Player Matchup

Gilgamesh
Gilgamesh
Chris das Schaf
Gilgamesh
Level 208
God Stats
2W - 3L
1,652 SR
Queue Stats
247W - 258L
1,508 Elo+
Party 2
Ratatoskr
Ratatoskr
I Chris I4718
Ratatoskr
Level 159
God Stats
4W - 4L
1,715 SR
Queue Stats
122W - 130L
1,470 Elo+
Party 2
Sobek
Sobek
MovesLikeBaggi
Sobek
Level 154
God Stats
3W - 3L
1,580 SR
Queue Stats
103W - 104L
1,508 Elo+
Party 2
Anhur
Anhur
MovesLikeLao
Anhur
Level 157
God Stats
1W - 3L
1,351 SR
Queue Stats
76W - 86L
1,511 Elo+
Party 2
Poseidon
Poseidon
XxAndrickxX007
Poseidon
Level 128
God Stats
0W - 2L
1,551 SR
Queue Stats
58W - 58L
1,448 Elo+
Solo
Team Averages
Level 161
1,570 SR
1,489 Elo+

VS

Team Averages
Level 130
1,585 SR
1,558 Elo+
Ah Muzen Cab
Ah Muzen Cab
Marcomnd
Ah Muzen Cab
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 60L
1,541 Elo+
Solo
Thor
Thor
Måtek
Thor
Level 127
God Stats
2W - 2L
1,620 SR
Queue Stats
69W - 45L
1,604 Elo+
Party 1
Charon
Charon
Plant_Doctor_
Charon
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 17L
1,565 Elo+
Party 3
Persephone
Persephone
Shynto
Persephone
Level 158
God Stats
10W - 5L
1,524 SR
Queue Stats
175W - 172L
1,528 Elo+
Party 1
King Arthur
King Arthur
ThatOneWolf_
King Arthur
Level 125
God Stats
6W - 1L
1,781 SR
Queue Stats
79W - 63L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chris das Schaf
Gilgamesh
14
1 / 3 / 0
8,241
549
11,596
21,138
27,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
I Chris I4718
Ratatoskr
16
3 / 3 / 0
8,793
586
4,840
12,232
5,055
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 2 / 3
7,284
486
6,362
14,238
11,587
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
1 / 3 / 0
8,191
546
5,408
10,952
4,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
14
3 / 4 / 1
8,333
556
7,207
9,879
3,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Marcomnd
Ah Muzen Cab
14
1 / 1 / 3
7,902
527
8,073
10,720
3,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Thor
Måtek
Thor
16
5 / 1 / 4
8,914
594
7,281
13,764
6,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 0 / 5
8,060
537
5,537
9,043
7,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Persephone
Shynto
Persephone
15
5 / 5 / 3
9,694
646
8,005
7,490
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
ThatOneWolf_
King Arthur
17
4 / 1 / 0
10,281
685
16,019
21,768
17,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
8
Kills
15
15
Deaths
8
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Chris das Schaf
Gilgamesh
1
3
0
0.33
L
Ratatoskr
I Chris I4718
Ratatoskr
3
3
0
1
W
Ah Muzen Cab
Marcomnd
Ah Muzen Cab
1
1
3
2.5
L
0
2
3
0.75
L
1
3
0
0.33
W
Thor
Måtek
Thor
5
1
4
7
W
0
0
5
2.5
W
Persephone
Shynto
Persephone
5
5
3
1.3
W
King Arthur
ThatOneWolf_
King Arthur
4
1
0
4
L
Poseidon
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,413
Damage
44,915
68,439
Taken
62,785
52,214
Mitigated
37,293
23,778
Healing
20,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Chris das Schaf
Gilgamesh
11,596
2,684
0
5,298
21,138
27,796
0
0
21,138
1,796
69,590
L
Ratatoskr
I Chris I4718
Ratatoskr
4,840
919
0
5,968
12,232
5,055
0
870
11,362
0
74,594
W
Ah Muzen Cab
Marcomnd
Ah Muzen Cab
8,073
3,269
0
912
10,720
3,642
0
1,928
8,792
0
84,843
L
6,362
449
1,627
6,278
14,238
11,587
0
4,052
10,186
22,548
1,726
L
5,408
2,615
0
3,772
10,952
4,234
1,117
1,430
9,522
0
83,125
W
Thor
Måtek
Thor
7,281
1,856
0
6,741
13,764
6,456
0
3,132
10,585
0
75,523
W
5,537
1,314
4
3,049
9,043
7,124
0
3,875
5,168
26,865
0
W
Persephone
Shynto
Persephone
8,005
70
0
1,155
7,490
2,802
0
4,617
2,804
68,640
913
W
King Arthur
ThatOneWolf_
King Arthur
16,019
1,803
0
8,164
21,768
17,269
0
685
19,455
0
90,809
L
Poseidon
7,207
1,062
0
835
9,879
3,542
0
6,811
3,068
65,217
509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,842
Gold Earned
44,851
554
Minions Killed
521
0
Camps Cleared
0
1,525,836
Distance Traveled
1,531,198
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,241
549
123
8
0
250,390
2
L
Ratatoskr
8,793
586
126
8
0
364,478
0
W
Ah Muzen Cab
7,902
527
123
8
0
301,127
2
L
Sobek
7,284
486
57
4
0
335,274
4
L
Anhur
8,191
546
134
9
0
277,598
5
W
Thor
8,914
594
108
7
0
311,601
1
W
Charon
8,060
537
41
3
0
298,683
5
W
Persephone
9,694
646
114
8
0
318,110
2
W
King Arthur
10,281
685
135
9
0
301,677
3
L
Poseidon
8,333
556
114
8
0
298,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role