Player Matchup

Neith
Neith
 
Neith
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BigDefo
Geb
Level 88
God Stats
0W - 1L
1,266 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Hercules
Hercules
DeputyDumpy
Hercules
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 38L
1,575 Elo+
Party 2
Mercury
Mercury
HempCloud420
Mercury
Level 199
God Stats
12W - 10L
1,327 SR
Queue Stats
969W - 927L
1,570 Elo+
Solo
Hera
Hera
Otakuyaki
Hera
Level 155
God Stats
9W - 3L
1,875 SR
Queue Stats
102W - 74L
1,647 Elo+
Solo
Team Averages
Level 137
1,494 SR
1,558 Elo+

VS

Team Averages
Level 144
1,648 SR
1,570 Elo+
King Arthur
King Arthur
Hunfart
King Arthur
Level 127
God Stats
4W - 4L
1,500 SR
Queue Stats
417W - 349L
1,646 Elo+
Solo
Maman Brigitte
Maman Brigitte
MOEOVER9000
Maman Brigitte
Level 156
God Stats
4W - 3L
1,534 SR
Queue Stats
144W - 182L
1,493 Elo+
Party 1
Kuzenbo
Kuzenbo
Oozzzz
Kuzenbo
Level 171
God Stats
5W - 5L
1,766 SR
Queue Stats
187W - 201L
1,570 Elo+
Party 1
Heimdallr
Heimdallr
Sawguyy
Heimdallr
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 79L
1,513 Elo+
Solo
Kukulkan
Kukulkan
SwiftRezzi
Kukulkan
Level 127
God Stats
18W - 6L
1,940 SR
Queue Stats
351W - 325L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 1 / 1
7,351
613
7,849
7,656
3,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
9
0 / 3 / 3
5,468
456
4,674
9,810
7,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hercules
DeputyDumpy
Hercules
11
3 / 1 / 0
6,647
554
7,481
13,161
13,387
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
HempCloud420
Mercury
11
1 / 3 / 2
5,815
485
3,574
12,161
5,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
10
1 / 4 / 2
6,114
510
4,750
7,357
3,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hunfart
King Arthur
13
0 / 0 / 4
7,495
625
9,504
13,842
13,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Maman Brigitte
MOEOVER9000
Maman Brigitte
12
2 / 2 / 2
6,249
521
4,350
9,293
3,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Oozzzz
Kuzenbo
11
3 / 1 / 5
6,787
566
6,752
9,883
11,255
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
Sawguyy
Heimdallr
12
2 / 3 / 1
7,210
601
4,589
7,692
3,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
SwiftRezzi
Kukulkan
13
5 / 1 / 1
7,542
629
7,741
5,973
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
7
Kills
12
12
Deaths
7
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
1
1
2.5
L
Geb
0
3
3
0.5
L
Hercules
DeputyDumpy
Hercules
3
1
0
3
L
Mercury
HempCloud420
Mercury
1
3
2
0.67
W
King Arthur
Hunfart
King Arthur
0
0
4
2
W
Maman Brigitte
MOEOVER9000
Maman Brigitte
2
2
2
1.5
W
Kuzenbo
Oozzzz
Kuzenbo
3
1
5
5.5
L
Hera
1
4
2
0.5
W
Heimdallr
Sawguyy
Heimdallr
2
3
1
0.83
W
Kukulkan
SwiftRezzi
Kukulkan
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,328
Damage
32,936
50,145
Taken
46,683
33,059
Mitigated
33,892
11,495
Healing
16,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,849
3,817
0
3,737
7,656
3,076
0
885
6,771
0
71,101
L
Geb
4,674
790
0
2,289
9,810
7,939
0
4,709
5,101
11,818
1,717
L
Hercules
DeputyDumpy
Hercules
7,481
2,737
0
3,645
13,161
13,387
0
1,907
11,254
0
45,290
L
Mercury
HempCloud420
Mercury
3,574
999
0
1,316
12,161
5,238
0
5,914
6,247
0
45,569
W
King Arthur
Hunfart
King Arthur
9,504
1,427
0
3,856
13,842
13,191
0
1,865
11,977
593
62,764
W
Maman Brigitte
MOEOVER9000
Maman Brigitte
4,350
134
0
5,479
9,293
3,369
0
940
8,353
46,157
0
W
Kuzenbo
Oozzzz
Kuzenbo
6,752
2,909
0
2,078
9,883
11,255
0
2,554
7,329
27,315
0
L
Hera
4,750
1,144
0
508
7,357
3,419
0
5,799
1,558
47,260
1,246
W
Heimdallr
Sawguyy
Heimdallr
4,589
3,285
0
2,649
7,692
3,462
0
591
7,101
0
60,137
W
Kukulkan
SwiftRezzi
Kukulkan
7,741
517
70
1,960
5,973
2,615
62
2,825
3,148
60,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,395
Gold Earned
35,283
378
Minions Killed
422
0
Camps Cleared
0
1,188,895
Distance Traveled
1,230,213
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,351
613
122
10
0
212,228
1
L
Geb
5,468
456
16
1
0
254,470
1
L
Hercules
6,647
554
77
6
0
212,610
2
L
Mercury
5,815
485
73
6
0
276,235
1
W
King Arthur
7,495
625
113
9
0
245,250
0
W
Maman Brigitte
6,249
521
74
6
0
272,325
1
W
Kuzenbo
6,787
566
27
2
0
250,319
4
L
Hera
6,114
510
90
8
0
233,352
2
W
Heimdallr
7,210
601
106
9
0
217,078
2
W
Kukulkan
7,542
629
102
9
0
245,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role