Player Matchup

Charon
Charon
 
Charon
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Cmoney547241
Yu Huang
Level 89
God Stats
32W - 35L
1,512 SR
Queue Stats
350W - 343L
1,489 Elo+
Party 1
Artemis
Artemis
IMAC6211
Artemis
Level 88
God Stats
26W - 21L
1,584 SR
Queue Stats
160W - 140L
1,505 Elo+
Party 1
Chronos
Chronos
Notkrimson
Chronos
Level 65
God Stats
4W - 1L
1,468 SR
Queue Stats
22W - 35L
1,318 Elo+
Solo
Ratatoskr
Ratatoskr
Whammuu
Ratatoskr
Level 38
God Stats
2W - 1L
1,401 SR
Queue Stats
66W - 59L
1,487 Elo+
Solo
Team Averages
Level 72
1,493 SR
1,460 Elo+

VS

Team Averages
Level 62
1,632 SR
1,415 Elo+
Chaac
Chaac
CursedAegis
Chaac
Level 29
God Stats
3W - 1L
1,765 SR
Queue Stats
17W - 19L
1,410 Elo+
Party 2
Athena
Athena
IlustriusRainer
Athena
Level 99
God Stats
6W - 2L
1,216 SR
Queue Stats
38W - 27L
1,575 Elo+
Solo
Danzaburou
Danzaburou
KentuckyFriedGuy
Danzaburou
Level 89
God Stats
10W - 8L
1,555 SR
Queue Stats
31W - 37L
1,460 Elo+
Party 2
Charybdis
Charybdis
Mangopotato5863
Charybdis
Level 35
God Stats
3W - 6L
1,782 SR
Queue Stats
61W - 92L
1,147 Elo+
Solo
Bacchus
Bacchus
TheGregapus
Bacchus
Level 60
God Stats
5W - 7L
1,843 SR
Queue Stats
190W - 193L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
13
3 / 1 / 8
8,818
588
10,955
10,644
9,343
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yu Huang
Cmoney547241
Yu Huang
14
2 / 2 / 4
8,210
547
7,353
8,395
6,656
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
IMAC6211
Artemis
14
2 / 3 / 5
7,900
527
10,252
7,387
3,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Chronos
Notkrimson
Chronos
15
3 / 0 / 3
8,456
564
4,424
7,654
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ratatoskr
Whammuu
Ratatoskr
14
4 / 2 / 4
8,152
543
7,022
12,139
6,275
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 1
8,351
557
4,806
12,508
12,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
3 / 4 / 1
7,340
489
6,296
17,619
15,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
KentuckyFriedGuy
Danzaburou
14
3 / 2 / 0
8,864
591
9,298
9,934
4,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
Mangopotato5863
Charybdis
11
0 / 5 / 2
6,652
443
4,644
12,395
4,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
TheGregapus
Bacchus
12
1 / 2 / 1
6,854
457
4,279
11,652
6,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
14
Kills
8
8
Deaths
14
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
3
1
8
7
W
Yu Huang
Cmoney547241
Yu Huang
2
2
4
2
L
1
1
1
1.5
W
Artemis
IMAC6211
Artemis
2
3
5
1.5
L
3
4
1
0.88
L
Danzaburou
KentuckyFriedGuy
Danzaburou
3
2
0
1.5
L
Charybdis
Mangopotato5863
Charybdis
0
5
2
0.2
W
Chronos
Notkrimson
Chronos
3
0
3
4.5
L
Bacchus
TheGregapus
Bacchus
1
2
1
0.75
W
Ratatoskr
Whammuu
Ratatoskr
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,006
Damage
29,323
46,219
Taken
64,108
28,408
Mitigated
44,548
9,518
Healing
18,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
10,955
3,307
0
1,851
10,644
9,343
381
2,885
7,759
32,214
2,551
W
Yu Huang
Cmoney547241
Yu Huang
7,353
649
0
427
8,395
6,656
0
1,378
7,017
48,982
2,861
L
4,806
398
0
4,568
12,508
12,886
0
5,681
6,827
2,426
57,554
W
Artemis
IMAC6211
Artemis
10,252
5,260
0
2,630
7,387
3,028
728
3,598
3,789
0
63,018
L
6,296
1,733
0
1,934
17,619
15,630
6
6,455
11,164
19,236
0
L
Danzaburou
KentuckyFriedGuy
Danzaburou
9,298
4,045
0
1,692
9,934
4,700
899
4,450
5,484
0
75,653
L
Charybdis
Mangopotato5863
Charybdis
4,644
2,373
0
4,659
12,395
4,815
0
3,147
9,248
0
44,431
W
Chronos
Notkrimson
Chronos
4,424
2,203
70
2,207
7,654
3,106
1,275
1,327
6,327
59,331
0
L
Bacchus
TheGregapus
Bacchus
4,279
537
0
5,552
11,652
6,517
0
2,535
9,117
48,624
0
W
Ratatoskr
Whammuu
Ratatoskr
7,022
2,028
0
2,333
12,139
6,275
522
2,374
9,765
0
68,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,536
Gold Earned
38,061
434
Minions Killed
390
0
Camps Cleared
0
1,440,599
Distance Traveled
1,454,084
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,818
588
46
3
0
273,348
0
W
Yu Huang
8,210
547
91
6
0
272,657
0
L
Chaac
8,351
557
104
7
0
305,611
0
W
Artemis
7,900
527
90
6
0
231,524
0
L
Athena
7,340
489
20
1
0
308,161
4
L
Danzaburou
8,864
591
130
9
0
278,746
4
L
Charybdis
6,652
443
69
5
0
230,066
0
W
Chronos
8,456
564
115
8
0
310,334
4
L
Bacchus
6,854
457
67
4
0
331,500
3
W
Ratatoskr
8,152
543
92
6
0
352,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role