Player Matchup

Cabrakan
Cabrakan
DominanceIsKey
Cabrakan
Level 85
God Stats
10W - 12L
1,417 SR
Queue Stats
57W - 65L
1,398 Elo+
Solo
Anubis
Anubis
K3n_Guzm4n
Anubis
Level 69
God Stats
18W - 9L
1,720 SR
Queue Stats
172W - 145L
1,482 Elo+
Party 2
Nut
Nut
Kabdcos
Nut
Level 159
God Stats
8W - 14L
1,500 SR
Queue Stats
254W - 249L
1,497 Elo+
Solo
Camazotz
Camazotz
Vexiotionツ
Camazotz
Level 24
God Stats
2W - 2L
1,427 SR
Queue Stats
36W - 45L
1,433 Elo+
Party 2
Odin
Odin
kingabe909
Odin
Level 82
God Stats
157W - 141L
1,466 SR
Queue Stats
158W - 146L
1,445 Elo+
Solo
Team Averages
Level 84
1,506 SR
1,451 Elo+

VS

Team Averages
Level 85
1,577 SR
1,365 Elo+
Cthulhu
Cthulhu
Adrianex7000
Cthulhu
Level 153
God Stats
34W - 25L
1,514 SR
Queue Stats
326W - 324L
1,524 Elo+
Solo
Martichoras
Martichoras
BappoTM
Martichoras
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 70L
1,422 Elo+
Party 1
Anhur
Anhur
DopeyBiscuit
Anhur
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 38L
1,324 Elo+
Party 1
Gilgamesh
Gilgamesh
aH Achilles Ha
Gilgamesh
Level 80
God Stats
1W - 1L
1,870 SR
Queue Stats
5W - 12L
1,229 Elo+
Solo
Ratatoskr
Ratatoskr
sope80
Ratatoskr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 41L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
13
0 / 3 / 3
8,303
437
4,236
13,487
10,156
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
K3n_Guzm4n
Anubis
18
13 / 3 / 0
11,810
622
23,748
16,762
8,689
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nut
16
0 / 1 / 3
9,106
479
7,233
12,840
5,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
Vexiotionツ
Camazotz
14
2 / 4 / 4
8,786
462
10,157
20,504
8,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

18
3 / 0 / 1
10,779
567
8,531
9,918
9,896
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Adrianex7000
Cthulhu
12
2 / 3 / 5
8,327
438
11,947
19,036
18,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Martichoras
BappoTM
Martichoras
13
1 / 5 / 3
7,872
414
8,457
17,482
5,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 1 / 1
8,880
467
9,769
11,715
4,747
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
aH Achilles Ha
Gilgamesh
13
1 / 3 / 1
8,328
438
5,714
16,248
17,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ratatoskr
sope80
Ratatoskr
13
3 / 6 / 1
7,927
417
6,989
17,419
6,790
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
18
Kills
11
11
Deaths
18
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Adrianex7000
Cthulhu
2
3
5
1.5
L
Martichoras
BappoTM
Martichoras
1
5
3
0.5
W
Cabrakan
0
3
3
0.5
L
4
1
1
4.5
W
Anubis
K3n_Guzm4n
Anubis
13
3
0
4.33
W
Nut
0
1
3
1.5
W
Camazotz
Vexiotionツ
Camazotz
2
4
4
1
L
Gilgamesh
aH Achilles Ha
Gilgamesh
1
3
1
0.5
W
3
0
1
3.5
L
Ratatoskr
sope80
Ratatoskr
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,905
Damage
42,876
73,511
Taken
81,900
42,491
Mitigated
53,255
34,738
Healing
15,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Adrianex7000
Cthulhu
11,947
1,517
181
4,655
19,036
18,789
0
7,679
11,357
50,143
1,144
L
Martichoras
BappoTM
Martichoras
8,457
3,132
0
2,111
17,482
5,585
0
10,707
6,775
0
53,580
W
Cabrakan
4,236
1,191
295
4,107
13,487
10,156
0
4,313
9,174
25,447
1,725
L
9,769
5,332
0
4,103
11,715
4,747
538
2,887
8,828
0
66,788
W
Anubis
K3n_Guzm4n
Anubis
23,748
1,371
0
11,315
16,762
8,689
88
1,982
14,733
101,635
511
W
Nut
7,233
3,528
0
6,720
12,840
5,514
71
4,116
8,680
0
90,397
W
Camazotz
Vexiotionツ
Camazotz
10,157
4,744
0
7,905
20,504
8,236
0
1,501
18,920
0
65,607
L
Gilgamesh
aH Achilles Ha
Gilgamesh
5,714
1,466
0
2,546
16,248
17,344
0
1,167
15,081
0
53,214
W
8,531
2,024
116
4,280
9,918
9,896
138
462
8,928
0
97,520
L
Ratatoskr
sope80
Ratatoskr
6,989
1,793
0
2,054
17,419
6,790
0
4,889
12,530
0
58,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,784
Gold Earned
41,334
506
Minions Killed
421
0
Camps Cleared
0
1,785,056
Distance Traveled
1,661,439
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,327
438
60
3
0
305,872
0
L
Martichoras
7,872
414
62
3
0
319,148
0
W
Cabrakan
8,303
437
35
2
0
336,888
0
L
Anhur
8,880
467
127
7
0
355,410
0
W
Anubis
11,810
622
134
7
0
324,921
0
W
Nut
9,106
479
122
6
0
354,496
3
W
Camazotz
8,786
462
82
4
0
406,719
0
L
Gilgamesh
8,328
438
90
5
0
278,249
1
W
Odin
10,779
567
133
7
0
362,032
0
L
Ratatoskr
7,927
417
82
4
0
402,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role