Player Matchup

Zeus
Zeus
 
Zeus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ManxTiger
Danzaburou
Level 126
God Stats
26W - 12L
1,711 SR
Queue Stats
40W - 18L
1,799 Elo+
Party 1
Amaterasu
Amaterasu
MrChoci
Amaterasu
Level 139
God Stats
5W - 4L
1,500 SR
Queue Stats
413W - 397L
1,553 Elo+
Solo
Khepri
Khepri
WiggyMode
Khepri
Level 182
God Stats
21W - 8L
1,710 SR
Queue Stats
43W - 13L
1,797 Elo+
Party 1
Awilix
Awilix
extremejack
Awilix
Level 66
God Stats
2W - 1L
1,944 SR
Queue Stats
32W - 11L
1,769 Elo+
Party 1
Team Averages
Level 131
1,673 SR
1,684 Elo+

VS

Team Averages
Level 128
1,593 SR
1,547 Elo+
Anhur
Anhur
OwlySheet
Anhur
Level 159
God Stats
2W - 1L
1,689 SR
Queue Stats
22W - 13L
1,641 Elo+
Party 2
Achilles
Achilles
PinkApplePeel
Achilles
Level 141
God Stats
3W - 3L
1,555 SR
Queue Stats
46W - 36L
1,610 Elo+
Party 3
Bacchus
Bacchus
ViPeRje
Bacchus
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 107L
1,509 Elo+
Party 2
Yemoja
Yemoja
paragondox
Yemoja
Level 42
God Stats
1W - 2L
1,723 SR
Queue Stats
68W - 80L
1,454 Elo+
Solo
Eset
Eset
pixelrunner
Eset
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
163W - 152L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
4 / 1 / 5
10,086
593
14,586
6,402
3,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
ManxTiger
Danzaburou
17
4 / 1 / 3
10,513
618
10,816
12,704
5,296
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
MrChoci
Amaterasu
18
1 / 2 / 4
10,946
644
14,217
25,891
26,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
WiggyMode
Khepri
13
2 / 0 / 9
9,469
557
6,216
9,664
9,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Awilix
16
8 / 1 / 5
10,090
594
16,027
14,071
8,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
OwlySheet
Anhur
15
0 / 5 / 2
8,922
525
10,293
16,636
6,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
PinkApplePeel
Achilles
15
2 / 2 / 0
8,872
522
14,584
18,407
20,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
ViPeRje
Bacchus
14
2 / 3 / 2
8,060
474
7,313
17,157
10,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
paragondox
Yemoja
11
0 / 4 / 1
7,044
414
5,638
19,978
11,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
1 / 5 / 1
8,248
485
4,652
11,789
4,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
19
Kills
5
5
Deaths
19
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
1
5
6.5
W
Danzaburou
ManxTiger
Danzaburou
4
1
3
5.5
W
Amaterasu
MrChoci
Amaterasu
1
2
4
1.5
L
Anhur
OwlySheet
Anhur
0
5
2
0.2
L
Achilles
PinkApplePeel
Achilles
2
2
0
1
L
Bacchus
ViPeRje
Bacchus
2
3
2
1
W
Khepri
WiggyMode
Khepri
2
0
9
6.5
W
Awilix
8
1
5
10.5
L
Yemoja
paragondox
Yemoja
0
4
1
0.13
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,862
Damage
42,480
68,732
Taken
83,967
52,696
Mitigated
54,291
27,129
Healing
29,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
14,586
1,327
0
750
6,402
3,322
328
2,913
3,437
66,052
431
W
Danzaburou
ManxTiger
Danzaburou
10,816
6,290
0
6,062
12,704
5,296
297
1,991
10,713
0
97,789
W
Amaterasu
MrChoci
Amaterasu
14,217
8,281
0
14,128
25,891
26,128
0
3,387
21,196
0
105,796
L
Anhur
OwlySheet
Anhur
10,293
4,766
0
6,565
16,636
6,778
0
1,464
15,172
0
92,231
L
Achilles
PinkApplePeel
Achilles
14,584
5,237
0
5,370
18,407
20,331
0
1,530
16,735
0
72,250
L
Bacchus
ViPeRje
Bacchus
7,313
1,167
0
7,206
17,157
10,915
0
4,916
11,906
67,699
0
W
Khepri
WiggyMode
Khepri
6,216
1,645
2,563
2,609
9,664
9,257
46
3,530
6,082
20,066
805
W
Awilix
16,027
6,564
0
1,017
14,071
8,693
166
5,743
8,186
0
100,688
L
Yemoja
paragondox
Yemoja
5,638
657
3,624
5,063
19,978
11,369
0
6,011
13,655
16,858
0
L
4,652
453
147
1,288
11,789
4,898
0
5,535
5,826
66,242
263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,104
Gold Earned
41,146
564
Minions Killed
560
0
Camps Cleared
0
1,842,485
Distance Traveled
1,657,792
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,086
593
129
8
0
326,936
0
W
Danzaburou
10,513
618
149
9
0
342,553
0
W
Amaterasu
10,946
644
158
9
0
333,818
2
L
Anhur
8,922
525
156
9
0
295,971
3
L
Achilles
8,872
522
123
7
0
341,466
5
L
Bacchus
8,060
474
116
7
0
402,000
0
W
Khepri
9,469
557
23
1
0
372,685
2
W
Awilix
10,090
594
105
6
0
466,493
3
L
Yemoja
7,044
414
20
1
0
301,791
10
L
Eset
8,248
485
145
9
0
316,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role