Player Matchup

Agni
Agni
FredotoSaucy14
Agni
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 55L
1,497 Elo+
Party 3
Jing Wei
Jing Wei
Halocline91
Jing Wei
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 56L
1,500 Elo+
Solo
Osiris
Osiris
MythicalMid
Osiris
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 60L
1,485 Elo+
Party 3
Nemesis
Nemesis
Ur2dSenpai
Nemesis
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 15L
1,534 Elo+
Party 3
Cerberus
Cerberus
hitwave
Cerberus
Level 146
God Stats
5W - 5L
1,476 SR
Queue Stats
166W - 157L
1,532 Elo+
Solo
Team Averages
Level 114
1,495 SR
1,510 Elo+

VS

Team Averages
Level 126
1,722 SR
1,533 Elo+
Pele
Pele
GenuineSlime
Pele
Level 157
God Stats
32W - 21L
1,581 SR
Queue Stats
769W - 723L
1,569 Elo+
Party 1
Erlang Shen
Erlang Shen
HachiiMain
Erlang Shen
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 92L
1,575 Elo+
Party 2
Chronos
Chronos
NoHope_ID
Chronos
Level 96
God Stats
41W - 30L
1,826 SR
Queue Stats
144W - 139L
1,551 Elo+
Party 1
Nut
Nut
PeaBrainMidLane
Nut
Level 148
God Stats
33W - 23L
1,675 SR
Queue Stats
240W - 220L
1,486 Elo+
Party 2
Charon
Charon
lLightConquerorl
Charon
Level 78
God Stats
30W - 26L
2,030 SR
Queue Stats
360W - 325L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,192
476
8,579
6,852
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
Halocline91
Jing Wei
3
0 / 1 / 1
4,299
331
353
1,852
498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Osiris
11
1 / 1 / 0
6,560
505
7,268
14,119
15,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Ur2dSenpai
Nemesis
9
3 / 3 / 2
6,169
475
3,067
10,960
3,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
hitwave
Cerberus
12
2 / 1 / 2
7,151
550
4,700
9,716
8,880
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 4
6,866
528
6,826
11,182
3,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Erlang Shen
HachiiMain
Erlang Shen
11
0 / 1 / 2
6,884
530
9,940
11,702
6,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
NoHope_ID
Chronos
12
2 / 3 / 0
6,837
526
2,771
6,527
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 3 / 1
6,798
523
4,667
7,682
2,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
2 / 1 / 2
6,301
485
3,306
6,930
4,434
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
8
Kills
8
8
Deaths
8
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
3
0
4
5
W
Erlang Shen
HachiiMain
Erlang Shen
0
1
2
1
L
Jing Wei
Halocline91
Jing Wei
0
1
1
0.5
L
Osiris
1
1
0
1
W
Chronos
NoHope_ID
Chronos
2
3
0
0.67
W
1
3
1
0.5
L
Nemesis
Ur2dSenpai
Nemesis
3
3
2
1.33
L
Cerberus
hitwave
Cerberus
2
1
2
3
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,967
Damage
27,510
43,499
Taken
44,023
30,291
Mitigated
18,896
13,252
Healing
16,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,579
498
0
1,925
6,852
2,094
0
2,434
4,418
37,896
606
W
6,826
1,621
0
5,827
11,182
3,764
0
4,668
6,142
0
50,909
W
Erlang Shen
HachiiMain
Erlang Shen
9,940
6,549
0
6,024
11,702
6,136
0
179
11,475
0
45,840
L
Jing Wei
Halocline91
Jing Wei
353
276
0
771
1,852
498
0
466
1,386
0
9,070
L
Osiris
7,268
3,015
0
3,756
14,119
15,463
0
22
14,097
0
45,360
W
Chronos
NoHope_ID
Chronos
2,771
580
0
1,757
6,527
2,312
0
2,541
3,818
54,444
0
W
4,667
3,345
0
1,983
7,682
2,250
0
3,367
4,315
0
52,674
L
Nemesis
Ur2dSenpai
Nemesis
3,067
1,510
0
4,272
10,960
3,356
0
1,942
9,018
0
29,151
L
Cerberus
hitwave
Cerberus
4,700
526
0
2,528
9,716
8,880
14
1,213
8,503
41,659
1,859
W
3,306
660
0
1,124
6,930
4,434
0
2,300
4,474
17,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,371
Gold Earned
33,686
295
Minions Killed
356
0
Camps Cleared
0
1,111,784
Distance Traveled
1,340,526
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,192
476
68
5
0
264,063
0
W
Pele
6,866
528
81
6
0
327,433
1
W
Erlang Shen
6,884
530
78
6
0
257,266
0
L
Jing Wei
4,299
331
15
1
0
48,681
0
L
Osiris
6,560
505
82
6
0
276,412
0
W
Chronos
6,837
526
88
7
0
246,826
4
W
Nut
6,798
523
89
7
0
242,793
2
L
Nemesis
6,169
475
48
4
0
247,434
0
L
Cerberus
7,151
550
82
6
0
275,194
0
W
Charon
6,301
485
20
2
0
266,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role