Player Matchup

Horus
Horus
Platinum V
 
Horus
Platinum V
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold IV
EXPELUM
Vulcan
Gold IV
Level 92
God Stats
3W - 0L
1,567 SR
Queue Stats
25W - 25L
1,325 MMR
Party 1
Tyr
Tyr
Gold V
JahAndHaleyXoxo
Tyr
Gold V
Level 149
God Stats
3W - 3L
1,771 SR
Queue Stats
27W - 36L
1,329 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,613 SR
1,384 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 85
1,382 SR
1,386 MMR
Ne Zha
Ne Zha
Silver II
GBeDub
Ne Zha
Silver II
Level 49
God Stats
2W - 3L
1,294 SR
Queue Stats
36W - 76L
1,430 MMR
Party 2
Hou Yi
Hou Yi
Silver II
GungaMElunga
Hou Yi
Silver II
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 76L
1,430 MMR
Party 2
Bacchus
Bacchus
Silver I
SuicidalRapture
Bacchus
Silver I
Level 149
God Stats
4W - 5L
1,353 SR
Queue Stats
16W - 34L
1,299 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
2 / 0 / 8
7,535
754
4,628
11,195
8,565
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
EXPELUM
Vulcan
13
4 / 0 / 7
8,015
802
10,726
4,993
2,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
5 / 2 / 3
8,006
801
7,100
11,221
9,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ThothAchillesKuzenboKukulkanMartichoras

VS

Bans
AnhurBaron SamediXbalanqueAgniDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
GBeDub
Ne Zha
10
0 / 3 / 1
5,919
592
5,478
7,660
2,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hou Yi
11
1 / 4 / 0
6,698
670
3,386
7,896
2,599
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 1
6,258
626
5,987
10,815
9,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
11
Kills
2
2
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
8
6
W
Vulcan
EXPELUM
Vulcan
4
0
7
7.5
L
Ne Zha
GBeDub
Ne Zha
0
3
1
0.17
L
Hou Yi
1
4
0
0.25
W
5
2
3
3.25
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,454
Damage
14,851
27,409
Taken
26,371
20,267
Mitigated
14,661
11,041
Healing
2,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,628
1,690
1,935
3,614
11,195
8,565
678
2,280
8,553
0
16,834
W
Vulcan
EXPELUM
Vulcan
10,726
5,932
0
1,648
4,993
2,270
756
1,778
3,179
37,902
0
L
Ne Zha
GBeDub
Ne Zha
5,478
962
0
368
7,660
2,941
0
2,673
4,602
0
18,942
L
Hou Yi
3,386
1,582
0
78
7,896
2,599
0
3,568
3,953
0
16,064
W
7,100
954
0
3,844
11,221
9,432
0
1,241
9,628
0
22,035
L
5,987
512
20
1,807
10,815
9,121
0
3,888
6,373
14,752
429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,556
Gold Earned
18,875
131
Minions Killed
84
0
Camps Cleared
0
572,251
Distance Traveled
490,155
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,535
754
16
2
0
201,059
0
W
Vulcan
8,015
802
84
8
0
196,759
0
L
Ne Zha
5,919
592
28
3
0
174,788
0
L
Hou Yi
6,698
670
40
4
0
165,596
0
W
Tyr
8,006
801
31
3
0
174,433
0
L
Bacchus
6,258
626
16
2
0
149,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role