Player Matchup

Osiris
Osiris
Evil_lntentions_
Osiris
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,274 Elo+
Party 1
Hachiman
Hachiman
HolyMemeLord
Hachiman
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 62L
1,501 Elo+
Party 1
Sol
Sol
Jaxze--
Sol
Level 148
God Stats
21W - 14L
1,584 SR
Queue Stats
58W - 37L
1,501 Elo+
Party 1
Team Averages
Level 119
1,528 SR
1,425 Elo+

VS

Team Averages
Level 108
1,466 SR
1,375 Elo+
Jormungandr
Jormungandr
Christian CCP
Jormungandr
Level 158
God Stats
2W - 7L
1,436 SR
Queue Stats
112W - 119L
1,499 Elo+
Solo
Ra
Ra
Crepid
Ra
Level 121
God Stats
179W - 145L
1,463 SR
Queue Stats
1,008W - 875L
1,512 Elo+
Solo
Thanatos
Thanatos
JustChr1sG
Thanatos
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,115 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 4
9,905
660
7,407
12,357
13,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
HolyMemeLord
Hachiman
16
3 / 3 / 2
10,907
727
13,756
14,646
5,372
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
16
1 / 5 / 2
10,381
692
9,123
13,724
4,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Christian CCP
Jormungandr
17
0 / 2 / 9
10,348
690
8,572
16,848
23,783
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ra
17
3 / 0 / 4
11,361
757
12,228
10,821
7,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
JustChr1sG
Thanatos
12
7 / 3 / 3
10,101
673
10,297
9,873
4,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
5
Kills
10
10
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Christian CCP
Jormungandr
0
2
9
2.25
L
Ra
3
0
4
5
W
1
2
4
1.5
W
Hachiman
HolyMemeLord
Hachiman
3
3
2
1.33
W
Sol
1
5
2
0.4
L
Thanatos
JustChr1sG
Thanatos
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,286
Damage
31,097
40,727
Taken
37,542
23,536
Mitigated
35,594
4,859
Healing
16,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Christian CCP
Jormungandr
8,572
1,872
0
1,499
16,848
23,783
0
4,643
12,205
31,054
1,355
L
Ra
12,228
768
3,257
5,844
10,821
7,313
335
3,014
7,807
55,541
2,475
W
7,407
1,513
0
89
12,357
13,503
0
5,778
5,845
191
21,627
W
Hachiman
HolyMemeLord
Hachiman
13,756
10,263
0
820
14,646
5,372
37
7,090
7,025
0
48,317
W
Sol
9,123
2,001
0
3,950
13,724
4,661
300
5,215
8,014
59,203
605
L
Thanatos
JustChr1sG
Thanatos
10,297
1,127
0
5,852
9,873
4,498
0
1,551
8,322
0
19,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,193
Gold Earned
31,810
184
Minions Killed
185
0
Camps Cleared
0
820,109
Distance Traveled
772,741
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,348
690
36
2
0
278,154
7
L
Ra
11,361
757
131
9
0
303,965
0
W
Osiris
9,905
660
21
1
0
283,492
0
W
Hachiman
10,907
727
72
5
0
287,106
0
W
Sol
10,381
692
91
6
0
249,511
4
L
Thanatos
10,101
673
18
1
0
190,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role