Player Matchup

Khepri
Khepri
DarkHole432
Khepri
Level 128
God Stats
8W - 7L
1,401 SR
Queue Stats
61W - 60L
1,456 Elo+
Party 3
Hachiman
Hachiman
Devminatorul
Hachiman
Level 18
God Stats
18W - 13L
1,546 SR
Queue Stats
37W - 41L
1,468 Elo+
Party 1
Ao Kuang
Ao Kuang
baitel900
Ao Kuang
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 75L
1,470 Elo+
Party 3
Vulcan
Vulcan
d3v0uTT
Vulcan
Level 61
God Stats
3W - 1L
1,496 SR
Queue Stats
33W - 32L
1,468 Elo+
Party 1
Fenrir
Fenrir
x-demon0-
Fenrir
Level 143
God Stats
66W - 63L
1,536 SR
Queue Stats
235W - 232L
1,492 Elo+
Solo
Team Averages
Level 95
1,496 SR
1,471 Elo+

VS

Team Averages
Level 81
1,655 SR
1,548 Elo+
Kukulkan
Kukulkan
CRAlIGZ
Kukulkan
Level 72
God Stats
22W - 20L
1,525 SR
Queue Stats
88W - 88L
1,458 Elo+
Party 2
Thanatos
Thanatos
DxIlah
Thanatos
Level 26
God Stats
1W - 3L
1,439 SR
Queue Stats
2W - 3L
1,450 Elo+
Party 2
Anhur
Anhur
Jabinke
Anhur
Level 78
God Stats
2W - 1L
1,864 SR
Queue Stats
32W - 29L
1,546 Elo+
Party 2
Tyr
Tyr
Ruffykh
Tyr
Level 89
God Stats
6W - 12L
1,548 SR
Queue Stats
41W - 40L
1,519 Elo+
Party 2
Bellona
Bellona
smoky123
Bellona
Level 142
God Stats
7W - 2L
1,901 SR
Queue Stats
79W - 57L
1,769 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
1 / 1 / 6
7,955
530
3,653
8,333
6,222
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Devminatorul
Hachiman
15
2 / 1 / 5
8,745
583
6,674
7,482
3,073
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
baitel900
Ao Kuang
15
4 / 3 / 1
9,603
640
15,116
20,093
14,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
d3v0uTT
Vulcan
14
2 / 0 / 2
8,299
553
7,328
4,463
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
x-demon0-
Fenrir
12
3 / 2 / 2
7,658
511
4,500
14,360
7,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CRAlIGZ
Kukulkan
9
0 / 1 / 0
5,939
396
2,131
4,647
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
DxIlah
Thanatos
13
4 / 5 / 0
7,204
480
5,947
14,178
6,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
Jabinke
Anhur
7
0 / 1 / 0
5,483
366
2,038
3,335
1,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tyr
10
0 / 2 / 1
6,149
410
5,481
14,433
10,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
smoky123
Bellona
12
3 / 3 / 0
7,698
513
14,200
20,224
21,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
12
Kills
7
7
Deaths
12
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CRAlIGZ
Kukulkan
0
1
0
0
W
Khepri
1
1
6
4
W
Hachiman
Devminatorul
Hachiman
2
1
5
4.5
L
Thanatos
DxIlah
Thanatos
4
5
0
0.8
L
Anhur
Jabinke
Anhur
0
1
0
0
L
Tyr
0
2
1
0.25
W
Ao Kuang
baitel900
Ao Kuang
4
3
1
1.5
W
Vulcan
d3v0uTT
Vulcan
2
0
2
3
L
Bellona
smoky123
Bellona
3
3
0
1
W
Fenrir
x-demon0-
Fenrir
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,271
Damage
29,797
54,731
Taken
56,817
33,520
Mitigated
41,794
20,393
Healing
19,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CRAlIGZ
Kukulkan
2,131
0
0
500
4,647
1,791
0
2,204
2,443
42,615
0
W
Khepri
3,653
193
558
2,764
8,333
6,222
0
210
8,123
20,992
2,489
W
Hachiman
Devminatorul
Hachiman
6,674
3,458
0
3,407
7,482
3,073
3,089
0
7,482
0
65,943
L
Thanatos
DxIlah
Thanatos
5,947
1,509
0
6,818
14,178
6,629
0
4,020
10,158
0
53,316
L
Anhur
Jabinke
Anhur
2,038
1,173
0
711
3,335
1,077
0
530
2,805
0
23,110
L
Tyr
5,481
612
0
4,747
14,433
10,704
0
5,082
9,351
0
28,845
W
Ao Kuang
baitel900
Ao Kuang
15,116
3,966
0
9,494
20,093
14,327
104
0
20,093
70,296
6,714
W
Vulcan
d3v0uTT
Vulcan
7,328
3,095
0
471
4,463
2,175
14
1,127
3,336
60,221
890
L
Bellona
smoky123
Bellona
14,200
5,859
0
7,043
20,224
21,593
0
13,139
7,085
0
58,437
W
Fenrir
x-demon0-
Fenrir
4,500
788
0
3,699
14,360
7,723
0
794
13,566
0
46,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,260
Gold Earned
32,473
451
Minions Killed
338
0
Camps Cleared
0
1,513,095
Distance Traveled
1,259,166
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,939
396
79
5
0
188,804
0
W
Khepri
7,955
530
29
2
0
322,071
5
W
Hachiman
8,745
583
129
9
0
280,424
1
L
Thanatos
7,204
480
79
5
0
345,438
0
L
Anhur
5,483
366
44
3
0
123,057
0
L
Tyr
6,149
410
40
3
0
337,166
0
W
Ao Kuang
9,603
640
132
9
0
275,987
0
W
Vulcan
8,299
553
97
6
0
315,810
6
L
Bellona
7,698
513
96
6
0
264,701
4
W
Fenrir
7,658
511
64
4
0
318,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role