Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Dermodyl3010
Ah Puch
Level 143
God Stats
3W - 1L
1,823 SR
Queue Stats
111W - 109L
1,512 Elo+
Solo
Vamana
Vamana
DiPayaso
Vamana
Level 117
God Stats
0W - 2L
1,265 SR
Queue Stats
114W - 109L
1,525 Elo+
Solo
Ne Zha
Ne Zha
ImNoobf6Plz
Ne Zha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,287 Elo+
Solo
Ares
Ares
Valakenta
Ares
Level 134
God Stats
1W - 2L
1,500 SR
Queue Stats
271W - 286L
1,517 Elo+
Solo
Team Averages
Level 105
1,518 SR
1,468 Elo+

VS

Team Averages
Level 88
1,556 SR
1,491 Elo+
Sylvanus
Sylvanus
DesirousCoyote1
Sylvanus
Level 124
God Stats
1W - 0L
1,669 SR
Queue Stats
3W - 4L
1,498 Elo+
Party 1
Ao Kuang
Ao Kuang
IzzyGreyy
Ao Kuang
Level 64
God Stats
1W - 0L
1,517 SR
Queue Stats
51W - 46L
1,495 Elo+
Solo
Nut
Nut
Ticay C MonNom
Nut
Level 128
God Stats
1W - 0L
1,408 SR
Queue Stats
57W - 58L
1,406 Elo+
Solo
Sol
Sol
buddhasnack69
Sol
Level 33
God Stats
4W - 2L
1,684 SR
Queue Stats
79W - 69L
1,491 Elo+
Solo
Danzaburou
Danzaburou
jjstone20000
Danzaburou
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
3 / 6 / 10
8,974
748
10,390
21,402
20,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
Dermodyl3010
Ah Puch
19
8 / 1 / 8
10,179
848
25,656
7,804
4,895
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
DiPayaso
Vamana
15
4 / 2 / 10
8,732
728
7,176
12,949
14,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
11
1 / 7 / 10
7,476
623
10,767
15,136
8,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Ares
15
2 / 3 / 14
8,342
695
5,759
13,169
14,713
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
0 / 4 / 18
9,097
758
8,011
16,457
13,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ao Kuang
IzzyGreyy
Ao Kuang
17
5 / 5 / 9
9,787
816
11,041
14,355
10,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
7 / 3 / 6
9,842
820
16,444
12,350
5,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 1 / 9
9,870
823
15,622
10,073
4,488
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
jjstone20000
Danzaburou
14
3 / 5 / 11
8,807
734
13,697
14,181
6,111
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
72
18
Kills
19
19
Deaths
18
52
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
3
6
10
1.33
L
Ah Puch
Dermodyl3010
Ah Puch
8
1
8
12
W
Sylvanus
0
4
18
2.25
L
Vamana
DiPayaso
Vamana
4
2
10
4.5
L
Ne Zha
1
7
10
0.86
W
Ao Kuang
IzzyGreyy
Ao Kuang
5
5
9
1.9
W
7
3
6
3.33
L
Ares
2
3
14
3
W
4
1
9
8.5
W
Danzaburou
jjstone20000
Danzaburou
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,748
Damage
64,815
70,460
Taken
67,416
63,105
Mitigated
39,895
20,498
Healing
31,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
10,390
1,670
4,837
5,427
21,402
20,283
100
9,170
11,951
14,686
0
L
Ah Puch
Dermodyl3010
Ah Puch
25,656
722
578
901
7,804
4,895
185
3,512
4,160
50,767
883
W
Sylvanus
8,011
1,125
7,633
5,709
16,457
13,267
198
10,259
5,875
11,172
0
L
Vamana
DiPayaso
Vamana
7,176
2,867
734
3,938
12,949
14,223
0
6,858
5,841
0
14,835
L
Ne Zha
10,767
2,707
1,851
1,330
15,136
8,991
0
8,818
6,110
0
17,025
W
Ao Kuang
IzzyGreyy
Ao Kuang
11,041
2,045
758
3,218
14,355
10,925
0
7,019
7,050
15,628
0
W
16,444
8,714
1,206
3,531
12,350
5,104
630
9,483
2,818
0
31,730
L
Ares
5,759
724
233
669
13,169
14,713
226
5,294
7,824
10,882
0
W
15,622
4,997
898
4,572
10,073
4,488
969
5,556
4,479
34,316
728
W
Danzaburou
jjstone20000
Danzaburou
13,697
6,254
930
2,697
14,181
6,111
341
9,362
4,678
0
24,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,703
Gold Earned
47,403
130
Minions Killed
184
0
Camps Cleared
0
1,095,815
Distance Traveled
1,070,586
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,974
748
18
2
0
174,269
0
L
Ah Puch
10,179
848
61
5
0
248,417
0
W
Sylvanus
9,097
758
13
1
0
220,186
0
L
Vamana
8,732
728
22
2
0
248,060
0
L
Ne Zha
7,476
623
16
1
0
209,881
0
W
Ao Kuang
9,787
816
15
1
0
229,424
0
W
Nut
9,842
820
56
5
0
207,371
0
L
Ares
8,342
695
13
1
0
215,188
0
W
Sol
9,870
823
70
6
0
223,382
0
W
Danzaburou
8,807
734
30
3
0
190,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role