Player Matchup

Surtr
Surtr
Platinum IV
 
Surtr
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold II
 
Athena
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold I
Glanced
Janus
Gold I
Level 128
God Stats
4W - 7L
1,586 SR
Queue Stats
30W - 25L
1,821 MMR
Solo
Anhur
Anhur
Gold III
Logiccz
Anhur
Gold III
Level 157
God Stats
1W - 2L
1,812 SR
Queue Stats
33W - 15L
1,775 MMR
Solo
Sylvanus
Sylvanus
Platinum III
Warlomite
Sylvanus
Platinum III
Level 148
God Stats
16W - 12L
1,573 SR
Queue Stats
250W - 220L
1,838 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 148
1,594 SR
1,687 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 168
1,545 SR
1,750 MMR
Susano
Susano
Platinum V
 
Susano
Platinum V
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Platinum II
Sicarίus
Kuzenbo
Platinum II
Level 144
God Stats
4W - 5L
1,473 SR
Queue Stats
167W - 155L
1,830 MMR
Solo
Neith
Neith
Gold III
TSleight00
Neith
Gold III
Level 177
God Stats
11W - 11L
1,529 SR
Queue Stats
295W - 285L
1,812 MMR
Party 1
Bellona
Bellona
Gold III
ThatGuyMufasa
Bellona
Gold III
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,768 MMR
Solo
Ra
Ra
Platinum I
Zícari
Ra
Platinum I
Level 213
God Stats
10W - 13L
1,725 SR
Queue Stats
311W - 288L
1,838 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
1 / 0 / 0
6,233
623
7,224
9,464
6,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Athena
 
Athena
7
0 / 2 / 0
4,648
465
2,938
9,953
5,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Glanced
Janus
9
1 / 2 / 0
5,302
530
2,555
4,299
1,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Logiccz
Anhur
9
0 / 3 / 0
4,835
484
3,138
6,485
2,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Warlomite
Sylvanus
10
0 / 0 / 1
5,147
515
4,738
9,200
6,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
ThanatosBake KujiraRatatoskr

VS

Bans
MartichorasThorAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
3 / 0 / 3
5,805
581
7,493
9,411
3,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
Sicarίus
Kuzenbo
9
0 / 0 / 3
5,443
544
3,768
8,208
7,476
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
10
3 / 0 / 1
6,260
626
6,530
5,528
1,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bellona
10
0 / 1 / 0
5,588
559
4,595
10,120
8,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 1 / 1
6,521
652
4,585
5,988
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
7
7
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
0
0
1
L
Athena
 
Athena
0
2
0
0
W
Susano
 
Susano
3
0
3
4.5
L
Janus
Glanced
Janus
1
2
0
0.5
L
Anhur
Logiccz
Anhur
0
3
0
0
W
Kuzenbo
Sicarίus
Kuzenbo
0
0
3
1.5
W
Neith
3
0
1
3.5
W
Bellona
0
1
0
0
L
Sylvanus
Warlomite
Sylvanus
0
0
1
0.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,593
Damage
26,971
39,401
Taken
39,255
23,064
Mitigated
23,622
13,259
Healing
16,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
7,224
2,653
0
3,779
9,464
6,400
0
0
9,464
900
47,784
L
Athena
 
Athena
2,938
538
0
2,418
9,953
5,988
0
2,266
7,607
12,839
857
W
Susano
 
Susano
7,493
2,983
0
4,809
9,411
3,266
21
1,766
7,605
0
40,513
L
Janus
Glanced
Janus
2,555
475
0
621
4,299
1,458
0
2,504
1,763
35,788
625
L
Anhur
Logiccz
Anhur
3,138
2,206
0
1,115
6,485
2,393
0
641
5,844
0
37,644
W
Kuzenbo
Sicarίus
Kuzenbo
3,768
1,884
0
1,958
8,208
7,476
12
3,118
5,063
17,063
1,006
W
Neith
6,530
2,810
0
1,895
5,528
1,783
0
1,378
4,150
0
52,671
W
Bellona
4,595
1,445
0
3,798
10,120
8,569
0
283
8,921
0
42,594
L
Sylvanus
Warlomite
Sylvanus
4,738
1,581
603
4,723
9,200
6,825
0
2,512
6,521
26,485
18,747
W
4,585
496
768
2,971
5,988
2,528
0
3,117
2,691
59,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,165
Gold Earned
29,617
321
Minions Killed
377
0
Camps Cleared
0
946,728
Distance Traveled
1,067,077
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,233
623
90
9
0
202,478
1
L
Athena
4,648
465
21
2
0
197,155
0
W
Susano
5,805
581
66
7
0
238,412
0
L
Janus
5,302
530
73
7
0
178,149
2
L
Anhur
4,835
484
68
7
0
179,227
1
W
Kuzenbo
5,443
544
20
2
0
206,468
3
W
Neith
6,260
626
98
10
0
185,271
2
W
Bellona
5,588
559
85
9
0
220,727
0
L
Sylvanus
5,147
515
69
7
0
189,719
2
W
Ra
6,521
652
108
11
0
216,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role