Player Matchup

Charon
Charon
Platinum IV
Ceyxx
Charon
Platinum IV
Level 193
God Stats
3W - 3L
1,518 SR
Queue Stats
117W - 109L
1,843 MMR
Party 1
Raijin
Raijin
Platinum IV
Feiito
Raijin
Platinum IV
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 131L
1,820 MMR
Solo
Heimdallr
Heimdallr
Gold I
Garsies
Heimdallr
Gold I
Level 123
God Stats
3W - 2L
1,564 SR
Queue Stats
34W - 25L
1,825 MMR
Solo
Sobek
Sobek
Gold III
ManyMen1129
Sobek
Gold III
Level 158
God Stats
4W - 6L
1,862 SR
Queue Stats
138W - 132L
1,816 MMR
Solo
Nemesis
Nemesis
Platinum II
kenzuboi
Nemesis
Platinum II
Level 220
God Stats
0W - 2L
1,309 SR
Queue Stats
136W - 124L
1,941 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 171
1,551 SR
1,849 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 125
1,514 SR
1,717 MMR
Hou Yi
Hou Yi
Diamond V
 
Hou Yi
Diamond V
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Platinum II
 
Ao Kuang
Platinum II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Platinum I
Azoro96
Hun Batz
Platinum I
Level 110
God Stats
3W - 4L
1,500 SR
Queue Stats
127W - 141L
1,893 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
MoonOre
Sun Wukong
Platinum III
Level 92
God Stats
25W - 20L
1,658 SR
Queue Stats
233W - 222L
1,879 MMR
Solo
Janus
Janus
Platinum III
TheTja69
Janus
Platinum III
Level 83
God Stats
9W - 10L
1,410 SR
Queue Stats
121W - 115L
1,810 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Ceyxx
Charon
14
1 / 1 / 0
7,449
573
4,089
5,024
2,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
Feiito
Raijin
12
1 / 4 / 0
7,135
549
6,442
12,949
5,137
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Garsies
Heimdallr
11
0 / 3 / 1
6,285
483
6,258
9,723
3,929
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

9
0 / 3 / 0
5,675
437
1,875
10,390
7,800
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
kenzuboi
Nemesis
12
0 / 3 / 0
5,820
448
3,047
10,621
4,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
KuzenboSusanoThothAthenaHel

VS

Bans
ThorThanatosKukulkanAh Muzen CabKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
3 / 0 / 4
7,951
612
8,507
9,218
3,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
 
Ao Kuang
12
4 / 0 / 3
7,442
572
5,623
11,352
7,581
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Azoro96
Hun Batz
15
3 / 1 / 4
7,519
578
6,442
10,665
4,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
MoonOre
Sun Wukong
14
2 / 1 / 3
7,704
593
9,857
11,611
8,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
TheTja69
Janus
14
2 / 0 / 1
7,981
614
3,726
3,245
1,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
14
14
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
0
4
5
W
Ao Kuang
 
Ao Kuang
4
0
3
5.5
W
Hun Batz
Azoro96
Hun Batz
3
1
4
5
L
Charon
Ceyxx
Charon
1
1
0
1
L
Raijin
Feiito
Raijin
1
4
0
0.25
L
Heimdallr
Garsies
Heimdallr
0
3
1
0.17
L
0
3
0
0
W
Sun Wukong
MoonOre
Sun Wukong
2
1
3
3.5
W
Janus
TheTja69
Janus
2
0
1
2.5
L
Nemesis
kenzuboi
Nemesis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,711
Damage
34,155
48,707
Taken
46,091
23,337
Mitigated
25,471
13,179
Healing
21,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
8,507
4,881
0
5,737
9,218
3,946
296
846
8,372
0
68,310
W
Ao Kuang
 
Ao Kuang
5,623
1,142
0
3,891
11,352
7,581
35
2,801
8,373
21,190
2,611
W
Hun Batz
Azoro96
Hun Batz
6,442
2,020
0
5,919
10,665
4,467
0
1,259
9,226
0
73,677
L
Charon
Ceyxx
Charon
4,089
221
0
875
5,024
2,359
0
1,339
3,593
49,710
1,481
L
Raijin
Feiito
Raijin
6,442
859
0
4,704
12,949
5,137
0
1,065
11,217
62,699
141
L
Heimdallr
Garsies
Heimdallr
6,258
3,396
0
3,009
9,723
3,929
0
2,991
6,732
0
55,521
L
1,875
237
0
3,096
10,390
7,800
0
2,393
7,885
10,250
0
W
Sun Wukong
MoonOre
Sun Wukong
9,857
2,176
0
5,549
11,611
8,271
0
4,980
6,451
0
59,491
W
Janus
TheTja69
Janus
3,726
524
0
739
3,245
1,206
0
1,509
1,524
63,173
0
L
Nemesis
kenzuboi
Nemesis
3,047
767
0
1,495
10,621
4,112
0
1,179
9,166
0
54,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,364
Gold Earned
38,597
412
Minions Killed
478
0
Camps Cleared
0
1,249,637
Distance Traveled
1,462,944
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,951
612
105
8
0
265,649
2
W
Ao Kuang
7,442
572
25
2
0
321,265
2
W
Hun Batz
7,519
578
121
9
0
329,192
0
L
Charon
7,449
573
112
9
0
257,855
0
L
Raijin
7,135
549
108
8
0
200,461
0
L
Heimdallr
6,285
483
91
7
0
238,308
0
L
Sobek
5,675
437
12
1
0
264,675
4
W
Sun Wukong
7,704
593
91
7
0
260,219
0
W
Janus
7,981
614
136
10
0
286,619
2
L
Nemesis
5,820
448
89
7
0
288,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role