Player Matchup

Nu Wa
Nu Wa
MayoHades
Nu Wa
Level 141
God Stats
9W - 4L
1,614 SR
Queue Stats
57W - 43L
1,557 Elo+
Party 4
Ares
Ares
MrBankshots
Ares
Level 124
God Stats
6W - 5L
1,430 SR
Queue Stats
155W - 151L
1,473 Elo+
Party 3
Cupid
Cupid
MrKillxSwitchx
Cupid
Level 112
God Stats
5W - 2L
1,500 SR
Queue Stats
102W - 105L
1,444 Elo+
Party 3
Susano
Susano
SayNoToViolins
Susano
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,571 Elo+
Party 4
Bake Kujira
Bake Kujira
TriQseL
Bake Kujira
Level 76
God Stats
45W - 34L
1,615 SR
Queue Stats
104W - 96L
1,483 Elo+
Party 3
Team Averages
Level 116
1,532 SR
1,505 Elo+

VS

Team Averages
Level 104
1,473 SR
1,415 Elo+
Baron Samedi
Baron Samedi
Fujin_xX
Baron Samedi
Level 105
God Stats
9W - 9L
1,241 SR
Queue Stats
136W - 128L
1,455 Elo+
Party 1
Izanami
Izanami
Saphy_3
Izanami
Level 86
God Stats
6W - 6L
1,399 SR
Queue Stats
83W - 83L
1,485 Elo+
Party 1
Thanatos
Thanatos
Tollerwolf
Thanatos
Level 156
God Stats
3W - 1L
1,817 SR
Queue Stats
20W - 20L
1,394 Elo+
Party 2
Bellona
Bellona
befristet_Passer
Bellona
Level 47
God Stats
3W - 3L
1,410 SR
Queue Stats
117W - 128L
1,419 Elo+
Solo
Bacchus
Bacchus
jademuschel
Bacchus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
MayoHades
Nu Wa
15
6 / 3 / 4
9,261
579
12,510
7,527
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
4 / 2 / 2
8,546
534
7,103
10,511
10,382
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
2 / 2 / 4
9,015
563
6,323
8,496
3,435
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 5 / 5
8,020
501
7,162
15,516
6,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bake Kujira
TriQseL
Bake Kujira
14
1 / 1 / 1
8,309
519
11,649
13,151
16,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fujin_xX
Baron Samedi
13
4 / 5 / 2
8,010
501
5,290
11,043
4,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Saphy_3
Izanami
14
0 / 3 / 0
8,231
514
2,198
11,709
4,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Tollerwolf
Thanatos
16
8 / 3 / 3
8,963
560
9,667
18,166
8,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
0 / 2 / 2
6,940
434
8,899
17,854
16,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
jademuschel
Bacchus
12
1 / 2 / 4
7,220
451
5,559
13,198
11,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
24
15
Kills
13
13
Deaths
15
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Fujin_xX
Baron Samedi
4
5
2
1
W
Nu Wa
MayoHades
Nu Wa
6
3
4
2.67
W
4
2
2
2.5
W
2
2
4
2
L
Izanami
Saphy_3
Izanami
0
3
0
0
W
2
5
5
0.9
L
Thanatos
Tollerwolf
Thanatos
8
3
3
3.17
W
Bake Kujira
TriQseL
Bake Kujira
1
1
1
1.5
L
0
2
2
0.5
L
Bacchus
jademuschel
Bacchus
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,747
Damage
31,613
55,201
Taken
71,970
38,793
Mitigated
45,919
15,067
Healing
22,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Fujin_xX
Baron Samedi
5,290
306
287
1,586
11,043
4,016
0
5,843
5,200
44,538
2,357
W
Nu Wa
MayoHades
Nu Wa
12,510
2,461
0
710
7,527
2,811
79
3,337
3,925
76,075
0
W
7,103
816
0
1,718
10,511
10,382
0
2,053
8,362
30,493
1,431
W
6,323
3,408
56
3,386
8,496
3,435
0
1,704
6,736
0
69,998
L
Izanami
Saphy_3
Izanami
2,198
1,294
0
2,361
11,709
4,904
0
2,634
9,075
0
79,672
W
7,162
1,867
0
5,526
15,516
6,071
0
2,303
13,084
0
60,191
L
Thanatos
Tollerwolf
Thanatos
9,667
2,917
0
12,624
18,166
8,663
0
6,022
12,144
0
74,004
W
Bake Kujira
TriQseL
Bake Kujira
11,649
6,976
0
3,671
13,151
16,094
70
728
12,379
65,505
3,356
L
8,899
3,936
0
4,411
17,854
16,438
0
10,859
6,995
0
46,162
L
Bacchus
jademuschel
Bacchus
5,559
804
0
1,656
13,198
11,898
0
5,401
7,797
18,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,151
Gold Earned
39,364
487
Minions Killed
412
0
Camps Cleared
0
1,589,576
Distance Traveled
1,497,583
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,010
501
90
6
0
275,948
0
W
Nu Wa
9,261
579
109
7
0
284,367
4
W
Ares
8,546
534
40
3
0
338,278
6
W
Cupid
9,015
563
137
9
0
317,124
2
L
Izanami
8,231
514
149
9
0
257,125
0
W
Susano
8,020
501
88
6
0
348,621
2
L
Thanatos
8,963
560
88
6
0
389,121
0
W
Bake Kujira
8,309
519
113
7
0
301,186
0
L
Bellona
6,940
434
71
4
0
241,460
1
L
Bacchus
7,220
451
14
1
0
333,929
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role