Player Matchup

Ah Puch
Ah Puch
Armageddon9882
Ah Puch
Level 108
God Stats
3W - 2L
1,608 SR
Queue Stats
49W - 49L
1,525 Elo+
Party 1
Bake Kujira
Bake Kujira
BeNstersGrip
Bake Kujira
Level 47
God Stats
7W - 5L
1,536 SR
Queue Stats
69W - 66L
1,489 Elo+
Solo
Thor
Thor
Madio4772
Thor
Level 122
God Stats
13W - 5L
1,389 SR
Queue Stats
126W - 129L
1,509 Elo+
Party 1
Nut
Nut
Reap1086
Nut
Level 67
God Stats
26W - 31L
1,471 SR
Queue Stats
91W - 99L
1,499 Elo+
Party 1
Khepri
Khepri
SweetBunThief
Khepri
Level 158
God Stats
5W - 4L
1,598 SR
Queue Stats
71W - 72L
1,524 Elo+
Party 1
Team Averages
Level 100
1,520 SR
1,509 Elo+

VS

Team Averages
Level 130
1,500 SR
1,506 Elo+
Hel
Hel
 
Hel
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Elvaronplata
Geb
Level 102
God Stats
112W - 88L
1,553 SR
Queue Stats
395W - 394L
1,467 Elo+
Solo
Kukulkan
Kukulkan
MurseJames
Kukulkan
Level 89
God Stats
31W - 31L
1,558 SR
Queue Stats
344W - 355L
1,465 Elo+
Solo
Heimdallr
Heimdallr
SpikiestRoom309
Heimdallr
Level 158
God Stats
5W - 6L
1,389 SR
Queue Stats
196W - 190L
1,490 Elo+
Solo
Hun Batz
Hun Batz
Sunctu
Hun Batz
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 46L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
7,683
591
4,848
9,214
3,390
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bake Kujira
BeNstersGrip
Bake Kujira
15
3 / 1 / 1
8,902
685
10,523
10,700
11,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thor
13
5 / 0 / 2
7,729
595
8,320
11,280
4,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 0 / 1
7,448
573
3,499
6,950
3,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 1 / 4
7,442
572
3,403
8,291
7,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
0 / 3 / 1
6,918
532
3,615
11,653
5,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 2 / 0
5,959
458
2,604
5,961
5,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
MurseJames
Kukulkan
12
0 / 4 / 0
6,852
527
2,981
7,482
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Heimdallr
SpikiestRoom309
Heimdallr
12
0 / 0 / 0
6,321
486
5,656
8,514
3,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
Sunctu
Hun Batz
13
4 / 3 / 0
6,867
528
8,284
12,761
5,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
12
Kills
4
4
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
3
1
0.17
W
1
2
2
1
W
Bake Kujira
BeNstersGrip
Bake Kujira
3
1
1
3.5
L
0
2
0
0
W
Thor
5
0
2
6
L
Kukulkan
MurseJames
Kukulkan
0
4
0
0
W
1
0
1
1.5
L
Heimdallr
SpikiestRoom309
Heimdallr
0
0
0
0
L
Hun Batz
Sunctu
Hun Batz
4
3
0
1.33
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,593
Damage
23,140
46,435
Taken
46,371
30,258
Mitigated
22,573
17,557
Healing
12,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,615
287
200
6,336
11,653
5,665
0
5,718
5,476
59,142
0
W
4,848
291
0
5,506
9,214
3,390
0
2,133
7,081
61,890
2,551
W
Bake Kujira
BeNstersGrip
Bake Kujira
10,523
4,045
0
2,178
10,700
11,420
260
3,799
6,901
76,968
5,374
L
2,604
173
57
681
5,961
5,085
0
2,061
3,802
20,039
0
W
Thor
8,320
2,306
0
3,692
11,280
4,446
0
998
10,282
0
57,300
L
Kukulkan
MurseJames
Kukulkan
2,981
151
0
701
7,482
2,727
0
3,242
4,240
54,088
0
W
3,499
2,252
0
3,774
6,950
3,579
16
1,007
5,943
0
64,825
L
Heimdallr
SpikiestRoom309
Heimdallr
5,656
3,208
0
3,276
8,514
3,623
68
2,159
6,308
0
57,595
L
Hun Batz
Sunctu
Hun Batz
8,284
3,566
0
921
12,761
5,473
0
4,123
8,553
0
45,493
W
3,403
647
0
2,407
8,291
7,423
0
1,263
7,028
21,045
3,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,204
Gold Earned
32,917
480
Minions Killed
385
0
Camps Cleared
0
1,368,814
Distance Traveled
1,277,680
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,918
532
106
8
0
252,076
0
W
Ah Puch
7,683
591
115
9
0
258,767
1
W
Bake Kujira
8,902
685
127
10
0
270,979
0
L
Geb
5,959
458
27
2
0
232,142
1
W
Thor
7,729
595
79
6
0
311,941
2
L
Kukulkan
6,852
527
109
8
0
258,728
2
W
Nut
7,448
573
127
10
0
233,051
6
L
Heimdallr
6,321
486
93
7
0
246,077
4
L
Hun Batz
6,867
528
50
4
0
288,657
0
W
Khepri
7,442
572
32
2
0
294,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role