Player Matchup

Anubis
Anubis
S3V4Z05
Anubis
Level 43
God Stats
26W - 22L
1,544 SR
Queue Stats
140W - 162L
1,398 Elo+
Party 1
Chernobog
Chernobog
TheWhorlax
Chernobog
Level 31
God Stats
2W - 1L
1,452 SR
Queue Stats
16W - 32L
1,232 Elo+
Party 2
Ares
Ares
X420-69-Killer-X
Ares
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
12W - 23L
1,232 Elo+
Party 2
Osiris
Osiris
XxsebasxX7U7GEY
Osiris
Level 48
God Stats
17W - 12L
1,489 SR
Queue Stats
138W - 119L
1,425 Elo+
Party 1
Thanatos
Thanatos
samuproxd123
Thanatos
Level 34
God Stats
4W - 1L
1,521 SR
Queue Stats
129W - 121L
1,402 Elo+
Party 1
Team Averages
Level 37
1,501 SR
1,338 Elo+

VS

Team Averages
Level 41
1,536 SR
1,454 Elo+
Merlin
Merlin
ErrorMacro115
Merlin
Level 41
God Stats
18W - 16L
1,572 SR
Queue Stats
95W - 114L
1,387 Elo+
Solo
Pele
Pele
KaiThatGuy
Pele
Level 41
God Stats
2W - 5L
1,546 SR
Queue Stats
170W - 169L
1,482 Elo+
Solo
Charon
Charon
RMEDAVINCI
Charon
Level 42
God Stats
3W - 2L
1,818 SR
Queue Stats
145W - 146L
1,435 Elo+
Solo
Sun Wukong
Sun Wukong
Tempo1407
Sun Wukong
Level 49
God Stats
22W - 21L
1,465 SR
Queue Stats
259W - 235L
1,444 Elo+
Solo
Medusa
Medusa
nainmaboul12
Medusa
Level 34
God Stats
4W - 7L
1,278 SR
Queue Stats
33W - 31L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
S3V4Z05
Anubis
11
3 / 1 / 0
5,894
589
6,200
5,409
2,523
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chernobog
TheWhorlax
Chernobog
10
4 / 3 / 1
5,800
580
7,233
7,143
3,030
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
1 / 1 / 3
5,228
523
2,542
6,458
4,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 0 / 0
6,708
671
4,059
4,618
3,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thanatos
samuproxd123
Thanatos
9
1 / 3 / 3
4,974
497
3,865
8,603
3,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,945
495
2,941
7,432
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
4 / 0 / 0
5,992
599
3,155
9,353
3,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
RMEDAVINCI
Charon
9
1 / 2 / 3
5,858
586
3,582
8,520
7,357
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sun Wukong
Tempo1407
Sun Wukong
9
0 / 2 / 0
5,198
520
2,474
6,975
5,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
9
3 / 3 / 1
5,212
521
5,555
7,361
2,716
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
11
Kills
8
8
Deaths
11
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
4
0
0
4
L
Charon
RMEDAVINCI
Charon
1
2
3
1.25
W
Anubis
S3V4Z05
Anubis
3
1
0
3
L
Sun Wukong
Tempo1407
Sun Wukong
0
2
0
0
W
Chernobog
TheWhorlax
Chernobog
4
3
1
1.5
W
1
1
3
2.5
W
2
0
0
2
L
Medusa
3
3
1
1.17
W
Thanatos
samuproxd123
Thanatos
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,899
Damage
17,707
32,231
Taken
39,641
16,309
Mitigated
20,166
12,427
Healing
12,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,941
95
0
532
7,432
1,724
165
4,504
2,928
26,335
712
L
3,155
1,176
0
6,132
9,353
3,082
0
1,672
7,681
0
40,852
L
Charon
RMEDAVINCI
Charon
3,582
428
0
1,821
8,520
7,357
0
1,584
6,936
15,787
1,263
W
Anubis
S3V4Z05
Anubis
6,200
278
0
3,400
5,409
2,523
0
2,244
3,135
39,012
790
L
Sun Wukong
Tempo1407
Sun Wukong
2,474
762
0
1,002
6,975
5,287
0
0
6,975
0
34,300
W
Chernobog
TheWhorlax
Chernobog
7,233
5,282
201
1,542
7,143
3,030
656
1,765
5,378
0
37,416
W
2,542
371
229
705
6,458
4,066
91
1,435
5,023
14,890
580
W
4,059
1,476
0
1,426
4,618
3,120
0
0
4,202
0
51,311
L
Medusa
5,555
2,716
0
2,995
7,361
2,716
0
779
6,582
0
33,313
W
Thanatos
samuproxd123
Thanatos
3,865
1,118
0
4,924
8,603
3,570
0
617
7,979
0
31,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,604
Gold Earned
27,205
297
Minions Killed
254
0
Camps Cleared
0
1,015,038
Distance Traveled
984,954
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,945
495
39
4
0
181,458
1
L
Pele
5,992
599
74
7
0
233,462
0
L
Charon
5,858
586
24
2
0
186,086
1
W
Anubis
5,894
589
63
6
0
185,243
0
L
Sun Wukong
5,198
520
69
7
0
217,004
0
W
Chernobog
5,800
580
51
5
0
176,427
0
W
Ares
5,228
523
30
3
0
189,852
2
W
Osiris
6,708
671
102
10
0
218,735
0
L
Medusa
5,212
521
48
5
0
166,944
0
W
Thanatos
4,974
497
51
5
0
244,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role