
0
Camps Cleared
0
1,131,514
Distance Traveled
1,109,859
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,755
614
112
10
0
239,621
0
L
Hun Batz
5,665
515
72
7
0
257,006
1
W
Erlang Shen
5,729
521
64
6
0
262,687
2
W
Cerberus
7,062
642
110
10
0
212,936
0
L
Izanami
5,226
475
63
6
0
213,257
0
W
Agni
6,606
601
109
10
0
213,907
0
W
Nut
6,847
622
86
8
0
204,273
2
L
Tyr
5,996
545
93
8
0
215,211
0
W
Shiva
6,283
571
55
5
0
216,056
0
L
Ares
4,719
429
15
1
0
206,419
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role