Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Araeo
Chaac
Level 158
God Stats
13W - 9L
1,688 SR
Queue Stats
399W - 377L
1,507 Elo+
Solo
Danzaburou
Danzaburou
SE Menace202
Danzaburou
Level 69
God Stats
5W - 0L
1,722 SR
Queue Stats
6W - 6L
1,497 Elo+
Party 1
Vulcan
Vulcan
SenseiTha00
Vulcan
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 12L
1,512 Elo+
Party 1
Da Ji
Da Ji
Tyler809076
Da Ji
Level 105
God Stats
3W - 3L
1,500 SR
Queue Stats
127W - 149L
1,505 Elo+
Party 2
Team Averages
Level 110
1,582 SR
1,504 Elo+

VS

Team Averages
Level 85
1,509 SR
1,517 Elo+
Shiva
Shiva
 
Shiva
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Alucard Tyrant
Loki
Level 138
God Stats
1W - 5L
1,683 SR
Queue Stats
258W - 262L
1,538 Elo+
Solo
Da Ji
Da Ji
EnTrosba
Da Ji
Level 49
God Stats
12W - 8L
1,500 SR
Queue Stats
33W - 28L
1,537 Elo+
Solo
Anubis
Anubis
MHBruno
Anubis
Level 58
God Stats
5W - 9L
1,363 SR
Queue Stats
192W - 193L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
3 / 0 / 2
6,501
1,300
3,428
1,896
735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Chaac
Araeo
Chaac
11
2 / 0 / 3
6,525
1,305
5,237
2,937
2,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
SE Menace202
Danzaburou
11
0 / 0 / 3
5,726
1,145
3,422
2,606
1,078
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
11
2 / 0 / 4
6,514
1,303
5,550
1,010
462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 5
5,922
1,184
6,369
2,879
1,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

438

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
0 / 0 / 0
5,703
1,141
4,139
11,174
10,505
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Vulcan
 
Vulcan
10
0 / 3 / 0
5,421
1,084
2,074
4,300
1,723
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 0
5,420
1,084
1,496
4,851
1,732
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Da Ji
EnTrosba
Da Ji
9
0 / 2 / 0
5,383
1,077
557
6,493
3,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
MHBruno
Anubis
9
0 / 0 / 0
5,119
1,024
0
0
0

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
7
Kills
0
0
Deaths
7
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
0
2
4
L
Shiva
 
Shiva
0
0
0
0
L
Vulcan
 
Vulcan
0
3
0
0
L
0
2
0
0
W
Chaac
Araeo
Chaac
2
0
3
3.5
L
Da Ji
EnTrosba
Da Ji
0
2
0
0
L
Anubis
MHBruno
Anubis
0
0
0
0
W
Danzaburou
SE Menace202
Danzaburou
0
0
3
1.5
W
Vulcan
2
0
4
4
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,006
Damage
8,266
11,328
Taken
26,818
6,463
Mitigated
17,337
1,634
Healing
1,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
3,428
227
92
208
1,896
735
0
852
1,044
13,751
0
L
Shiva
 
Shiva
4,139
620
82
950
11,174
10,505
0
4,787
6,387
0
14,157
L
Vulcan
 
Vulcan
2,074
1,286
0
0
4,300
1,723
0
669
3,631
9,939
227
L
1,496
255
86
98
4,851
1,732
0
908
3,943
0
9,058
W
Chaac
Araeo
Chaac
5,237
761
0
860
2,937
2,752
0
441
2,496
178
13,473
L
Da Ji
EnTrosba
Da Ji
557
166
0
0
6,493
3,377
0
2,692
3,801
0
6,221
L
Anubis
MHBruno
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
SE Menace202
Danzaburou
3,422
1,331
0
408
2,606
1,078
0
350
2,256
0
6,368
W
Vulcan
5,550
3,010
0
66
1,010
462
0
0
1,010
25,911
0
W
6,369
919
0
0
2,879
1,436
0
395
2,484
0
9,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,188
Gold Earned
27,046
111
Minions Killed
67
5
Camps Cleared
3
533,760
Distance Traveled
295,133
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,501
1,300
26
5
1
104,641
0
L
Shiva
5,703
1,141
22
4
0
103,478
0
L
Vulcan
5,421
1,084
16
3
1
63,659
0
L
Loki
5,420
1,084
14
3
1
66,369
0
W
Chaac
6,525
1,305
24
5
1
105,556
0
L
Da Ji
5,383
1,077
15
3
1
61,627
0
L
Anubis
5,119
1,024
0
0
0
0
0
W
Danzaburou
5,726
1,145
11
2
1
110,868
0
W
Vulcan
6,514
1,303
43
9
1
112,235
0
W
Da Ji
5,922
1,184
7
1
1
100,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role