Player Matchup

Hercules
Hercules
BardokAka
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,532 Elo+
Party 1
Medusa
Medusa
EchoLizer
Medusa
Level 216
God Stats
0W - 1L
1,715 SR
Queue Stats
17W - 38L
1,517 Elo+
Solo
Ne Zha
Ne Zha
LordTigrou8
Ne Zha
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
PROFESSsORJANUS
Ao Kuang
Level 143
God Stats
3W - 3L
1,715 SR
Queue Stats
133W - 131L
1,533 Elo+
Solo
Da Ji
Da Ji
slayhaard
Da Ji
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,245 Elo+
Party 1
Team Averages
Level 91
1,586 SR
1,466 Elo+

VS

Team Averages
Level 126
1,469 SR
1,491 Elo+
Odin
Odin
 
Odin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
CheddarClucked
Skadi
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 34L
1,491 Elo+
Solo
Ah Puch
Ah Puch
GentlePotato
Ah Puch
Level 159
God Stats
13W - 7L
1,373 SR
Queue Stats
581W - 551L
1,525 Elo+
Solo
Bellona
Bellona
Gormano_132
Bellona
Level 67
God Stats
2W - 1L
1,472 SR
Queue Stats
102W - 107L
1,465 Elo+
Solo
Nu Wa
Nu Wa
Nadzienie
Nu Wa
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
143W - 167L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BardokAka
Hercules
15
1 / 6 / 10
8,070
734
7,323
21,004
19,471
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
EchoLizer
Medusa
17
5 / 4 / 9
9,366
851
12,489
8,619
3,873
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
11
0 / 9 / 4
6,661
606
6,376
12,484
6,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
15
5 / 2 / 6
8,375
761
8,487
10,645
12,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
slayhaard
Da Ji
14
4 / 7 / 3
7,817
711
4,338
10,519
6,557
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
2 / 4 / 16
8,818
802
4,287
12,464
11,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 3 / 15
9,079
825
13,439
7,775
3,563
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
GentlePotato
Ah Puch
18
8 / 1 / 14
10,180
925
18,625
11,441
14,109
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bellona
Gormano_132
Bellona
15
7 / 5 / 12
9,195
836
10,008
14,498
23,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Nadzienie
Nu Wa
16
7 / 2 / 14
9,534
867
11,508
6,794
3,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
98
15
Kills
27
28
Deaths
15
32
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
4
16
2.5
L
Hercules
BardokAka
Hercules
1
6
10
1
W
3
3
15
3.5
L
Medusa
EchoLizer
Medusa
5
4
9
2.38
W
Ah Puch
GentlePotato
Ah Puch
8
1
14
15
W
Bellona
Gormano_132
Bellona
7
5
12
2.6
L
Ne Zha
0
9
4
0.22
W
Nu Wa
Nadzienie
Nu Wa
7
2
14
7
L
Ao Kuang
5
2
6
4
L
Da Ji
slayhaard
Da Ji
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,013
Damage
57,867
63,271
Taken
52,972
48,160
Mitigated
55,294
13,345
Healing
18,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,287
1,518
1,140
1,775
12,464
11,275
135
1,195
11,088
0
7,515
L
Hercules
BardokAka
Hercules
7,323
1,304
0
6,508
21,004
19,471
0
10,034
10,473
0
15,598
W
13,439
4,803
982
723
7,775
3,563
766
1,644
5,940
0
22,267
L
Medusa
EchoLizer
Medusa
12,489
6,024
524
1,870
8,619
3,873
0
4,738
3,770
0
35,633
W
Ah Puch
GentlePotato
Ah Puch
18,625
870
1,065
6,593
11,441
14,109
380
1,836
9,457
36,111
2,264
W
Bellona
Gormano_132
Bellona
10,008
3,859
662
2,028
14,498
23,207
342
2,350
11,888
0
16,526
L
Ne Zha
6,376
1,023
0
392
12,484
6,019
0
5,822
6,498
0
14,898
W
Nu Wa
Nadzienie
Nu Wa
11,508
4,150
1,641
1,812
6,794
3,140
512
601
6,193
20,477
611
L
Ao Kuang
8,487
1,496
488
3,519
10,645
12,240
0
4,850
5,594
14,689
181
L
Da Ji
slayhaard
Da Ji
4,338
807
0
44
10,519
6,557
0
3,972
6,501
0
8,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,289
Gold Earned
46,806
125
Minions Killed
129
0
Camps Cleared
0
899,860
Distance Traveled
993,296
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,818
802
5
0
0
219,681
2
L
Hercules
8,070
734
26
2
0
188,471
0
W
Skadi
9,079
825
36
3
0
183,670
0
L
Medusa
9,366
851
55
5
0
182,403
0
W
Ah Puch
10,180
925
56
5
0
211,468
0
W
Bellona
9,195
836
16
1
0
185,868
0
L
Ne Zha
6,661
606
12
1
0
180,319
0
W
Nu Wa
9,534
867
16
1
0
192,609
0
L
Ao Kuang
8,375
761
22
2
0
189,592
0
L
Da Ji
7,817
711
10
1
0
159,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role