Player Matchup

Ao Kuang
Ao Kuang
Silver V
BLACKdv17
Ao Kuang
Silver V
Level 97
God Stats
2W - 7L
1,218 SR
Queue Stats
60W - 73L
687 MMR
Solo
Osiris
Osiris
Silver IV
Obieob
Osiris
Silver IV
Level 108
God Stats
9W - 12L
1,324 SR
Queue Stats
153W - 160L
823 MMR
Solo
Kukulkan
Kukulkan
Silver III
Smoochomancer
Kukulkan
Silver III
Level 68
God Stats
7W - 7L
1,705 SR
Queue Stats
125W - 149L
828 MMR
Solo
Cerberus
Cerberus
Silver IV
TheJester_6
Cerberus
Silver IV
Level 145
God Stats
2W - 1L
1,729 SR
Queue Stats
74W - 92L
823 MMR
Solo
Rama
Rama
Silver III
Xicabum123
Rama
Silver III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 160L
770 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,495 SR
786 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 138
1,384 SR
979 MMR
Anhur
Anhur
Silver II
 
Anhur
Silver II
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Silver III
 
Sol
Silver III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Silver V
BLUNTEDGOON187
Kuzenbo
Silver V
Level 160
God Stats
8W - 6L
1,255 SR
Queue Stats
360W - 390L
704 MMR
Solo
Medusa
Medusa
Silver V
Gagging2Di3
Medusa
Silver V
Level 59
God Stats
7W - 5L
1,521 SR
Queue Stats
33W - 52L
601 MMR
Solo
Thor
Thor
Silver V
TeaSqwiggles
Thor
Silver V
Level 144
God Stats
6W - 6L
1,142 SR
Queue Stats
224W - 249L
592 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BLACKdv17
Ao Kuang
13
3 / 2 / 3
8,145
479
7,817
12,503
4,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
Obieob
Osiris
14
3 / 5 / 1
9,087
535
7,128
17,575
17,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Smoochomancer
Kukulkan
16
1 / 1 / 1
9,234
543
4,632
8,646
3,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
TheJester_6
Cerberus
7
0 / 1 / 0
6,390
376
2,161
4,831
2,580
13
0 / 4 / 0
7,833
461
2,705
12,488
2,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AwilixBake KujiraIzanamiVamana

VS

Bans
Chang'eSurtrThanatosKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
8 / 0 / 0
10,626
625
13,975
9,144
3,627
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
 
Sol
15
0 / 1 / 1
8,981
528
4,565
9,461
3,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 2 / 1
6,278
369
1,929
8,046
5,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
15
5 / 3 / 0
9,888
582
12,027
12,136
4,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
0 / 1 / 2
8,378
493
2,967
14,500
6,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
7
Kills
13
13
Deaths
7
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
8
0
0
8
W
Sol
 
Sol
0
1
1
0.5
L
Ao Kuang
BLACKdv17
Ao Kuang
3
2
3
2.25
W
0
2
1
0.25
W
Medusa
5
3
0
1.67
L
Osiris
Obieob
Osiris
3
5
1
0.7
L
Kukulkan
Smoochomancer
Kukulkan
1
1
1
1.5
W
0
1
2
1
L
Cerberus
TheJester_6
Cerberus
0
1
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,443
Damage
35,463
56,043
Taken
53,287
31,112
Mitigated
24,846
11,352
Healing
11,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
13,975
10,663
0
5,292
9,144
3,627
697
2,041
7,103
0
86,657
W
Sol
 
Sol
4,565
2,185
0
4,015
9,461
3,578
960
4,717
4,696
59,469
12,975
L
Ao Kuang
BLACKdv17
Ao Kuang
7,817
2,122
0
3,770
12,503
4,682
0
1,141
11,362
52,920
0
W
1,929
725
0
780
8,046
5,924
40
2,548
5,441
14,978
0
W
Medusa
12,027
4,618
0
1,463
12,136
4,738
503
2,341
9,164
0
73,636
L
Osiris
Obieob
Osiris
7,128
2,233
0
2,503
17,575
17,504
0
0
17,575
0
61,665
L
Kukulkan
Smoochomancer
Kukulkan
4,632
668
0
635
8,646
3,689
797
3,838
4,808
76,378
1,118
W
2,967
177
0
362
14,500
6,979
160
2,956
11,441
0
83,092
L
Cerberus
TheJester_6
Cerberus
2,161
108
102
1,665
4,831
2,580
0
1,064
3,767
15,372
2,340
L
2,705
2,390
0
2,677
12,488
2,657
0
124
12,364
0
57,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,689
Gold Earned
44,151
457
Minions Killed
494
0
Camps Cleared
0
1,571,757
Distance Traveled
1,519,794
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,626
625
143
8
0
354,279
0
W
Sol
8,981
528
126
7
0
311,142
6
L
Ao Kuang
8,145
479
73
4
0
344,213
0
W
Kuzenbo
6,278
369
13
1
0
180,720
0
W
Medusa
9,888
582
96
6
0
296,887
6
L
Osiris
9,087
535
90
5
0
316,315
2
L
Kukulkan
9,234
543
154
9
0
320,533
2
W
Thor
8,378
493
116
7
0
376,766
0
L
Cerberus
6,390
376
38
2
0
298,488
5
L
Rama
7,833
461
102
6
0
292,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role