Player Matchup

Geb
Geb
CrazyFish---
Geb
Level 154
God Stats
2W - 2L
1,555 SR
Queue Stats
30W - 24L
1,500 Elo+
Solo
Thanatos
Thanatos
FaV Cpt Cabbage
Thanatos
Level 105
God Stats
1W - 2L
1,283 SR
Queue Stats
132W - 119L
1,534 Elo+
Solo
Charybdis
Charybdis
MysticcB1
Charybdis
Level 28
God Stats
17W - 16L
1,306 SR
Queue Stats
81W - 100L
1,294 Elo+
Party 1
Nu Wa
Nu Wa
Retr0B2
Nu Wa
Level 41
God Stats
1W - 3L
1,516 SR
Queue Stats
45W - 65L
1,361 Elo+
Party 1
Charon
Charon
soupavi
Charon
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,494 Elo+
Solo
Team Averages
Level 83
1,432 SR
1,437 Elo+

VS

Team Averages
Level 81
1,443 SR
1,500 Elo+
Raijin
Raijin
FrostyNuts7959
Raijin
Level 115
God Stats
1W - 2L
1,297 SR
Queue Stats
234W - 212L
1,527 Elo+
Solo
Charon
Charon
McMillim
Charon
Level 46
God Stats
6W - 3L
1,762 SR
Queue Stats
60W - 62L
1,489 Elo+
Solo
Medusa
Medusa
Mohamedaldi
Medusa
Level 51
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 32L
1,480 Elo+
Party 2
Mercury
Mercury
hoiikbengeriir
Mercury
Level 65
God Stats
1W - 3L
1,136 SR
Queue Stats
23W - 21L
1,523 Elo+
Party 2
Cthulhu
Cthulhu
xWeSSx
Cthulhu
Level 127
God Stats
261W - 215L
1,520 SR
Queue Stats
917W - 877L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,123
437
5,295
11,182
9,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
14
5 / 1 / 0
7,774
555
6,513
11,802
5,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
MysticcB1
Charybdis
10
0 / 3 / 1
5,900
421
2,358
8,813
2,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
Retr0B2
Nu Wa
13
1 / 4 / 4
7,494
535
10,202
9,047
3,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Charon
soupavi
Charon
10
0 / 2 / 1
6,423
459
3,199
11,440
7,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 4
8,218
587
4,688
9,157
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charon
McMillim
Charon
12
1 / 1 / 4
7,514
537
4,825
11,095
8,000
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
15
3 / 1 / 2
8,925
638
9,336
7,865
3,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
5 / 0 / 3
8,577
613
6,205
11,017
4,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
xWeSSx
Cthulhu
14
1 / 1 / 2
8,330
595
6,338
9,012
5,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
6
Kills
13
13
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Thanatos
5
1
0
5
W
3
3
4
1.67
W
Charon
McMillim
Charon
1
1
4
3
W
Medusa
3
1
2
4
L
Charybdis
MysticcB1
Charybdis
0
3
1
0.17
L
Nu Wa
Retr0B2
Nu Wa
1
4
4
0.75
W
5
0
3
6.5
L
Charon
soupavi
Charon
0
2
1
0.25
W
Cthulhu
xWeSSx
Cthulhu
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,567
Damage
31,392
52,284
Taken
48,146
28,303
Mitigated
23,873
19,909
Healing
8,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,295
279
0
1,920
11,182
9,255
0
4,214
6,340
42,861
1,687
L
Thanatos
6,513
960
0
12,420
11,802
5,072
18
1,002
10,800
0
63,254
W
4,688
532
0
2,405
9,157
2,283
0
4,846
4,311
54,296
689
W
Charon
McMillim
Charon
4,825
1,014
0
1,755
11,095
8,000
108
4,385
6,663
22,694
0
W
Medusa
9,336
5,372
0
2,730
7,865
3,410
2,949
1,586
6,279
0
76,328
L
Charybdis
MysticcB1
Charybdis
2,358
1,550
0
1,324
8,813
2,870
0
1,228
7,585
0
34,792
L
Nu Wa
Retr0B2
Nu Wa
10,202
2,342
0
548
9,047
3,673
0
5,150
3,797
57,125
2,794
W
6,205
3,370
0
625
11,017
4,419
0
3,780
7,020
0
78,393
L
Charon
soupavi
Charon
3,199
684
1,416
2,281
11,440
7,433
0
3,142
8,247
21,792
0
W
Cthulhu
xWeSSx
Cthulhu
6,338
599
275
764
9,012
5,761
810
3,708
4,786
53,845
1,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,714
Gold Earned
41,564
331
Minions Killed
433
0
Camps Cleared
0
1,385,864
Distance Traveled
1,368,469
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,123
437
46
3
0
271,253
4
L
Thanatos
7,774
555
103
7
0
330,781
1
W
Raijin
8,218
587
90
6
0
252,601
2
W
Charon
7,514
537
27
2
0
290,130
8
W
Medusa
8,925
638
123
9
0
255,343
0
L
Charybdis
5,900
421
58
4
0
253,368
0
L
Nu Wa
7,494
535
96
7
0
256,021
4
W
Mercury
8,577
613
100
7
0
327,963
0
L
Charon
6,423
459
28
2
0
274,441
5
W
Cthulhu
8,330
595
93
7
0
242,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role