Player Matchup

Anhur
Anhur
Masters
 
Anhur
Masters
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Diamond II
IDeck
Bastet
Diamond II
Level 155
God Stats
46W - 35L
1,740 SR
Queue Stats
119W - 95L
2,303 MMR
Solo
Cthulhu
Cthulhu
Diamond III
PCEIDON
Cthulhu
Diamond III
Level 191
God Stats
5W - 2L
1,500 SR
Queue Stats
476W - 450L
2,120 MMR
Solo
Ymir
Ymir
Platinum II
weimin108
Ymir
Platinum II
Level 158
God Stats
15W - 10L
1,500 SR
Queue Stats
85W - 82L
1,966 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum III
yobpn
Ah Muzen Cab
Platinum III
Level 39
God Stats
14W - 14L
1,727 SR
Queue Stats
61W - 51L
2,091 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 136
1,593 SR
1,996 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 131
1,545 SR
1,932 MMR
Ullr
Ullr
Diamond I
 
Ullr
Diamond I
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Platinum II
Alimuk
Lancelot
Platinum II
Level 107
God Stats
3W - 7L
1,510 SR
Queue Stats
72W - 58L
1,981 MMR
Solo
Charon
Charon
Platinum III
GoĐzilla
Charon
Platinum III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 19L
2,065 MMR
Solo
Cerberus
Cerberus
Diamond V
NotASmiter
Cerberus
Diamond V
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 57L
2,156 MMR
Solo
Charybdis
Charybdis
Platinum V
ZeusAtWork
Charybdis
Platinum V
Level 142
God Stats
2W - 1L
1,715 SR
Queue Stats
47W - 39L
1,957 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
2 / 2 / 3
8,033
618
10,166
11,819
4,331
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
IDeck
Bastet
13
8 / 0 / 0
7,720
594
6,679
11,144
4,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
PCEIDON
Cthulhu
13
1 / 1 / 4
7,844
603
9,228
10,411
8,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
11
0 / 1 / 5
6,532
502
3,709
7,848
5,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
yobpn
Ah Muzen Cab
13
1 / 0 / 2
7,749
596
8,736
7,265
3,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
KuzenboBellonaAthena

VS

Bans
ThanatosBake KujiraAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
0 / 1 / 1
6,701
515
3,043
9,492
4,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Lancelot
Alimuk
Lancelot
11
3 / 6 / 0
6,060
466
5,942
13,804
4,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
GoĐzilla
Charon
10
0 / 1 / 1
5,794
446
5,884
7,721
6,270
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
NotASmiter
Cerberus
12
0 / 3 / 1
6,802
523
6,211
13,823
10,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
ZeusAtWork
Charybdis
13
1 / 1 / 2
7,185
553
8,552
13,497
3,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
12
Kills
4
4
Deaths
12
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
2
3
1.75
L
Ullr
 
Ullr
0
1
1
0.5
L
Lancelot
Alimuk
Lancelot
3
6
0
0.5
L
Charon
GoĐzilla
Charon
0
1
1
0.5
W
Bastet
IDeck
Bastet
8
0
0
8
L
Cerberus
NotASmiter
Cerberus
0
3
1
0.17
W
Cthulhu
PCEIDON
Cthulhu
1
1
4
3
L
Charybdis
ZeusAtWork
Charybdis
1
1
2
2
W
Ymir
0
1
5
2.5
W
Ah Muzen Cab
yobpn
Ah Muzen Cab
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,518
Damage
29,632
48,487
Taken
58,337
25,710
Mitigated
29,483
19,084
Healing
22,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
10,166
6,047
0
5,779
11,819
4,331
576
1,889
9,930
0
72,204
L
Ullr
 
Ullr
3,043
1,158
0
3,147
9,492
4,045
0
932
8,560
0
64,003
L
Lancelot
Alimuk
Lancelot
5,942
904
0
4,340
13,804
4,983
0
1,303
12,501
0
41,231
L
Charon
GoĐzilla
Charon
5,884
1,015
0
1,441
7,721
6,270
0
1,252
6,469
15,994
0
W
Bastet
IDeck
Bastet
6,679
1,437
0
6,299
11,144
4,779
0
2,157
8,879
0
48,958
L
Cerberus
NotASmiter
Cerberus
6,211
671
0
5,916
13,823
10,472
0
8,107
5,716
43,765
1,368
W
Cthulhu
PCEIDON
Cthulhu
9,228
1,420
25
2,867
10,411
8,425
0
4,314
5,426
49,375
2,290
L
Charybdis
ZeusAtWork
Charybdis
8,552
4,667
0
7,203
13,497
3,713
0
1,084
12,413
0
72,699
W
Ymir
3,709
1,814
0
2,166
7,848
5,090
290
2,007
5,841
21,048
0
W
Ah Muzen Cab
yobpn
Ah Muzen Cab
8,736
3,726
0
1,948
7,265
3,085
308
1,355
5,910
0
82,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,878
Gold Earned
32,542
438
Minions Killed
480
0
Camps Cleared
0
1,343,172
Distance Traveled
1,316,674
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,033
618
127
10
0
223,898
2
L
Ullr
6,701
515
140
11
0
253,758
3
L
Lancelot
6,060
466
58
4
0
323,609
1
L
Charon
5,794
446
33
3
0
271,586
4
W
Bastet
7,720
594
72
6
0
327,258
3
L
Cerberus
6,802
523
126
10
0
229,358
1
W
Cthulhu
7,844
603
88
7
0
239,369
0
L
Charybdis
7,185
553
123
9
0
238,363
1
W
Ymir
6,532
502
28
2
0
265,366
5
W
Ah Muzen Cab
7,749
596
123
9
0
287,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role