Player Matchup

Atlas
Atlas
Bronze I
NathyDoll3
Atlas
Bronze I
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 52L
576 MMR
Party 1
Medusa
Medusa
Bronze III
NymphsGarden
Medusa
Bronze III
Level 89
God Stats
0W - 5L
1,080 SR
Queue Stats
9W - 32L
799 MMR
Party 1
Nu Wa
Nu Wa
Silver IV
x_Junior-Silva_x
Nu Wa
Silver IV
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 50L
932 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 123
1,360 SR
769 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 60
1,471 SR
558 MMR
Bacchus
Bacchus
Bronze III
Floki09
Bacchus
Bronze III
Level 79
God Stats
10W - 19L
1,495 SR
Queue Stats
90W - 155L
112 MMR
Solo
Chiron
Chiron
Bronze IV
jew206
Chiron
Bronze IV
Level 55
God Stats
3W - 1L
1,566 SR
Queue Stats
7W - 20L
815 MMR
Solo
Ah Puch
Ah Puch
Silver V
valek slams
Ah Puch
Silver V
Level 47
God Stats
2W - 3L
1,352 SR
Queue Stats
25W - 45L
748 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
18
2 / 0 / 4
11,885
626
10,889
22,079
24,479
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Medusa
16
2 / 7 / 3
11,570
609
9,082
19,579
8,502
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 5 / 3
12,653
666
15,917
16,260
7,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
HorusKukulkanPersephoneDiscordiaNox

VS

Bans
AnubisAthenaChaacGebHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Floki09
Bacchus
17
7 / 2 / 4
13,292
700
14,255
16,890
21,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
jew206
Chiron
18
3 / 1 / 7
13,041
686
15,422
15,534
5,752
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
valek slams
Ah Puch
17
2 / 3 / 7
12,811
674
19,275
14,993
5,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
6
Kills
12
12
Deaths
6
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Floki09
Bacchus
7
2
4
4.5
L
Atlas
2
0
4
4
L
Medusa
2
7
3
0.5
W
Chiron
jew206
Chiron
3
1
7
6.5
W
Ah Puch
valek slams
Ah Puch
2
3
7
1.83
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,888
Damage
48,952
57,918
Taken
47,417
40,263
Mitigated
33,106
7,474
Healing
11,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Floki09
Bacchus
14,255
956
0
3,941
16,890
21,356
245
6,277
9,955
35,169
0
L
Atlas
10,889
3,046
197
1,926
22,079
24,479
0
10,188
10,038
30,180
2,182
L
Medusa
9,082
3,560
0
1,462
19,579
8,502
0
10,319
7,613
0
27,194
W
Chiron
jew206
Chiron
15,422
4,868
324
4,493
15,534
5,752
2,087
9,091
5,885
0
82,932
W
Ah Puch
valek slams
Ah Puch
19,275
621
0
2,274
14,993
5,998
834
8,257
6,177
69,606
1,697
L
15,917
5,710
0
3,889
16,260
7,282
0
8,050
7,063
72,828
432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,108
Gold Earned
39,144
172
Minions Killed
251
0
Camps Cleared
0
944,190
Distance Traveled
1,044,431
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,292
700
24
1
0
382,594
1
L
Atlas
11,885
626
26
1
0
348,830
3
L
Medusa
11,570
609
39
2
0
301,566
0
W
Chiron
13,041
686
105
6
0
336,583
0
W
Ah Puch
12,811
674
122
6
0
325,254
0
L
Nu Wa
12,653
666
107
6
0
293,794
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role