Player Matchup

Janus
Janus
DaShxdowz
Janus
Level 107
God Stats
2W - 1L
1,310 SR
Queue Stats
62W - 72L
1,470 Elo+
Party 2
Bacchus
Bacchus
IIJokstrII
Bacchus
Level 143
God Stats
10W - 3L
1,850 SR
Queue Stats
142W - 126L
1,575 Elo+
Party 2
Ratatoskr
Ratatoskr
Kamaligy
Ratatoskr
Level 129
God Stats
24W - 21L
1,742 SR
Queue Stats
99W - 103L
1,576 Elo+
Party 2
Hel
Hel
MmmChocolate08
Hel
Level 105
God Stats
3W - 3L
1,444 SR
Queue Stats
94W - 76L
1,474 Elo+
Party 2
Ishtar
Ishtar
stingiestjoker
Ishtar
Level 89
God Stats
2W - 3L
1,315 SR
Queue Stats
59W - 73L
1,379 Elo+
Party 2
Team Averages
Level 115
1,532 SR
1,495 Elo+

VS

Team Averages
Level 74
1,619 SR
1,566 Elo+
Lancelot
Lancelot
ABSTRACT24
Lancelot
Level 129
God Stats
3W - 3L
1,754 SR
Queue Stats
367W - 322L
1,576 Elo+
Party 1
Hachiman
Hachiman
MidniteDlite387
Hachiman
Level 147
God Stats
2W - 2L
1,836 SR
Queue Stats
170W - 155L
1,684 Elo+
Solo
Freya
Freya
NutellaXXL
Freya
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 35L
1,500 Elo+
Solo
Aphrodite
Aphrodite
OwnedByAbstract
Aphrodite
Level 7
God Stats
3W - 2L
1,563 SR
Queue Stats
54W - 28L
1,558 Elo+
Party 1
Achilles
Achilles
ZELTRON1
Achilles
Level 39
God Stats
2W - 3L
1,443 SR
Queue Stats
17W - 20L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DaShxdowz
Janus
13
0 / 1 / 3
7,760
517
7,302
6,868
2,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
IIJokstrII
Bacchus
16
7 / 0 / 3
8,854
590
13,398
13,910
10,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
Kamaligy
Ratatoskr
14
3 / 2 / 3
8,841
589
8,025
20,052
12,405
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 2 / 0
7,406
494
6,177
13,221
9,027
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 0 / 2
8,336
556
7,982
10,485
4,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ABSTRACT24
Lancelot
14
1 / 2 / 4
7,286
486
11,438
14,764
7,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
12
0 / 2 / 2
6,669
445
7,771
11,003
4,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
13
1 / 3 / 1
6,961
464
7,436
11,465
4,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
OwnedByAbstract
Aphrodite
12
2 / 0 / 2
7,198
480
2,665
7,935
6,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
ZELTRON1
Achilles
12
1 / 4 / 1
7,493
500
12,059
14,938
11,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
11
Kills
5
5
Deaths
11
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Lancelot
ABSTRACT24
Lancelot
1
2
4
1.5
W
Janus
DaShxdowz
Janus
0
1
3
1.5
W
Bacchus
IIJokstrII
Bacchus
7
0
3
8.5
W
Ratatoskr
Kamaligy
Ratatoskr
3
2
3
2.25
L
Hachiman
0
2
2
0.5
W
0
2
0
0
L
Freya
1
3
1
0.5
L
Aphrodite
OwnedByAbstract
Aphrodite
2
0
2
3
L
Achilles
ZELTRON1
Achilles
1
4
1
0.38
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,884
Damage
41,369
64,536
Taken
60,105
39,428
Mitigated
33,561
27,958
Healing
20,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
ABSTRACT24
Lancelot
11,438
2,334
0
5,111
14,764
7,040
0
6,248
8,366
0
67,306
W
Janus
DaShxdowz
Janus
7,302
87
0
982
6,868
2,535
0
2,456
4,052
58,404
1,426
W
Bacchus
IIJokstrII
Bacchus
13,398
1,877
0
1,885
13,910
10,959
0
1,664
12,151
80,077
2,325
W
Ratatoskr
Kamaligy
Ratatoskr
8,025
2,130
0
10,504
20,052
12,405
0
1,521
18,453
0
60,476
L
Hachiman
7,771
4,388
0
2,611
11,003
4,019
0
4,070
6,907
0
52,459
W
6,177
365
4,697
6,864
13,221
9,027
0
3,361
9,634
27,632
2,682
L
Freya
7,436
2,357
0
3,199
11,465
4,524
0
7,747
3,442
38,564
2,725
L
Aphrodite
OwnedByAbstract
Aphrodite
2,665
1,011
3,004
4,485
7,935
6,359
0
3,805
4,038
22,843
0
L
Achilles
ZELTRON1
Achilles
12,059
3,551
0
2,082
14,938
11,619
0
3,435
11,433
0
56,986
W
7,982
4,469
0
3,026
10,485
4,502
588
317
10,168
0
73,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,197
Gold Earned
35,607
477
Minions Killed
381
0
Camps Cleared
0
1,633,701
Distance Traveled
1,592,769
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,286
486
101
7
0
395,884
0
W
Janus
7,760
517
124
8
0
329,284
3
W
Bacchus
8,854
590
108
7
0
368,829
1
W
Ratatoskr
8,841
589
100
7
0
318,834
3
L
Hachiman
6,669
445
76
5
0
295,428
4
W
Hel
7,406
494
23
2
0
312,685
1
L
Freya
6,961
464
72
5
0
276,490
0
L
Aphrodite
7,198
480
37
2
0
332,611
3
L
Achilles
7,493
500
95
6
0
292,356
0
W
Ishtar
8,336
556
122
8
0
304,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role