Player Matchup

Thanatos
Thanatos
Gunnboyz
Thanatos
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 17L
1,489 Elo+
Party 2
Atlas
Atlas
JOYSTlllCK
Atlas
Level 69
God Stats
34W - 30L
1,550 SR
Queue Stats
194W - 228L
1,523 Elo+
Solo
Merlin
Merlin
Kanye Lore
Merlin
Level 106
God Stats
0W - 3L
1,150 SR
Queue Stats
44W - 49L
1,552 Elo+
Party 2
Osiris
Osiris
TheJuce420
Osiris
Level 35
God Stats
1W - 4L
1,504 SR
Queue Stats
20W - 17L
1,549 Elo+
Solo
Hachiman
Hachiman
musouexpress
Hachiman
Level 87
God Stats
18W - 22L
1,625 SR
Queue Stats
40W - 41L
1,553 Elo+
Party 2
Team Averages
Level 65
1,466 SR
1,533 Elo+

VS

Team Averages
Level 74
1,563 SR
1,540 Elo+
Arachne
Arachne
 
Arachne
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GiornoGiomama
Morgan Le Fay
Level 20
God Stats
7W - 4L
1,445 SR
Queue Stats
24W - 19L
1,650 Elo+
Party 1
Osiris
Osiris
IRefuseToWipe
Osiris
Level 108
God Stats
5W - 3L
1,869 SR
Queue Stats
97W - 92L
1,566 Elo+
Party 1
Geb
Geb
ZayThompson
Geb
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
373W - 370L
1,501 Elo+
Solo
Chiron
Chiron
tccent
Chiron
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 41L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Gunnboyz
Thanatos
9
1 / 2 / 1
4,780
478
2,197
8,166
3,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
9
0 / 0 / 1
5,364
536
4,039
6,604
5,229
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Kanye Lore
Merlin
10
0 / 2 / 1
5,529
553
2,712
6,118
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
TheJuce420
Osiris
9
1 / 4 / 0
4,852
485
1,536
8,916
7,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
musouexpress
Hachiman
9
1 / 1 / 0
4,945
495
5,559
5,070
1,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 1 / 3
5,389
539
1,207
9,558
4,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Morgan Le Fay
GiornoGiomama
Morgan Le Fay
11
1 / 1 / 1
6,201
620
4,249
5,245
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 0 / 0
7,348
735
7,836
6,517
5,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

8
0 / 1 / 1
4,446
445
3,042
7,731
5,187
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
tccent
Chiron
9
1 / 0 / 0
5,199
520
4,763
7,318
2,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
3
Kills
9
9
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
1
3
2.5
W
Morgan Le Fay
GiornoGiomama
Morgan Le Fay
1
1
1
1.5
L
Thanatos
Gunnboyz
Thanatos
1
2
1
0.75
W
6
0
0
6
L
Atlas
0
0
1
0.5
L
Merlin
Kanye Lore
Merlin
0
2
1
0.25
L
Osiris
TheJuce420
Osiris
1
4
0
0.25
W
0
1
1
0.5
L
Hachiman
musouexpress
Hachiman
1
1
0
1
W
Chiron
tccent
Chiron
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,043
Damage
21,097
34,874
Taken
36,369
20,024
Mitigated
19,516
10,612
Healing
13,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
1,207
889
0
3,535
9,558
4,002
70
330
9,228
0
30,853
W
Morgan Le Fay
GiornoGiomama
Morgan Le Fay
4,249
440
0
1,496
5,245
2,044
0
1,946
3,299
37,994
1,135
L
Thanatos
Gunnboyz
Thanatos
2,197
478
0
4,211
8,166
3,454
0
607
7,418
0
29,082
W
7,836
2,089
0
1,372
6,517
5,736
0
626
5,891
0
49,745
L
Atlas
4,039
1,533
0
1,202
6,604
5,229
0
1,759
4,845
23,700
571
L
Merlin
Kanye Lore
Merlin
2,712
122
0
1,803
6,118
2,530
0
4,127
1,944
37,429
0
L
Osiris
TheJuce420
Osiris
1,536
544
0
1,974
8,916
7,151
0
0
8,208
0
21,154
W
3,042
71
0
3,111
7,731
5,187
0
1,855
5,876
14,282
436
L
Hachiman
musouexpress
Hachiman
5,559
2,495
0
1,422
5,070
1,660
0
776
4,294
0
38,617
W
Chiron
tccent
Chiron
4,763
1,546
406
3,200
7,318
2,547
0
1,984
5,334
0
33,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,470
Gold Earned
28,583
263
Minions Killed
285
0
Camps Cleared
0
993,437
Distance Traveled
1,049,574
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,389
539
54
5
0
212,681
0
W
Morgan Le Fay
6,201
620
68
7
0
188,490
0
L
Thanatos
4,780
478
48
5
0
235,204
0
W
Osiris
7,348
735
77
8
0
227,803
0
L
Atlas
5,364
536
38
4
0
211,200
0
L
Merlin
5,529
553
84
8
0
182,852
1
L
Osiris
4,852
485
34
3
0
162,501
1
W
Geb
4,446
445
13
1
0
217,548
3
L
Hachiman
4,945
495
59
6
0
201,680
1
W
Chiron
5,199
520
73
7
0
203,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role