Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Lilnug-Rebpool2
Kukulkan
Level 17
God Stats
43W - 49L
1,426 SR
Queue Stats
141W - 160L
1,293 Elo+
Party 1
Neith
Neith
oWankey
Neith
Level 63
God Stats
80W - 63L
1,430 SR
Queue Stats
241W - 220L
1,355 Elo+
Solo
Team Averages
Level 56
1,452 SR
1,383 Elo+

VS

Team Averages
Level 110
1,514 SR
1,480 Elo+
Nut
Nut
 
Nut
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
C_Jonesy_II
Sol
Level 104
God Stats
3W - 3L
1,563 SR
Queue Stats
70W - 69L
1,403 Elo+
Solo
Bacchus
Bacchus
Dyseniaa
Bacchus
Level 64
God Stats
4W - 1L
1,480 SR
Queue Stats
4W - 2L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 0 / 4
6,541
654
1,230
8,716
6,019
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
10
0 / 0 / 3
6,476
648
3,890
7,737
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
oWankey
Neith
13
3 / 0 / 0
7,347
735
6,769
10,776
4,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
12
0 / 1 / 0
7,141
714
3,533
3,920
1,750
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
0 / 2 / 0
7,147
715
13,634
9,543
3,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
Dyseniaa
Bacchus
11
0 / 1 / 0
6,445
645
5,019
8,904
7,735
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
3
Kills
0
0
Deaths
4
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
4
2
L
Nut
 
Nut
0
1
0
0
L
0
2
0
0
L
Bacchus
Dyseniaa
Bacchus
0
1
0
0
W
Kukulkan
0
0
3
1.5
W
Neith
oWankey
Neith
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,889
Damage
22,186
27,229
Taken
22,367
13,940
Mitigated
12,641
8,591
Healing
8,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,230
59
1,926
1,858
8,716
6,019
0
5,886
2,751
3,537
85
L
Nut
 
Nut
3,533
1,270
0
654
3,920
1,750
0
610
3,310
0
22,457
L
13,634
5,068
0
3,814
9,543
3,156
212
2,105
7,438
39,118
1,125
L
Bacchus
Dyseniaa
Bacchus
5,019
459
221
3,725
8,904
7,735
0
2,186
6,718
18,643
0
W
Kukulkan
3,890
908
0
0
7,737
3,153
0
5,408
2,051
15,618
628
W
Neith
oWankey
Neith
6,769
2,895
0
4,807
10,776
4,768
0
7,197
3,349
0
35,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,364
Gold Earned
20,733
85
Minions Killed
143
0
Camps Cleared
0
578,328
Distance Traveled
548,645
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,541
654
9
1
0
186,760
0
L
Nut
7,141
714
53
5
0
175,964
0
L
Sol
7,147
715
73
7
0
165,990
0
L
Bacchus
6,445
645
17
2
0
206,691
0
W
Kukulkan
6,476
648
31
3
0
201,550
0
W
Neith
7,347
735
45
5
0
190,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role